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/visual-edit-precision

Use when making UI/frontend changes guided by visual context, when the user selects elements visually, draws annotations, or provides screenshots alongside change requests. Also use when editing components where spatial context (element identity, DOM references, layout data)

From plugin
wshobson-agents
40k183 skills137 agents93 commands
Install
$ npx -y skills add wshobson/agents --skill visual-edit-precision --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/visual-edit-precision

Context preview

The summary Claude sees to decide when to auto-load this skill.

Use when making UI/frontend changes guided by visual context, when the user selects elements visually, draws annotations, or provides screenshots alongside change requests. Also use when editing components where spatial context (element identity, DOM references, layout data)

SKILL.md

visual-edit-precision.SKILL.md
name: visual-edit-precision
description: >-
  Use when making UI/frontend changes guided by visual context, when the user
  selects elements visually, draws annotations, or provides screenshots alongside
  change requests. Also use when editing components where spatial context
  (element identity, DOM references, layout data) supplements text instructions.

Visual Edit Precision

Overview

When visual context accompanies a change request (element selections, annotations, screenshots), make targeted, minimal edits. Precision over ambition: change exactly what was indicated, preserve everything else.

Process

When visual context is provided:

1. **IDENTIFY** - What exact element(s) were indicated? Which component file owns them? 2. **SCOPE** - Change ONLY what was pointed at. Don't refactor surrounding code. 3. **PRESERVE** - Keep existing styles, classes, and behavior. Only modify what was asked. 4. **TARGETED** - Make the minimal CSS/markup change that achieves the visual result. 5. **VERIFY** - Confirm the change renders correctly without side effects.

Key Principles

Precision Over Ambition

Visual context gives a SPECIFIC element. Don't:

  • Refactor the entire component when only one style was requested
  • Change the component's API when only its appearance was pointed at
  • Touch logic when only visuals were selected

Do:

  • Find the exact file and line for the selected element
  • Make the minimal edit that achieves the described visual change
  • Preserve all existing behavior, event handlers, accessibility

Multiple Edits

When multiple visual edits arrive:

  • Each targets its own element independently
  • Don't wait for one to finish before processing another
  • If two edits conflict (same element, different requests), handle the most recent

Common Mistakes

  • Rewriting an entire component when the user pointed at one button
  • Changing global config when only one element's color needs adjusting
  • Breaking responsive behavior by adding fixed widths to match a selection
  • Ignoring specificity (user indicated ONE card, agent changed ALL cards)
  • Removing accessibility attributes (aria-*, role, tabindex) during visual edits
Read more
Ships withwshobson-agents

Production-ready agentic workflow building blocks: 94 plugins, 202 agents, 183 skills, 105 commands — built for Claude Code and consumed natively by OpenAI Codex CLI, Cursor, OpenCode, the Antigravity CLI, GitHub Copilot, and Pi from a single Markdown source.

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