/react-three-fiber
React Three Fiber 3D renderer for json-render. Use when working with @json-render/react-three-fiber, building 3D scenes from JSON specs, rendering meshes/lights/models/environments, or integrating Three.js with json-render catalogs.
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/react-three-fiber
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React Three Fiber 3D renderer for json-render. Use when working with @json-render/react-three-fiber, building 3D scenes from JSON specs, rendering meshes/lights/models/environments, or integrating Three.js with json-render catalogs.
SKILL.md
react-three-fiber.SKILL.mdname: react-three-fiber
description: React Three Fiber 3D renderer for json-render. Use when working with @json-render/react-three-fiber, building 3D scenes from JSON specs, rendering meshes/lights/models/environments, or integrating Three.js with json-render catalogs.
@json-render/react-three-fiber
React Three Fiber renderer for json-render. 19 built-in 3D components.
Two Entry Points
| Entry Point | Exports | Use For | |-------------|---------|---------| | `@json-render/react-three-fiber/catalog` | `threeComponentDefinitions` | Catalog schemas (no R3F dependency, safe for server) | | `@json-render/react-three-fiber` | `threeComponents`, `ThreeRenderer`, `ThreeCanvas`, schemas | R3F implementations and renderer |
Usage Pattern
Pick the 3D components you need from the standard definitions:
import { defineCatalog } from "@json-render/core";
import { schema } from "@json-render/react/schema";
import { threeComponentDefinitions } from "@json-render/react-three-fiber/catalog";
import { defineRegistry } from "@json-render/react";
import { threeComponents, ThreeCanvas } from "@json-render/react-three-fiber";
// Catalog: pick definitions
const catalog = defineCatalog(schema, {
components: {
Box: threeComponentDefinitions.Box,
Sphere: threeComponentDefinitions.Sphere,
AmbientLight: threeComponentDefinitions.AmbientLight,
DirectionalLight: threeComponentDefinitions.DirectionalLight,
OrbitControls: threeComponentDefinitions.OrbitControls,
},
actions: {},
});
// Registry: pick matching implementations
const { registry } = defineRegistry(catalog, {
components: {
Box: threeComponents.Box,
Sphere: threeComponents.Sphere,
AmbientLight: threeComponents.AmbientLight,
DirectionalLight: threeComponents.DirectionalLight,
OrbitControls: threeComponents.OrbitControls,
},
});Rendering
ThreeCanvas (convenience wrapper)
<ThreeCanvas
spec={spec}
registry={registry}
shadows
camera={{ position: [5, 5, 5], fov: 50 }}
style={{ width: "100%", height: "100vh" }}
/>Manual Canvas setup
import { Canvas } from "@react-three/fiber";
import { ThreeRenderer } from "@json-render/react-three-fiber";
<Canvas shadows>
<ThreeRenderer spec={spec} registry={registry}>
{/* Additional R3F elements */}
</ThreeRenderer>
</Canvas>Available Components (19)
Primitives (7)
- `Box` -- width, height, depth, material
- `Sphere` -- radius, widthSegments, heightSegments, material
- `Cylinder` -- radiusTop, radiusBottom, height, material
- `Cone` -- radius, height, material
- `Torus` -- radius, tube, material
- `Plane` -- width, height, material
- `Capsule` -- radius, length, material
All primitives share: `position`, `rotation`, `scale`, `castShadow`, `receiveShadow`, `material`.
