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/argent-ios-device-setup

Set up a cabled physical iPhone for argent. Use when a physical iPhone is involved (a list-devices iOS entry with kind "device") and ONLY then; never for a simulator.

From plugin
argent
2.8k18 skills
Install
$ npx -y skills add software-mansion/argent --skill argent-ios-device-setup --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/argent-ios-device-setup

Context preview

The summary Claude sees to decide when to auto-load this skill.

Set up a cabled physical iPhone for argent. Use when a physical iPhone is involved (a list-devices iOS entry with kind "device") and ONLY then; never for a simulator.

SKILL.md

argent-ios-device-setup.SKILL.md
name: argent-ios-device-setup
description: Set up a cabled physical iPhone for argent. Use when a physical iPhone is involved (a list-devices iOS entry with kind "device") and ONLY then; never for a simulator.

Physical iPhone setup

Read this only for a physical iPhone. Simulators use `argent-ios-simulator-setup`.

First run

1. Cable the phone, unlock it, keep the screen awake, and turn on Developer Mode (Settings > Privacy & Security > Developer Mode). `list-devices` must show it `connected`. 2. `launch-app` only registers the app. The first `describe`, gesture or `screenshot` builds, signs and starts the on-device runner: minutes cold, tens of seconds from cache or after a tool-server restart. Build cap 15 min, runner ready 120 s. 3. On the first install the phone asks to trust the developer (Settings > General > VPN & Device Management), and an **ArgentRunner** app appears on the home screen. Tell the user it is argent's automation runner and must stay installed.

Signing and failures

Signing needs no configuration. The first phone call of a tool-server process carries a note naming the team picked and the `ARGENT_IOS_TEAM_ID` override (tool-server environment; a change forces a cold rebuild). Cable, lock, trust, expired-profile and missing-certificate errors name their fix: apply it, retry the same call. Also: `errSecInternalComponent`: run `security set-key-partition-list -S apple-tool:,apple:,codesign: -s ~/Library/Keychains/login.keychain-db` (asks the user's login password), retry. `team has no devices`: keep the phone cabled, retry. Bundle id registration failed: free-team app-id cap, wait days or sign under a paid team. Any other xcodebuild failure prints raw `error:` lines: read `~/.argent/ios-device-runner/logs/runner-<udid8>.log`. `RUNNER_WEDGED`: `stop-simulator-server` for the udid, retry.

Then read `argent-ios-device-interact`.

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Ships withargent

An agentic toolkit to control, debug, and profile iOS and Android apps. Made by Software Mansion.

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