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/team-communication-protocols

Structured messaging protocols for agent team communication including message type selection, plan approval, shutdown procedures, and anti-patterns to avoid. Use this skill when establishing communication norms for a newly spawned team, when deciding whether to send a direct

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wshobson-agents
40k183 skills137 agents93 commands
Install
$ npx -y skills add wshobson/agents --skill team-communication-protocols --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/team-communication-protocols

Context preview

The summary Claude sees to decide when to auto-load this skill.

Structured messaging protocols for agent team communication including message type selection, plan approval, shutdown procedures, and anti-patterns to avoid. Use this skill when establishing communication norms for a newly spawned team, when deciding whether to send a direct

SKILL.md

team-communication-protocols.SKILL.md
name: team-communication-protocols
description: Structured messaging protocols for agent team communication including message type selection, plan approval, shutdown procedures, and anti-patterns to avoid. Use this skill when establishing communication norms for a newly spawned team, when deciding whether to send a direct message or a broadcast, when a team-lead needs to review and approve an implementer's plan before work begins, when orchestrating a graceful team shutdown after all tasks are complete, or when debugging why teammates are not coordinating correctly at integration points.
version: 1.0.2

Team Communication Protocols

Protocols for effective communication between agent teammates, including message type selection, plan approval workflows, shutdown procedures, and common anti-patterns to avoid.

When to Use This Skill

  • Establishing communication norms for a new team
  • Choosing between message types (message, broadcast, shutdown_request)
  • Handling plan approval workflows
  • Managing graceful team shutdown
  • Discovering teammate identities and capabilities

Message Type Selection

`message` (Direct Message) — Default Choice

Send to a single specific teammate:

{
  "type": "message",
  "recipient": "implementer-1",
  "content": "Your API endpoint is ready. You can now build the frontend form.",
  "summary": "API endpoint ready for frontend"
}

**Use for**: Task updates, coordination, questions, integration notifications.

`broadcast` — Use Sparingly

Send to ALL teammates simultaneously:

{
  "type": "broadcast",
  "content": "Critical: shared types file has been updated. Pull latest before continuing.",
  "summary": "Shared types updated"
}

**Use ONLY for**: Critical blockers affecting everyone, major changes to shared resources.

**Why sparingly?**: Each broadcast sends N separate messages (one per teammate), consuming API resources proportional to team size.

`shutdown_request` — Graceful Termination

Request a teammate to shut down:

{
  "type": "shutdown_request",
  "recipient": "reviewer-1",
  "content": "Review complete, shutting down team."
}

The teammate responds with `shutdown_response` (approve or reject with reason).

Communication Anti-Patterns

| Anti-Pattern | Problem | Better Approach | | --------------------------------------- | ---------------------------------------- | -------------------------------------- | | Broadcasting routine updates | Wastes resources, noise | Direct message to affected teammate | | Sending JSON status messages | Not designed for structured data | Use TaskUpdate to update task status | | Not communicating at integration points | Teammates build against stale interfaces | Message when your interface is ready | | Micromanaging via messages | Overwhelms teammates, slows work | Check in at milestones, not every step | | Using UUIDs instead of names | Hard to read, error-prone | Always use teammate names | | Ignoring idle teammates | Wasted capacity | Assign new work or shut down |

Plan Approval Workflow

When a teammate is spawned with `plan_mode_required`:

1. Teammate creates a plan using read-only exploration tools 2. Teammate calls `ExitPlanMode` which sends a `plan_approval_request` to the lead 3. Lead reviews the plan 4. Lead responds with `plan_approval_response`:

**Approve**:

{
  "type": "plan_approval_response",
  "request_id": "abc-123",
  "recipient": "implementer-1",
  "approve": true
}

**Reject with feedback**:

{
  "type": "plan_approval_response",
  "request_id": "abc-123",
  "recipient": "implementer-1",
  "approve": false,
  "content": "Please add error handling for the API calls"
}

Shutdown Protocol

Graceful Shutdown Sequence

1. **Lead sends shutdown_request** to each teammate 2. **Teammate receives request** as a JSON message with `type: "shutdown_request"` 3. **Teammate responds** with `shutdown_response`:

  • `approve: true` — Teammate saves state and exits
  • `approve: false` + reason — Teammate continues working

4. **Lead handles rejections** — Wait for teammate to finish, then retry 5. **After all teammates shut down** — Call `TeamDelete` to remove team resources

Handling Rejections

If a teammate rejects shutdown:

  • Check their reason (usually "still working on task")
  • Wait for their current task to complete
  • Retry shutdown request
  • If urgent, user can force shutdown

Teammate Discovery

Find team members by reading the config file:

**Location**: `~/.claude/teams/{team-name}/config.json`

**Structure**:

{
  "members": [
    {
      "name": "security-reviewer",
      "agentId": "uuid-here",
      "agentType": "team-reviewer"
    },
    {
      "name": "perf-reviewer",
      "agentId": "uuid-here",
      "agentType": "team-reviewer"
    }
  ]
}

**Always use `name`** for messaging and task assignment. Never use `agentId`, role names, or unsuffixed aliases directly. If a teammate was spawned as `team-lead-2`, send to `team-lead-2`, not `team-lead`.

Troubleshooting

**A teammate is not responding to messages.** Check the teammate's task status. If it is idle, it may have completed its task and is waiting to be assigned new work or shut down. If it is still active, it may be mid-execution and will process messages once the current operation finishes.

**A teammate says it cannot see SendMessage.** Check the teammate agent's `tools:` frontmatter. Agent Teams communication tools such as `SendMessage`, `TaskList`, `TaskGet`, and `TaskUpdate` must be listed explicitly when an agent uses a restricted tool allowlist.

**The lead is sending broadcasts for every status update.** This is a common anti-pattern. Broadcasts are expensive — each

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