Lights (4)
- `AmbientLight` -- color, intensity
- `DirectionalLight` -- position, color, intensity, castShadow
- `PointLight` -- position, color, intensity, distance, decay
- `SpotLight` -- position, color, intensity, angle, penumbra
Other (8)
- `Group` -- container with position/rotation/scale, supports children
- `Model` -- GLTF/GLB loader via url prop
- `Environment` -- HDRI environment map (preset, background, blur, intensity)
- `Fog` -- linear fog (color, near, far)
- `GridHelper` -- reference grid (size, divisions, color)
- `Text3D` -- SDF text (text, fontSize, color, anchorX, anchorY)
- `PerspectiveCamera` -- camera (position, fov, near, far, makeDefault)
- `OrbitControls` -- orbit controls (enableDamping, enableZoom, autoRotate)
Shared Schemas
Reusable Zod schemas for custom 3D catalog definitions:
import { vector3Schema, materialSchema, transformProps, shadowProps } from "@json-render/react-three-fiber";
import { z } from "zod";
// Custom 3D component
const myComponentDef = {
props: z.object({
...transformProps,
...shadowProps,
material: materialSchema.nullable(),
myCustomProp: z.string(),
}),
description: "My custom 3D component",
};Material Schema
materialSchema = z.object({
color: z.string().nullable(), // default "#ffffff"
metalness: z.number().nullable(), // default 0
roughness: z.number().nullable(), // default 1
emissive: z.string().nullable(), // default "#000000"
emissiveIntensity: z.number().nullable(), // default 1
opacity: z.number().nullable(), // default 1
transparent: z.boolean().nullable(), // default false
wireframe: z.boolean().nullable(), // default false
});Spec Format
3D specs use the standard json-render flat element format:
{
"root": "scene",
"elements": {
"scene": {
"type": "Group",
"props": { "position": [0, 0, 0] },
"children": ["light", "box"]
},
"light": {
"type": "AmbientLight",
"props": { "intensity": 0.5 },
"children": []
},
"box": {
"type": "Box",
"props": {
"position": [0, 0.5, 0],
"material": { "color": "#4488ff", "metalness": 0.3, "roughness": 0.7 }
},
"children": []
}
}
}Dependencies
Peer dependencies required:
- `@react-three/fiber` >= 8.0.0
- `@react-three/drei` >= 9.0.0
- `three` >= 0.160.0
- `react` ^19.0.0
- `zod` ^4.0.0
Read more
name: react-three-fiber description: React Three Fiber 3D renderer for json-render. Use when working with @json-render/react-three-fiber, building 3D scenes from JSON specs, rendering meshes/lights/models/environments, or integrating Three.js with json-render catalogs.
@json-render/react-three-fiber
React Three Fiber renderer for json-render. 19 built-in 3D components.
Two Entry Points
| Entry Point | Exports | Use For | |-------------|---------|---------| | `@json-render/react-three-fiber/catalog` | `threeComponentDefinitions` | Catalog schemas (no R3F dependency, safe for server) | | `@json-render/react-three-fiber` | `threeComponents`, `ThreeRenderer`, `ThreeCanvas`, schemas | R3F implementations and renderer |
Usage Pattern
Pick the 3D components you need from the standard definitions:
import { defineCatalog } from "@json-render/core";
import { schema } from "@json-render/react/schema";
import { threeComponentDefinitions } from "@json-render/react-three-fiber/catalog";
import { defineRegistry } from "@json-render/react";
import { threeComponents, ThreeCanvas } from "@json-render/react-three-fiber";
// Catalog: pick definitions
const catalog = defineCatalog(schema, {
components: {
Box: threeComponentDefinitions.Box,
Sphere: threeComponentDefinitions.Sphere,
AmbientLight: threeComponentDefinitions.AmbientLight,
DirectionalLight: threeComponentDefinitions.DirectionalLight,
OrbitControls: threeComponentDefinitions.OrbitControls,
},
actions: {},
});
// Registry: pick matching implementations
const { registry } = defineRegistry(catalog, {
components: {
Box: threeComponents.Box,
Sphere: threeComponents.Sphere,
AmbientLight: threeComponents.AmbientLight,
DirectionalLight: threeComponents.DirectionalLight,
OrbitControls: threeComponents.OrbitControls,
},
});Rendering
ThreeCanvas (convenience wrapper)
<ThreeCanvas
spec={spec}
registry={registry}
shadows
camera={{ position: [5, 5, 5], fov: 50 }}
style={{ width: "100%", height: "100vh" }}
/>Manual Canvas setup
import { Canvas } from "@react-three/fiber";
import { ThreeRenderer } from "@json-render/react-three-fiber";
<Canvas shadows>
<ThreeRenderer spec={spec} registry={registry}>
{/* Additional R3F elements */}
</ThreeRenderer>
</Canvas>Available Components (19)
Primitives (7)
- `Box` -- width, height, depth, material
- `Sphere` -- radius, widthSegments, heightSegments, material
- `Cylinder` -- radiusTop, radiusBottom, height, material
- `Cone` -- radius, height, material
- `Torus` -- radius, tube, material
- `Plane` -- width, height, material
- `Capsule` -- radius, length, material
All primitives share: `position`, `rotation`, `scale`, `castShadow`, `receiveShadow`, `material`.
