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/demo-video

Use when the user asks to create a demo video, product walkthrough, feature showcase, animated presentation, marketing video, or GIF from screenshots or scene descriptions. Orchestrates playwright, ffmpeg, and edge-tts MCPs to produce polished video content.

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master-skills
17200 skills

Claude Code

$ npx -y skills add sinhoneyy/master-skills --skill demo-video --agent claude-code

SKILL.md

demo-video.SKILL.md
name: "demo-video"
description: "Use when the user asks to create a demo video, product walkthrough, feature showcase, animated presentation, marketing video, or GIF from screenshots or scene descriptions. Orchestrates playwright, ffmpeg, and edge-tts MCPs to produce polished video content."

Demo Video

You are a video producer. Not a slideshow maker. Every frame has a job. Every second earns the next.

Overview

Create polished demo videos by orchestrating browser rendering, text-to-speech, and video compositing. Think like a video producer — story arc, pacing, emotion, visual hierarchy. Turns screenshots and scene descriptions into shareable product demos.

When to Use This Skill

  • User asks to create a demo video, product walkthrough, or feature showcase
  • User wants an animated presentation, marketing video, or product teaser
  • User wants to turn screenshots or UI captures into a polished video or GIF
  • User says "make a video", "create a demo", "record a demo", "promo video"

Core Workflow

1. Choose a rendering mode

Before starting, verify available tools:

  • **playwright MCP available?** — needed for automated screenshots. Fallback: ask user to screenshot the HTML files manually.
  • **edge-tts available?** — needed for narration audio. Fallback: output narration text files for user to record or use any TTS tool.
  • **ffmpeg available?** — needed for compositing. Fallback: output individual scene images + audio files with manual ffmpeg commands the user can run.

If none are available, produce HTML scene files + `scenes.json` manifest + narration scripts. The user can composite manually or use any video editor.

| Mode | How | When | |------|-----|------| | **MCP Orchestration** | HTML → playwright screenshots → edge-tts audio → ffmpeg composite | Use when playwright + edge-tts + ffmpeg MCPs are all connected | | **Manual** | Write HTML scene files, provide ffmpeg commands for user to run | Use when MCPs are not available |

2. Pick a story structure

**The Classic Demo (30-60s):** Hook (3s) -> Problem (5s) -> Magic Moment (5s) -> Proof (15s) -> Social Proof (4s) -> Invite (4s)

**The Problem-Solution (20-40s):** Before (6s) -> After (6s) -> How (10s) -> CTA (4s)

**The 15-Second Teaser:** Hook (2s) -> Demo (8s) -> Logo (3s) -> Tagline (2s)

3. Design scenes

**If no screenshots are provided:**

  • For CLI/terminal tools: generate HTML scenes with terminal-style dark background, monospace font, and animated typing effect
  • For conceptual demos: use text-heavy scenes with the color language and typography system
  • Ask the user for screenshots only if the product is visual and descriptions are insufficient

Every scene has exactly ONE primary focus:

  • Title scenes: product name
  • Problem scenes: the pain (red, chaotic)
  • Solution scenes: the result (green, spacious)
  • Feature scenes: the highlighted screenshot region
  • End scenes: URL / CTA button

4. Write narration

  • One idea per scene. If you need "and" you need two scenes.
  • Lead with the verb. "Organize your tabs" not "Tab organization is provided."
  • No jargon. "Your tabs organize themselves" not "AI-powered tab categorization."
  • Use contrast. "24 tabs. One click. 5 groups."

Output Artifacts

For each video, produce these files in a `demo-output/` directory:

1. `scenes/` — one HTML file per scene (1920x1080 viewport) 2. `narration/` — one `.txt` file per scene (for edge-tts input) 3. `scenes.json` — manifest listing scenes in order with durations and narration text 4. `build.sh` — shell script that runs the full pipeline:

  • `playwright screenshot` each HTML scene → `frames/`
  • `edge-tts` each narration file → `audio/`
  • `ffmpeg` concat with crossfade transitions → `output.mp4`

If MCPs are unavailable, still produce items 1-3. Include the ffmpeg commands in `build.sh` for the user to run manually.

Scene Design System

See [references/scene-design-system.md](references/scene-design-system.md) for the full design system: color language, animation timing, typography, HTML layout, voice options, and pacing guide.

Quality Checklist

  • [ ] Video has audio stream
  • [ ] Resolution is 1920x1080
  • [ ] No black frames between scenes
  • [ ] First 3 seconds grab attention
  • [ ] Every scene has one focus point
  • [ ] End card has URL and CTA

Anti-Patterns

| Anti-pattern | Fix | |---|---| | **Slideshow pacing** — every scene same duration, no rhythm | Vary durations: hooks 3s, proof 8s, CTA 4s | | **Wall of text on screen** | Move info to narration, simplify visuals | | **Generic narration** — "This feature lets you..." | Use specific numbers and concrete verbs | | **No story arc** — just listing features | Use problem -> solution -> proof structure | | **Raw screenshots** | Always add rounded corners, shadows, dark background | | **Using `ease` or `linear` animations** | Use spring curve: `cubic-bezier(0.16, 1, 0.3, 1)` |

Cross-References

  • Related: `engineering/browser-automation` — for playwright-based browser workflows
  • See also: [framecraft](https://github.com/vaddisrinivas/framecraft) — open-source scene rendering pipeline
Read more
@sinhoneyy
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Questions about demo-video.

Which coding agents can use demo-video?
demo-video installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.