/overlay-apps
Framework + minimal example for Sutando desktop overlay applications — always-on-top, frameless Electron windows that float over the desktop, controllable from the Sutando web UI's /overlays manager. Ships one example overlay (System Resources). Add new overlays by registering
Claude Code
$ npx -y skills add sonichi/sutando --skill overlay-apps --agent claude-code
Codex
$ npx skills add sonichi/sutando --skill overlay-apps -a codex -y
Cursor
$ npx skills add sonichi/sutando --skill overlay-apps -a cursor -y
Gemini CLI
$ npx skills add sonichi/sutando --skill overlay-apps -a gemini-cli -y
GitHub Copilot
$ npx skills add sonichi/sutando --skill overlay-apps -a github-copilot -y
OpenCode
$ npx skills add sonichi/sutando --skill overlay-apps -a opencode -y
Windsurf
$ npx skills add sonichi/sutando --skill overlay-apps -a windsurf -y
SKILL.md
overlay-apps.SKILL.mdname: overlay-apps
description: Framework + minimal example for Sutando desktop overlay applications — always-on-top, frameless Electron windows that float over the desktop, controllable from the Sutando web UI's /overlays manager. Ships one example overlay (System Resources). Add new overlays by registering them in app/main.js.
Overlay Apps
A small framework for **Sutando desktop overlays**: always-on-top, frameless, transparent Electron windows that float over whatever you're working on, controllable from the web UI's `/overlays` manager view.
The framework gives you, for free:
- A localhost **control server** the web UI manager talks to
(open / close / show / hide / opacity / always-on-top).
- **Multi-display placement** — move every overlay to a chosen monitor; the
choice persists across restarts.
- **Auto-dim on app blur** — overlays fade to ~20% opacity when you click into
another app, restore to their configured opacity when you click an overlay back.
- A simple `OVERLAYS` registry — add a new overlay by registering it.
When to use
Building or running a **Sutando desktop overlay** — an always-on-top, frameless floating window controllable from the web UI `/overlays` manager. Use this framework (register in the `OVERLAYS` registry) rather than hand-rolling an Electron window. Not for normal app windows or the menu-bar app.
Done & failure modes
- **Done =** the overlay appears always-on-top and the `/overlays` manager can
open/close/show/hide/opacity it; placement persists across restarts.
- Control server port already in use → another overlay-apps instance is running; stop it first.
- Overlay invisible → check it was registered in `app/main.js` `OVERLAYS` and that `scripts/launch.sh` synced source → workspace + installed deps.
Ships with
One example overlay: **System Resources** — live CPU / memory / disk / network / load (Cmd+Shift+S). The framework is overlay-agnostic; the example is just a working starting point.
Layout — workspace contract
- **Source of truth:** `skills/overlay-apps/app/` (in the repo).
- **Running instance:** `<workspace>/overlay-apps/benchmark-overlay/`
— `node_modules` and any local state live here, not in the repo. Code in the repo, mutable runtime in the workspace, per the Sutando workspace contract. `<workspace>` resolves via `bash scripts/sutando-config.sh workspace` (M0 helper, PR #1395) — defaults to `<repo>/workspace/`.
`scripts/launch.sh` syncs source → workspace, installs dependencies, and starts the app.
Launch
bash skills/overlay-apps/scripts/launch.sh
Requires Node.js.
Adding a new overlay
1. Drop in `app/<your>.html` and `app/<your>-renderer.js`. 2. Register it in `OVERLAYS` in `app/main.js`:
yourId: {
name: 'Your Overlay',
file: 'your.html',
w: 320, h: 380,
shortcut: 'CommandOrControl+Shift+Y',
win: null,
config: { opacity: 1, alwaysOnTop: true },
},3. If your overlay needs data, add an IPC handler in `main.js` and expose it via `preload.js`; renderers call `window.overlay.<your-method>()`.
That's it — control-server, manager-UI, multi-display and auto-dim all pick it up automatically.
