architecture-diagram
Draw an architecture, system, or flow diagram as a committable hand-drawn (sketch) image — SVG + PNG — in the Excalidraw /…
Style guides and implementation rules for frontend design. Works with design-discovery agent which handles context gathering and VS-based style recommendations. Contains detailed style guides, anti-patterns, and implementation checklists.
Claude Code
$ npx -y skills add wigtn/wigtn-plugins --skill design-system-reference --agent claude-code
Codex
$ npx skills add wigtn/wigtn-plugins --skill design-system-reference -a codex -y
Cursor
$ npx skills add wigtn/wigtn-plugins --skill design-system-reference -a cursor -y
Gemini CLI
$ npx skills add wigtn/wigtn-plugins --skill design-system-reference -a gemini-cli -y
GitHub Copilot
$ npx skills add wigtn/wigtn-plugins --skill design-system-reference -a github-copilot -y
OpenCode
$ npx skills add wigtn/wigtn-plugins --skill design-system-reference -a opencode -y
Windsurf
$ npx skills add wigtn/wigtn-plugins --skill design-system-reference -a windsurf -y
name: design-system-reference description: Style guides and implementation rules for frontend design. Works with design-discovery agent which handles context gathering and VS-based style recommendations. Contains detailed style guides, anti-patterns, and implementation checklists. allowed-tools: Read, Write, Edit, Glob
This skill provides **style guides and implementation rules** for frontend design.
**For design discovery and style selection**, use the `design-discovery` agent which:
This skill is automatically loaded after the agent completes discovery.
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1. User requests frontend design 2. `design-discovery` agent conducts context gathering 3. Agent presents VS-based style recommendations 4. After style selection, agent loads this skill for implementation
If user already knows their style, skip discovery:
"Build me a landing page with Bento Grid style, dark theme, minimal animations"
In this case, directly read the relevant style guide and implement.
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Based on user responses, select the appropriate style and read the corresponding guide.
Read both the style guide and the relevant common modules before implementing.
Use the `Read` tool to read the corresponding style file:
Do NOT proceed to implementation without reading: 1. The chosen style guide 2. Relevant common modules based on user's detail choices
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These are the model's current fallback defaults. "Avoid a generic look" alone just swaps one default for another, so name the pattern. If the chosen style genuinely calls for one of them (e.g. monospace in Terminal/Hacker, pill radius picked in discovery), it is a decision, not slop. When a first render still looks generic, identify which default it fell back to and add it to this list.
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| Style | Key Characteristics | Example Fonts | Color Traits | |-------|-------------------|---------------|--------------| | Editorial | Large type, intentional whitespace, asymmetry | Playfair Display, Cormorant | Monotone, single accent | | Brutalist | Raw, thick borders, rule-breaking | Monument Extended, Archivo Black | High contrast, primary colors | | **Neobrutalism** | Thick borders, hard shadows, playful colors | Space Grotesk, Clash Display | Vivid pastels, cheerful | | Glassmorphism | Blur, transparency, soft light | SF Pro, Plus Jakarta Sans | Pastel + white | | **Liquid Glass** | Dynamic refraction, specular highlights, alive | SF Pro, Geist, Inter | Environment-adaptive tints | | Swiss Minimal | Grid, typography-focused, refined | Helvetica Neue, Suisse Int'l | B&W + single accent | | **Minimalism** | Extreme whitespace, near-monochrome, zen | Inter, Instrument Sans | Near-absence of color | | Organic | Curves, blobs, natural flow | Fraunces, DM Serif | Earth tones, warm neutrals | | **Neomorphism** | Soft 3D, inset shadows, tactile | Inter, Outfit | Muted, low contrast | | **Claymorphism** | Puffy clay surfaces, inner highlights, pastel | Nunito, Quicksand, Fredoka | Warm pastels, candy tones | | **Skeuomorphism** | Real-world textures, realistic depth, physical | Playfair Display, Lora | Leather/wood/metal warm tones | | **Bento Grid** | Modular cards, varied sizes, Apple-like | SF Pro, Geist | Neutral + vibrant accents | | **Dark Mode First** | Dark backgrounds, neon accents, glow | JetBrains Mono, Fira Code | Dark + neon | | **Minimal Corporate** | Clean,
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Ask which skill or flow fits your situation. A router over the skills in this repo.