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/rust-dev

Day-1 guide to building well in Rust - ownership, errors as values, String vs &str, Box/Rc/Arc, anyhow vs thiserror, and a crate shortlist (tokio, serde, axum, sqlx). Use when starting a Rust project, fighting the borrow checker, or picking crates.

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$ npx -y skills add tenequm/skills --skill rust-dev --agent claude-code

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  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
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Day-1 guide to building well in Rust - ownership, errors as values, String vs &str, Box/Rc/Arc, anyhow vs thiserror, and a crate shortlist (tokio, serde, axum, sqlx). Use when starting a Rust project, fighting the borrow checker, or picking crates.

SKILL.md

rust-dev.SKILL.md
name: rust-dev
description: Day-1 guide to building well in Rust - ownership, errors as values, String vs &str, Box/Rc/Arc, anyhow vs thiserror, and a crate shortlist (tokio, serde, axum, sqlx). Use when starting a Rust project, fighting the borrow checker, or picking crates.
metadata:
  version: "0.6.0"
  categories: "development"
  topics: "rust, ownership, cargo, crates, tokio"
  upstream: "rust@1.98.1, axum@0.8.9, reqwest@0.13.5, sqlx@0.9.0, jiff@0.2.35, kache@0.18.0, dist@0.32.0, release-plz-action@0.5.135"
  openclaw:
    homepage: https://github.com/tenequm/skills/tree/main/skills/rust-dev
    emoji: "🦀"

Rust Development - Day 1

A practical foundation for writing Rust apps well from the first commit. Not a textbook. Focuses on the differences from other languages, the day-1 decisions that shape everything else, and the small set of crates that cover most real apps.

When to Use

  • Starting a new Rust project (CLI, service, library)
  • Coming to Rust from Python, JavaScript, Go, Java/C#, or C++
  • Choosing between owned/borrowed types, smart pointers, trait objects vs generics
  • Picking error handling strategy (`anyhow` vs `thiserror`)
  • Deciding which crates to reach for
  • Configuring a minimal but opinionated `Cargo.toml`, clippy, and rustfmt

Day-1 Setup

# 1. Install the toolchain (rustup is the toolchain manager)
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh

# 2. Confirm components (rustfmt and clippy ship with stable, rust-src enables IDE features)
rustup component add rustfmt clippy rust-src

# 3. Create a project
cargo new my-app          # binary (src/main.rs)
cargo new --lib my-lib    # library (src/lib.rs)

# 4. The dev loop (memorize these four)
cargo check     # fast type-check, no codegen
cargo run       # build and run (binary)
cargo test      # build and run tests (incl. doctests)
cargo clippy    # lint (run before pushing)
cargo fmt       # format

# 5. Manage dependencies without editing Cargo.toml by hand
cargo add tokio --features full
cargo remove tokio
cargo update                 # recompute Cargo.lock within existing semver ranges

`cargo update` only moves within the version ranges already in `Cargo.toml`. Crossing a major version (`1.x` to `2.0`) needs a `Cargo.toml` edit or `cargo add <crate>@2`.

**rust-analyzer is mandatory.** It is the language server every editor uses (VS Code, Zed, Neovim, Helix, RustRover uses its own engine but is comparable). In VS Code, install the `rust-analyzer` extension and set `rust-analyzer.check.command` to `"clippy"` so you get lint feedback on save.

**Want a file watcher later?** `cargo install --locked bacon`, then run `bacon` in your project. Not needed on day 1.

The Rust Mental Model in 5 Ideas

Rust trades two things you take for granted in most languages (a garbage collector and exceptions) for compile-time guarantees about memory, data races, and error handling. The shape of the language follows from that trade.

1. Ownership: every value has exactly one owner

Think of values like physical objects. A book, a file, a network connection. At any moment, **one variable owns it**. You can:

  • **Move it**: `let b = a;` hands ownership to `b`. `a` is gone.
  • **Borrow it immutably**: `&a` lets others look at it. Many readers allowed.
  • **Borrow it mutably**: `&mut a` lets one person modify it. Exclusive access.
  • **Clone it**: `a.clone()` makes a deep copy. Both keep their own.

When the owner goes out of scope, the value is dropped (memory freed, file closed, lock released). No GC, no manual `free`. This is RAII, enforced by the compiler.

2. Aliasing XOR mutability

At any moment, a piece of data has **either**:

  • one mutable reference (`&mut T`), **or**
  • any number of immutable references (`&T`),

never both. This single rule is what eliminates data races and most use-after-free bugs. The borrow checker enforces it. When it complains, it is telling you your data ownership story is unclear, not that the language is being difficult.

3. Errors are values, not exceptions

There is no `try`/`catch`. Functions that can fail return `Result<T, E>`. Functions that can return nothing useful return `Option<T>`. The compiler forces you to handle both. The `?` operator propagates errors up the call stack with one character:

fn read_config() -> Result<Config, anyhow::Error> {
    let text = std::fs::read_to_string("config.toml")?;  // ? = early-return on Err
    let config = toml::from_str(&text)?;
    Ok(config)
}

There is no `null`. `Option<T>` is `None` or `Some(value)`. The compiler will not let you forget the `None` case.

4. Traits are not Java interfaces

A `trait` defines behavior. Types `impl` traits. So far so familiar. The differences:

  • **Static dispatch is the default.** When you write `fn f<T: Display>(x: T)`, the compiler generates a separate copy of `f` for each concrete `T` you call it with (monomorphization, like C++ templates). Zero runtime overhead.
  • **Dynamic dispatch is opt-in** via `dyn Trait` (typically `Box<dyn Trait>` or `&dyn Trait`). One vtable lookup per call.
  • **No inheritance.** Traits compose. If you find yourself reaching for `Deref` to "extend" a type, stop and use composition or an enum.
  • **Orphan rule**: you can `impl YourTrait for SomeoneElsesType` or `impl SomeoneElsesTrait for YourType`, but not both foreign. This keeps dependency resolution sane.

5. The borrow checker is a design oracle

The most common newcomer mistake is treating compiler errors as obstacles to silence. They are not. Almost every borrow-check error reveals a real issue with **who owns what**. When you get stuck, the question is rarely "how do I make this compile" and almost always "what is the actual ownership relationship I want here?" Read the error. The compiler is unusually informative.

The 3 Questions for Every Function Signature

Before writing a function, ask: does it need to **own**, **read**, or **modify** the input?

``

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Claude Code skills for founders, developers, and web3 builders. This repository publishes reusable skill folders under skills//, ships stable bundle downloads through GitHub Releases, and publishes changed skills to ClawHub.

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