Skip to content
Development
Skill

/mobile-android-design

Master Material Design 3 and Jetpack Compose patterns for building native Android apps. Use when designing Android interfaces, implementing Compose UI, or following Google's Material Design guidelines.

From plugin
wshobson-agents
40k183 skills137 agents93 commands
Install
$ npx -y skills add wshobson/agents --skill mobile-android-design --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/mobile-android-design

Context preview

The summary Claude sees to decide when to auto-load this skill.

Master Material Design 3 and Jetpack Compose patterns for building native Android apps. Use when designing Android interfaces, implementing Compose UI, or following Google's Material Design guidelines.

SKILL.md

mobile-android-design.SKILL.md
name: mobile-android-design
description: Master Material Design 3 and Jetpack Compose patterns for building native Android apps. Use when designing Android interfaces, implementing Compose UI, or following Google's Material Design guidelines.

Android Mobile Design

Master Material Design 3 (Material You) and Jetpack Compose to build modern, adaptive Android applications that integrate seamlessly with the Android ecosystem.

When to Use This Skill

  • Designing Android app interfaces following Material Design 3
  • Building Jetpack Compose UI and layouts
  • Implementing Android navigation patterns (Navigation Compose)
  • Creating adaptive layouts for phones, tablets, and foldables
  • Using Material 3 theming with dynamic colors
  • Building accessible Android interfaces
  • Implementing Android-specific gestures and interactions
  • Designing for different screen configurations

Detailed section: Core Concepts

Originally a 9201-byte section in this SKILL.md. Moved to `references/details.md` to fit Codex's 8 KB skill body cap.

Quick Start Component

@Composable
fun ItemListCard(
    item: Item,
    onItemClick: () -> Unit,
    modifier: Modifier = Modifier
) {
    Card(
        onClick = onItemClick,
        modifier = modifier.fillMaxWidth(),
        shape = RoundedCornerShape(12.dp)
    ) {
        Row(
            modifier = Modifier
                .padding(16.dp)
                .fillMaxWidth(),
            verticalAlignment = Alignment.CenterVertically
        ) {
            Box(
                modifier = Modifier
                    .size(48.dp)
                    .clip(CircleShape)
                    .background(MaterialTheme.colorScheme.primaryContainer),
                contentAlignment = Alignment.Center
            ) {
                Icon(
                    imageVector = Icons.Default.Star,
                    contentDescription = null,
                    tint = MaterialTheme.colorScheme.onPrimaryContainer
                )
            }

            Spacer(modifier = Modifier.width(16.dp))

            Column(modifier = Modifier.weight(1f)) {
                Text(
                    text = item.title,
                    style = MaterialTheme.typography.titleMedium
                )
                Text(
                    text = item.subtitle,
                    style = MaterialTheme.typography.bodyMedium,
                    color = MaterialTheme.colorScheme.onSurfaceVariant
                )
            }

            Icon(
                imageVector = Icons.Default.ChevronRight,
                contentDescription = null,
                tint = MaterialTheme.colorScheme.onSurfaceVariant
            )
        }
    }
}

Best Practices

1. **Use Material Theme**: Access colors via `MaterialTheme.colorScheme` for automatic dark mode support 2. **Support Dynamic Color**: Enable dynamic color on Android 12+ for personalization 3. **Adaptive Layouts**: Use `WindowSizeClass` for responsive designs 4. **Content Descriptions**: Add `contentDescription` to all interactive elements 5. **Touch Targets**: Minimum 48dp touch targets for accessibility 6. **State Hoisting**: Hoist state to make components reusable and testable 7. **Remember Properly**: Use `remember` and `rememberSaveable` appropriately 8. **Preview Annotations**: Add `@Preview` with different configurations

Common Issues

  • **Recomposition Issues**: Avoid passing unstable lambdas; use `remember`
  • **State Loss**: Use `rememberSaveable` for configuration changes
  • **Performance**: Use `LazyColumn` instead of `Column` for long lists
  • **Theme Leaks**: Ensure `MaterialTheme` wraps all composables
  • **Navigation Crashes**: Handle back press and deep links properly
  • **Memory Leaks**: Cancel coroutines in `DisposableEffect`
Read more
Ships withwshobson-agents

Production-ready agentic workflow building blocks: 94 plugins, 202 agents, 183 skills, 105 commands — built for Claude Code and consumed natively by OpenAI Codex CLI, Cursor, OpenCode, the Antigravity CLI, GitHub Copilot, and Pi from a single Markdown source.

Get the whole plugin

Other skills on wshobson-agents.