/go-concurrency-patterns
Master Go concurrency with goroutines, channels, sync primitives, and context. Use when building concurrent Go applications, implementing worker pools, or debugging race conditions.
Claude Code
$ npx -y skills add wshobson/agents --skill go-concurrency-patterns --agent claude-code
Codex
$ npx skills add wshobson/agents --skill go-concurrency-patterns -a codex -y
Cursor
$ npx skills add wshobson/agents --skill go-concurrency-patterns -a cursor -y
Gemini CLI
$ npx skills add wshobson/agents --skill go-concurrency-patterns -a gemini-cli -y
GitHub Copilot
$ npx skills add wshobson/agents --skill go-concurrency-patterns -a github-copilot -y
OpenCode
$ npx skills add wshobson/agents --skill go-concurrency-patterns -a opencode -y
Windsurf
$ npx skills add wshobson/agents --skill go-concurrency-patterns -a windsurf -y
SKILL.md
go-concurrency-patterns.SKILL.mdname: go-concurrency-patterns
description: Master Go concurrency with goroutines, channels, sync primitives, and context. Use when building concurrent Go applications, implementing worker pools, or debugging race conditions.
Go Concurrency Patterns
Production patterns for Go concurrency including goroutines, channels, synchronization primitives, and context management.
When to Use This Skill
- Building concurrent Go applications
- Implementing worker pools and pipelines
- Managing goroutine lifecycles
- Using channels for communication
- Debugging race conditions
- Implementing graceful shutdown
Core Concepts
1. Go Concurrency Primitives
| Primitive | Purpose | | ----------------- | -------------------------------- | | `goroutine` | Lightweight concurrent execution | | `channel` | Communication between goroutines | | `select` | Multiplex channel operations | | `sync.Mutex` | Mutual exclusion | | `sync.WaitGroup` | Wait for goroutines to complete | | `context.Context` | Cancellation and deadlines |
2. Go Concurrency Mantra
Don't communicate by sharing memory;
share memory by communicating.
Quick Start
package main
import (
"context"
"fmt"
"sync"
"time"
)
func main() {
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
results := make(chan string, 10)
var wg sync.WaitGroup
// Spawn workers
for i := 0; i < 3; i++ {
wg.Add(1)
go worker(ctx, i, results, &wg)
}
// Close results when done
go func() {
wg.Wait()
close(results)
}()
// Collect results
for result := range results {
fmt.Println(result)
}
}
func worker(ctx context.Context, id int, results chan<- string, wg *sync.WaitGroup) {
defer wg.Done()
select {
case <-ctx.Done():
return
case results <- fmt.Sprintf("Worker %d done", id):
}
}Detailed patterns and worked examples
Detailed pattern documentation lives in `references/details.md`. Read that file when the navigation tier above is insufficient.
Best Practices
Do's
- **Use context** - For cancellation and deadlines
- **Close channels** - From sender side only
- **Use errgroup** - For concurrent operations with errors
- **Buffer channels** - When you know the count
- **Prefer channels** - Over mutexes when possible
Don'ts
- **Don't leak goroutines** - Always have exit path
- **Don't close from receiver** - Causes panic
- **Don't use shared memory** - Unless necessary
- **Don't ignore context cancellation** - Check ctx.Done()
- **Don't use time.Sleep for sync** - Use proper primitives
Read more
name: go-concurrency-patterns description: Master Go concurrency with goroutines, channels, sync primitives, and context. Use when building concurrent Go applications, implementing worker pools, or debugging race conditions.
Go Concurrency Patterns
Production patterns for Go concurrency including goroutines, channels, synchronization primitives, and context management.
When to Use This Skill
- Building concurrent Go applications
- Implementing worker pools and pipelines
- Managing goroutine lifecycles
- Using channels for communication
- Debugging race conditions
- Implementing graceful shutdown
Core Concepts
1. Go Concurrency Primitives
| Primitive | Purpose | | ----------------- | -------------------------------- | | `goroutine` | Lightweight concurrent execution | | `channel` | Communication between goroutines | | `select` | Multiplex channel operations | | `sync.Mutex` | Mutual exclusion | | `sync.WaitGroup` | Wait for goroutines to complete | | `context.Context` | Cancellation and deadlines |
2. Go Concurrency Mantra
Don't communicate by sharing memory; share memory by communicating.
Quick Start
package main
import (
"context"
"fmt"
"sync"
"time"
)
func main() {
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
results := make(chan string, 10)
var wg sync.WaitGroup
// Spawn workers
for i := 0; i < 3; i++ {
wg.Add(1)
go worker(ctx, i, results, &wg)
}
// Close results when done
go func() {
wg.Wait()
close(results)
}()
// Collect results
for result := range results {
fmt.Println(result)
}
}
func worker(ctx context.Context, id int, results chan<- string, wg *sync.WaitGroup) {
defer wg.Done()
select {
case <-ctx.Done():
return
case results <- fmt.Sprintf("Worker %d done", id):
}
}Detailed patterns and worked examples
Detailed pattern documentation lives in `references/details.md`. Read that file when the navigation tier above is insufficient.
Best Practices
Do's
- **Use context** - For cancellation and deadlines
- **Close channels** - From sender side only
- **Use errgroup** - For concurrent operations with errors
- **Buffer channels** - When you know the count
- **Prefer channels** - Over mutexes when possible
Don'ts
- **Don't leak goroutines** - Always have exit path
- **Don't close from receiver** - Causes panic
- **Don't use shared memory** - Unless necessary
- **Don't ignore context cancellation** - Check ctx.Done()
- **Don't use time.Sleep for sync** - Use proper primitives
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- go-concurrency-patterns installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.

