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/binary-analysis-patterns

Master binary analysis patterns including disassembly, decompilation, control flow analysis, and code pattern recognition. Use when analyzing executables, understanding compiled code, or performing static analysis on binaries.

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$ npx -y skills add wshobson/agents --skill binary-analysis-patterns --agent claude-code

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How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/binary-analysis-patterns

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The summary Claude sees to decide when to auto-load this skill.

Master binary analysis patterns including disassembly, decompilation, control flow analysis, and code pattern recognition. Use when analyzing executables, understanding compiled code, or performing static analysis on binaries.

SKILL.md

binary-analysis-patterns.SKILL.md
name: binary-analysis-patterns
description: Master binary analysis patterns including disassembly, decompilation, control flow analysis, and code pattern recognition. Use when analyzing executables, understanding compiled code, or performing static analysis on binaries.

Binary Analysis Patterns

Comprehensive patterns and techniques for analyzing compiled binaries, understanding assembly code, and reconstructing program logic.

When to Use This Skill

  • Reverse-engineering an unknown executable to understand its behavior
  • Analyzing malware or obfuscated binaries with Ghidra / IDA Pro / Binary Ninja
  • Recognizing common assembly idioms (function prologues, switch tables, vtable dispatch)
  • Reconstructing high-level control flow from compiled code
  • Identifying compiler-introduced patterns (stack canaries, PIC trampolines)

Detailed section: Disassembly Fundamentals

Originally a 2047-byte section in this SKILL.md. Moved to `references/details.md` to fit Codex's 8 KB skill body cap.

Control Flow Patterns

Conditional Branches

; if (a == b)
cmp eax, ebx
jne skip_block
; ... if body ...
skip_block:

; if (a < b) - signed
cmp eax, ebx
jge skip_block    ; Jump if greater or equal
; ... if body ...
skip_block:

; if (a < b) - unsigned
cmp eax, ebx
jae skip_block    ; Jump if above or equal
; ... if body ...
skip_block:

Loop Patterns

; for (int i = 0; i < n; i++)
xor ecx, ecx           ; i = 0
loop_start:
cmp ecx, [n]           ; i < n
jge loop_end
; ... loop body ...
inc ecx                ; i++
jmp loop_start
loop_end:

; while (condition)
jmp loop_check
loop_body:
; ... body ...
loop_check:
cmp eax, ebx
jl loop_body

; do-while
loop_body:
; ... body ...
cmp eax, ebx
jl loop_body

Switch Statement Patterns

; Jump table pattern
mov eax, [switch_var]
cmp eax, max_case
ja default_case
jmp [jump_table + eax*8]

; Sequential comparison (small switch)
cmp eax, 1
je case_1
cmp eax, 2
je case_2
cmp eax, 3
je case_3
jmp default_case

Data Structure Patterns

Array Access

; array[i] - 4-byte elements
mov eax, [rbx + rcx*4]        ; rbx=base, rcx=index

; array[i] - 8-byte elements
mov rax, [rbx + rcx*8]

; Multi-dimensional array[i][j]
; arr[i][j] = base + (i * cols + j) * element_size
imul eax, [cols]
add eax, [j]
mov edx, [rbx + rax*4]

Structure Access

struct Example {
    int a;      // offset 0
    char b;     // offset 4
    // padding  // offset 5-7
    long c;     // offset 8
    short d;    // offset 16
};
; Accessing struct fields
mov rdi, [struct_ptr]
mov eax, [rdi]         ; s->a (offset 0)
movzx eax, byte [rdi+4] ; s->b (offset 4)
mov rax, [rdi+8]       ; s->c (offset 8)
movzx eax, word [rdi+16] ; s->d (offset 16)

Linked List Traversal

; while (node != NULL)
list_loop:
test rdi, rdi          ; node == NULL?
jz list_done
; ... process node ...
mov rdi, [rdi+8]       ; node = node->next (assuming next at offset 8)
jmp list_loop
list_done:

Common Code Patterns

String Operations

; strlen pattern
xor ecx, ecx
strlen_loop:
cmp byte [rdi + rcx], 0
je strlen_done
inc ecx
jmp strlen_loop
strlen_done:
; ecx contains length

; strcpy pattern
strcpy_loop:
mov al, [rsi]
mov [rdi], al
test al, al
jz strcpy_done
inc rsi
inc rdi
jmp strcpy_loop
strcpy_done:

; memcpy using rep movsb
mov rdi, dest
mov rsi, src
mov rcx, count
rep movsb

Arithmetic Patterns

; Multiplication by constant
; x * 3
lea eax, [rax + rax*2]

; x * 5
lea eax, [rax + rax*4]

; x * 10
lea eax, [rax + rax*4]  ; x * 5
add eax, eax            ; * 2

; Division by power of 2 (signed)
mov eax, [x]
cdq                     ; Sign extend to EDX:EAX
and edx, 7              ; For divide by 8
add eax, edx            ; Adjust for negative
sar eax, 3              ; Arithmetic shift right

; Modulo power of 2
and eax, 7              ; x % 8

Bit Manipulation

; Test specific bit
test eax, 0x80          ; Test bit 7
jnz bit_set

; Set bit
or eax, 0x10            ; Set bit 4

; Clear bit
and eax, ~0x10          ; Clear bit 4

; Toggle bit
xor eax, 0x10           ; Toggle bit 4

; Count leading zeros
bsr eax, ecx            ; Bit scan reverse
xor eax, 31             ; Convert to leading zeros

; Population count (popcnt)
popcnt eax, ecx         ; Count set bits

Decompilation Patterns

Variable Recovery

; Local variable at rbp-8
mov qword [rbp-8], rax  ; Store to local
mov rax, [rbp-8]        ; Load from local

; Stack-allocated array
lea rax, [rbp-0x40]     ; Array starts at rbp-0x40
mov [rax], edx          ; array[0] = value
mov [rax+4], ecx        ; array[1] = value

Function Signature Recovery

; Identify parameters by register usage
func:
    ; rdi used as first param (System V)
    mov [rbp-8], rdi    ; Save param to local
    ; rsi used as second param
    mov [rbp-16], rsi
    ; Identify return by RAX at end
    mov rax, [result]
    ret

Type Recovery

; 1-byte operations suggest char/bool
movzx eax, byte [rdi]   ; Zero-extend byte
movsx eax, byte [rdi]   ; Sign-extend byte

; 2-byte operations suggest short
movzx eax, word [rdi]
movsx eax, word [rdi]

; 4-byte operations suggest int/float
mov eax, [rdi]
movss xmm0, [rdi]       ; Float

; 8-byte operations suggest long/double/pointer
mov rax, [rdi]
movsd xmm0, [rdi]       ; Double

Ghidra Analysis Tips

Improving Decompilation

// In Ghidra scripting
// Fix function signature
Function func = getFunctionAt(toAddr(0x401000));
func.setReturnType(IntegerDataType.dataType, SourceType.USER_DEFINED);

// Create structure type
StructureDataType struct = new StructureDataType("MyStruct", 0);
struct.add(IntegerDataType.dataType, "field_a", null);
struct.add(PointerDataType.dataType, "next", null);

// Apply to memory
createData(toAddr(0x601000), struct);

Pattern Matching Scripts

# Find all calls to dangerous functions
for func in currentPro
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