Control surface
The app runs a localhost control server (port 7849+) and writes a discovery file to `<workspace>/state/overlay-control.json`. The web UI's `/overlays` view proxies to it. Endpoints:
| Method | Path | Purpose | |--------|-----------------------------------------|--------------------------------------| | GET | `/overlays` | list overlays + state + bounds | | GET | `/displays` | connected monitors | | POST | `/overlays/:id/{open,close,show,hide}` | window lifecycle | | POST | `/overlays/:id/config` | `{opacity, alwaysOnTop}` | | POST | `/overlays/display` | `{index}` — move all to a display |
Read more
name: overlay-apps description: Framework + minimal example for Sutando desktop overlay applications — always-on-top, frameless Electron windows that float over the desktop, controllable from the Sutando web UI's /overlays manager. Ships one example overlay (System Resources). Add new overlays by registering them in app/main.js.
Overlay Apps
A small framework for **Sutando desktop overlays**: always-on-top, frameless, transparent Electron windows that float over whatever you're working on, controllable from the web UI's `/overlays` manager view.
The framework gives you, for free:
- A localhost **control server** the web UI manager talks to
(open / close / show / hide / opacity / always-on-top).
- **Multi-display placement** — move every overlay to a chosen monitor; the
choice persists across restarts.
- **Auto-dim on app blur** — overlays fade to ~20% opacity when you click into
another app, restore to their configured opacity when you click an overlay back.
- A simple `OVERLAYS` registry — add a new overlay by registering it.
When to use
Building or running a **Sutando desktop overlay** — an always-on-top, frameless floating window controllable from the web UI `/overlays` manager. Use this framework (register in the `OVERLAYS` registry) rather than hand-rolling an Electron window. Not for normal app windows or the menu-bar app.
Done & failure modes
- **Done =** the overlay appears always-on-top and the `/overlays` manager can
open/close/show/hide/opacity it; placement persists across restarts.
- Control server port already in use → another overlay-apps instance is running; stop it first.
- Overlay invisible → check it was registered in `app/main.js` `OVERLAYS` and that `scripts/launch.sh` synced source → workspace + installed deps.
Ships with
One example overlay: **System Resources** — live CPU / memory / disk / network / load (Cmd+Shift+S). The framework is overlay-agnostic; the example is just a working starting point.
Layout — workspace contract
- **Source of truth:** `skills/overlay-apps/app/` (in the repo).
- **Running instance:** `<workspace>/overlay-apps/benchmark-overlay/`
— `node_modules` and any local state live here, not in the repo. Code in the repo, mutable runtime in the workspace, per the Sutando workspace contract. `<workspace>` resolves via `bash scripts/sutando-config.sh workspace` (M0 helper, PR #1395) — defaults to `<repo>/workspace/`.
`scripts/launch.sh` syncs source → workspace, installs dependencies, and starts the app.
Launch
bash skills/overlay-apps/scripts/launch.sh
Requires Node.js.
Adding a new overlay
1. Drop in `app/<your>.html` and `app/<your>-renderer.js`. 2. Register it in `OVERLAYS` in `app/main.js`:
yourId: {
name: 'Your Overlay',
file: 'your.html',
w: 320, h: 380,
shortcut: 'CommandOrControl+Shift+Y',
win: null,
config: { opacity: 1, alwaysOnTop: true },
},3. If your overlay needs data, add an IPC handler in `main.js` and expose it via `preload.js`; renderers call `window.overlay.<your-method>()`.
That's it — control-server, manager-UI, multi-display and auto-dim all pick it up automatically.
Control surface
The app runs a localhost control server (port 7849+) and writes a discovery file to `<workspace>/state/overlay-control.json`. The web UI's `/overlays` view proxies to it. Endpoints:
| Method | Path | Purpose | |--------|-----------------------------------------|--------------------------------------| | GET | `/overlays` | list overlays + state + bounds | | GET | `/displays` | connected monitors | | POST | `/overlays/:id/{open,close,show,hide}` | window lifecycle | | POST | `/overlays/:id/config` | `{opacity, alwaysOnTop}` | | POST | `/overlays/display` | `{index}` — move all to a display |
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Questions about overlay-apps.
- Which coding agents can use overlay-apps?
- overlay-apps installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.

