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/gsap-performance

Diagnose GSAP and ScrollTrigger performance.

BOOST
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codex-skills
13280 skills
Install
$ npx -y skills add TheGoat395/Codex-Skills --skill gsap-performance --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/gsap-performance

Context preview

The summary Claude sees to decide when to auto-load this skill.

Diagnose GSAP and ScrollTrigger performance.

SKILL.md

gsap-performance.SKILL.md
name: gsap-performance
description: "Diagnose GSAP and ScrollTrigger performance."
license: MIT

GSAP Performance

When to Use This Skill

Apply when the affected animation uses GSAP or ScrollTrigger. Diagnose measured frame, layout/paint or lifecycle cost. Generic motion diagnosis belongs to `animation-jank-qa`, and a broad release review to `motion-performance-qa`.

**Related skills:** `motion-performance-qa`, `animation-jank-qa`, `animation-tool-router`, and `reduced-motion-design`.

Prefer Transform and Opacity

Animating **transform** (`x`, `y`, `scaleX`, `scaleY`, `rotation`, `rotationX`, `rotationY`, `skewX`, `skewY`) and **opacity** usually avoids layout and can reduce paint cost; compositor isolation depends on the browser, layer composition and effect. Measure instead of assuming GPU acceleration. Avoid animating layout-heavy properties when a transform can achieve the same effect.

  • Prefer: **x**, **y**, **scale**, **rotation**, **opacity**.
  • Avoid when possible: **width**, **height**, **top**, **left**, **margin**, **padding** because they trigger layout and can cause jank.

GSAP's **x** and **y** use transforms by default; use them instead of **left**/**top** for movement.

will-change

Use **will-change** selectively on elements that will animate soon. It hints the browser to prepare for animation work, but overusing it can increase memory pressure.

will-change: transform;

Remove or narrow `will-change` when an element no longer needs it.

Batch Reads and Writes

GSAP batches updates internally. When mixing GSAP with direct DOM reads/writes or layout-dependent code, avoid interleaving reads and writes in a way that causes repeated layout thrashing. Prefer doing all reads first, then all writes, or let GSAP handle the writes in one go.

Many Elements: Staggers and Lists

  • Use **stagger** instead of many separate tweens with manual delays when the animation is the same.
  • For long lists, consider virtualization or animating only visible items; avoid creating hundreds of simultaneous tweens if it causes jank.
  • Reuse timelines where possible; avoid creating new timelines every frame.

Frequently Updated Properties

Prefer **gsap.quickTo()** for properties that update often, such as mouse-follower x/y. It reuses a single tween instead of creating new tweens on each update.

let xTo = gsap.quickTo("#id", "x", { duration: 0.4, ease: "power3" }),
    yTo = gsap.quickTo("#id", "y", { duration: 0.4, ease: "power3" });

document.querySelector("#container").addEventListener("mousemove", (e) => {
  xTo(e.pageX);
  yTo(e.pageY);
});

ScrollTrigger and Performance

  • **pin: true** pins the trigger element during the active range; it is not a GPU-promotion guarantee. Pin only the intended surface and inspect spacing and surrounding layout.
  • Numeric **scrub** sets catch-up smoothing (seconds). Animation can continue after scrolling stops; it does not inherently reduce work. Measure total frame cost and responsiveness on relevant devices.
  • Call **ScrollTrigger.refresh()** only when layout actually changes, such as after content load. Debounce refresh calls when possible.

Reduce Simultaneous Work

  • Pause or kill off-screen or inactive animations when they are not visible, such as when the user navigates away.
  • Avoid animating huge numbers of properties on many elements at once; simplify or sequence if needed.

Best Practices

  • Animate **transform** and **opacity** where possible; use **will-change** only on elements that actually animate.
  • Use **stagger** instead of many separate tweens with manual delays when the animation is the same.
  • Use **gsap.quickTo()** for frequently updated properties.
  • Clean up or kill off-screen animations; call **ScrollTrigger.refresh()** when layout changes, debounced when possible.

Do Not

  • Animate **width**, **height**, **top**, or **left** for movement when **x**, **y**, or **scale** can achieve the same look.
  • Set **will-change** or **force3D** on every element just in case; reserve them for elements that actually need them.
  • Create hundreds of overlapping tweens or ScrollTriggers without testing on lower-end devices.
  • Ignore cleanup; stray tweens and ScrollTriggers keep running and can hurt performance and correctness.

Technical semantics: [GSAP ScrollTrigger](https://gsap.com/docs/v3/Plugins/ScrollTrigger/). Verify the installed version for implementation details.

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