android-build
Build the Rust libraries and install the APK to the connected Android device. Does NOT launch the app or monitor logs.
Stream and analyze logs from a USB-connected iOS device running Zedra.
$ npx -y skills add tanlethanh/zedra --agent claude-codeHow it fires
How this command gets triggered: by you, by Claude, or both.
/ios-logContext preview
What this command does when you run it.
Stream and analyze logs from a USB-connected iOS device running Zedra.
Stream and analyze logs from a USB-connected iOS device running Zedra.
./scripts/ios-log.sh tail [--filter <pattern>] [--select-device] [--simulator]
Physical devices stream via `idevicesyslog` over USB (no sudo required); `--simulator` streams a booted simulator via `simctl` instead.
**Device preference** is one machine-global target (`/tmp/zedra-ios-device`, shared across checkouts, shared with `/ios-dev`, `devtool.sh`, `ios-log.sh daemon`). The script handles selection automatically — read the pref file, prompt if missing, save choice.
For background capture queryable by time range, see `./scripts/ios-log.sh daemon`/`query`/`wait`.
Rust logs via `IosLogger` (NSLog):
Mar 4 17:42:55 Zedra(Zedra.debug.dylib)[PID] <Notice>: [I zedra::module] message
Level prefix: `[I`=Info `[W`=Warn `[E`=Error `[D`=Debug `[T`=Trace
Fetch crash report from device:
xcrun devicectl device copy from --device <UDID> \ "/var/mobile/Library/Logs/CrashReporter/" /tmp/ios-crashes/ # or: /opt/homebrew/bin/idevicecrashreport -e /tmp/ios-crashes/
Early startup crashes (before NSLog is set up) — capture stderr directly:
xcrun devicectl device process launch --console --device <UDID> dev.zedra.app
/opt/homebrew/bin/idevicescreenshot /tmp/zedra-screen.png
An experimental remote code editor on mobile with GPU-accelerated rendering powered by Zed's GPUI, P2P tunnel over QUIC/UDP by Iroh.
Repo: tanlethanh/zedra
Build the Rust libraries and install the APK to the connected Android device. Does NOT launch the app or monitor logs.
Clear logcat and stream filtered logs from the running Android app.
Drive the Zedra Android UI from the agent via the in-app GPUI devtool HTTP server.
Build, install, launch, and monitor the iOS app on a connected device.
Capture and analyze performance diagnostics from the running Android app.