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/wp-interactivity-api

Use when building or debugging WordPress Interactivity API features (data-wp-* directives, @wordpress/interactivity store/state/actions, block viewScriptModule integration, wp_interactivity_*()) including performance, hydration, and directive behavior.

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wordpress-agent-skills
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$ npx -y skills add WordPress/agent-skills --skill wp-interactivity-api --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/wp-interactivity-api

Context preview

The summary Claude sees to decide when to auto-load this skill.

Use when building or debugging WordPress Interactivity API features (data-wp-* directives, @wordpress/interactivity store/state/actions, block viewScriptModule integration, wp_interactivity_*()) including performance, hydration, and directive behavior.

SKILL.md

wp-interactivity-api.SKILL.md
name: wp-interactivity-api
description: "Use when building or debugging WordPress Interactivity API features (data-wp-* directives, @wordpress/interactivity store/state/actions, block viewScriptModule integration, wp_interactivity_*()) including performance, hydration, and directive behavior."
compatibility: "Targets WordPress 7.0+ (PHP 7.4.0+). Filesystem-based agent with bash + node. Some workflows require WP-CLI."

WP Interactivity API

When to use

Use this skill when the user mentions:

  • Interactivity API, `@wordpress/interactivity`,
  • `data-wp-interactive`, `data-wp-on--*`, `data-wp-bind--*`, `data-wp-context`,
  • block `viewScriptModule` / module-based view scripts,
  • hydration issues or “directives don’t fire”.

Inputs required

  • Repo root + triage output (`wp-project-triage`).
  • Which block/theme/plugin surfaces are affected (frontend, editor, both).
  • Any constraints: WP version, whether modules are supported in the build.

Procedure

1) Detect existing usage + integration style

Search for:

  • `data-wp-interactive`
  • `@wordpress/interactivity`
  • `viewScriptModule`

Decide:

  • Is this a block providing interactivity via `block.json` view script module?
  • Is this theme-level interactivity?
  • Is this plugin-side “enhance existing markup” usage?

If you’re creating a new interactive block (not just debugging), prefer the official scaffold template:

  • `@wordpress/create-block-interactive-template` (via `@wordpress/create-block`)

2) Identify the store(s)

Locate store definitions and confirm:

  • state shape,
  • actions (mutations),
  • callbacks/event handlers used by `data-wp-on--*`.

3) Server-side rendering (best practice)

**Pre-render HTML on the server** before outputting to ensure:

  • Correct initial state in the HTML before JavaScript loads (no layout shift).
  • SEO benefits and faster perceived load time.
  • Seamless hydration when the client-side JavaScript takes over.

Enable server directive processing

For components using `block.json`, add `supports.interactivity`:

{
  "supports": {
    "interactivity": true
  }
}

For themes/plugins without `block.json`, use `wp_interactivity_process_directives()` to process directives.

Initialize state/context in PHP

Use `wp_interactivity_state()` to define initial global state:

wp_interactivity_state( 'myPlugin', array(
  'items'    => array( 'Apple', 'Banana', 'Cherry' ),
  'hasItems' => true,
));

For local context, use `wp_interactivity_data_wp_context()`:

<?php
$context = array( 'isOpen' => false );
?>
<div <?php echo wp_interactivity_data_wp_context( $context ); ?>>
  ...
</div>

Define derived state in PHP

When derived state affects initial HTML rendering, replicate the logic in PHP:

wp_interactivity_state( 'myPlugin', array(
  'items'    => array( 'Apple', 'Banana' ),
  'hasItems' => function() {
    $state = wp_interactivity_state();
    return count( $state['items'] ) > 0;
  }
));

This ensures directives like `data-wp-bind--hidden="!state.hasItems"` render correctly on first load.

For detailed examples and patterns, see `references/server-side-rendering.md`.

4) Implement or change directives safely

When touching markup directives:

  • keep directive usage minimal and scoped,
  • prefer stable data attributes that map clearly to store state,
  • ensure server-rendered markup + client hydration align.

**WordPress 6.9 changes:**

  • **`data-wp-ignore` is deprecated** and will be removed in future versions. It broke context inheritance and caused issues with client-side navigation. Avoid using it.
  • **Unique directive IDs**: Multiple directives of the same type can now exist on one element using the `---` separator (e.g., `data-wp-on--click---plugin-a="..."` and `data-wp-on--click---plugin-b="..."`).
  • **New TypeScript types**: `AsyncAction<ReturnType>` and `TypeYield<T>` help with async action typing.

For quick directive reminders, see `references/directives-quickref.md`.

5) Build/tooling alignment

Verify the repo supports the required module build path:

  • if it uses `@wordpress/scripts`, prefer its conventions.
  • if it uses custom bundling, confirm module output is supported.

6) Debug common failure modes

If “nothing happens” on interaction:

  • confirm the `viewScriptModule` is enqueued/loaded,
  • confirm the DOM element has `data-wp-interactive`,
  • confirm the store namespace matches the directive’s value,
  • confirm there are no JS errors before hydration.

See `references/debugging.md`.

Verification

  • `wp-project-triage` indicates `signals.usesInteractivityApi: true` after your change (if applicable).
  • Manual smoke test: directive triggers and state updates as expected.
  • If tests exist: add/extend Playwright E2E around the interaction path.

Failure modes / debugging

  • Directives present but inert:
  • view script not loading, wrong module entrypoint, or missing `data-wp-interactive`.
  • Hydration mismatch / flicker:
  • server markup differs from client expectations; simplify or align initial state.
  • derived state not defined in PHP: use `wp_interactivity_state()` with closures.
  • Initial content missing or wrong:
  • `supports.interactivity` not set in `block.json` (for blocks).
  • `wp_interactivity_process_directives()` not called (for themes/plugins).
  • state/context not initialized in PHP before render.
  • Layout shift on load:
  • derived state like `state.hasItems` missing on server, causing `hidden` attribute to be absent.
  • Performance regressions:
  • overly broad interactive roots; scope interactivity to smaller subtrees.
  • Client-side navigation issues (WordPress 6.9):
  • `getServerState()` and `getServerContext()` now reset between page transitions—ensure your code doesn't assume stale values persist.
  • Router regions now support `attachTo` for rendering overlays (modals, pop-ups) dynamically.

Escalation

  • If repo build constraints are unclear, ask: "Is this using `@wordpress/sc
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