Lights (4)
- `AmbientLight` -- color, intensity
- `DirectionalLight` -- position, color, intensity, castShadow
- `PointLight` -- position, color, intensity, distance, decay
- `SpotLight` -- position, color, intensity, angle, penumbra
Other (8)
- `Group` -- container with position/rotation/scale, supports children
- `Model` -- GLTF/GLB loader via url prop
- `Environment` -- HDRI environment map (preset, background, blur, intensity)
- `Fog` -- linear fog (color, near, far)
- `GridHelper` -- reference grid (size, divisions, color)
- `Text3D` -- SDF text (text, fontSize, color, anchorX, anchorY)
- `PerspectiveCamera` -- camera (position, fov, near, far, makeDefault)
- `OrbitControls` -- orbit controls (enableDamping, enableZoom, autoRotate)
Shared Schemas
Reusable Zod schemas for custom 3D catalog definitions:
import { vector3Schema, materialSchema, transformProps, shadowProps } from "@json-render/react-three-fiber";
import { z } from "zod";
// Custom 3D component
const myComponentDef = {
props: z.object({
...transformProps,
...shadowProps,
material: materialSchema.nullable(),
myCustomProp: z.string(),
}),
description: "My custom 3D component",
};Material Schema
materialSchema = z.object({
color: z.string().nullable(), // default "#ffffff"
metalness: z.number().nullable(), // default 0
roughness: z.number().nullable(), // default 1
emissive: z.string().nullable(), // default "#000000"
emissiveIntensity: z.number().nullable(), // default 1
opacity: z.number().nullable(), // default 1
transparent: z.boolean().nullable(), // default false
wireframe: z.boolean().nullable(), // default false
});Spec Format
3D specs use the standard json-render flat element format:
{
"root": "scene",
"elements": {
"scene": {
"type": "Group",
"props": { "position": [0, 0, 0] },
"children": ["light", "box"]
},
"light": {
"type": "AmbientLight",
"props": { "intensity": 0.5 },
"children": []
},
"box": {
"type": "Box",
"props": {
"position": [0, 0.5, 0],
"material": { "color": "#4488ff", "metalness": 0.3, "roughness": 0.7 }
},
"children": []
}
}
}Dependencies
Peer dependencies required:
- `@react-three/fiber` >= 8.0.0
- `@react-three/drei` >= 9.0.0
- `three` >= 0.160.0
- `react` ^19.0.0
- `zod` ^4.0.0
The Generative UI framework. Generate dynamic, personalized UIs from prompts without sacrificing reliability. Predefined components and actions for safe, predictable output.
Repo: vercel-labs/json-render
Other skills on json-render.
- /codegen
Code generation utilities for json-render. Use when generating code from UI specs, building custom code exporters, traversing specs, or serializing props for @json-render/codegen.
Open skill - /core
Core package for defining schemas, catalogs, and AI prompt generation for json-render. Use when working with @json-render/core, defining schemas, creating catalogs, or building JSON specs for UI/video generation.
Open skill - /devtools
Drop-in inspector panel for any json-render app. Use when the user wants to debug a generative UI, inspect the spec tree, edit state at runtime, see dispatched actions, follow stream patches live, browse a catalog, or pick DOM elements to find their spec keys. Triggers include
Open skill - /directives
Pre-built custom directives for json-render — formatting, math, string manipulation, and i18n. Use when working with @json-render/directives, defining custom directives with defineDirective, or adding $format, $math, $concat, $count, $truncate, $pluralize, $join, or $t to specs.
Open skill - /image
Image renderer for json-render that turns JSON specs into SVG and PNG images via Satori. Use when working with @json-render/image, generating OG images from JSON, creating social cards, or rendering AI-generated image specs.
Open skill - /ink
Ink terminal renderer for json-render that turns JSON specs into interactive terminal UIs. Use when working with @json-render/ink, building terminal UIs from JSON, creating terminal component catalogs, or rendering AI-generated specs in the terminal.
Open skill

