aceternity-ui
100+ animated React components (Aceternity UI) for Next.js with Tailwind. Use for hero sections, parallax, 3D effects, or encountering animation, shadcn CLI…
Offline-first mobile apps with local storage, sync queues, conflict resolution. Use for offline functionality, data sync, connectivity handling, or encountering sync conflicts, queue management, storage limits, network transition errors.
$ npx -y skills add secondsky/claude-skills --skill mobile-offline-support --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/mobile-offline-supportContext preview
The summary Claude sees to decide when to auto-load this skill.
Offline-first mobile apps with local storage, sync queues, conflict resolution. Use for offline functionality, data sync, connectivity handling, or encountering sync conflicts, queue management, storage limits, network transition errors.
name: mobile-offline-support description: Offline-first mobile apps with local storage, sync queues, conflict resolution. Use for offline functionality, data sync, connectivity handling, or encountering sync conflicts, queue management, storage limits, network transition errors. license: MIT
Build offline-first mobile applications with local storage and synchronization.
import AsyncStorage from '@react-native-async-storage/async-storage';
import NetInfo from '@react-native-community/netinfo';
class OfflineManager {
constructor() {
this.syncQueue = [];
this.isOnline = true;
// Maximum items in sync queue before discarding oldest
this.MAX_SYNC_QUEUE_LENGTH = 1000;
NetInfo.addEventListener(state => {
this.isOnline = state.isConnected;
if (this.isOnline) this.processQueue();
});
}
/**
* Fetch data from server.
* TODO: Replace with actual API endpoint implementation.
*/
async fetchFromServer(key) {
try {
// Example implementation - replace with your API
const response = await fetch(`${API_BASE_URL}/data/${key}`);
if (!response.ok) {
throw new Error(`Server returned ${response.status}`);
}
return await response.json();
} catch (error) {
console.error('fetchFromServer failed:', error);
throw new Error(`Failed to fetch ${key}: ${error.message}`);
}
}
/**
* Sync data to server.
* TODO: Replace with actual API endpoint implementation.
*/
async syncToServer(key, data) {
try {
// Example implementation - replace with your API
const response = await fetch(`${API_BASE_URL}/data/${key}`, {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify(data)
});
if (!response.ok) {
throw new Error(`Server returned ${response.status}`);
}
return await response.json();
} catch (error) {
console.error('syncToServer failed:', error);
throw new Error(`Failed to sync ${key}: ${error.message}`);
}
}
async getData(key) {
const cached = await AsyncStorage.getItem(key);
if (cached) return JSON.parse(cached);
if (this.isOnline) {
const data = await this.fetchFromServer(key);
await AsyncStorage.setItem(key, JSON.stringify(data));
return data;
}
return null;
}
async saveData(key, data) {
await AsyncStorage.setItem(key, JSON.stringify(data));
if (this.isOnline) {
await this.syncToServer(key, data);
} else {
// Add to queue
this.syncQueue.push({ key, data, timestamp: Date.now() });
// Enforce queue bounds - discard oldest if exceeded
while (this.syncQueue.length > this.MAX_SYNC_QUEUE_LENGTH) {
const discarded = this.syncQueue.shift();
console.warn(`Sync queue full - discarded oldest item: ${discarded.key}`);
}
// Persist trimmed queue
await AsyncStorage.setItem('syncQueue', JSON.stringify(this.syncQueue));
}
}
async processQueue() {
const failedItems = [];
for (const item of this.syncQueue) {
try {
await this.syncToServer(item.key, item.data);
} catch (err) {
console.error('Sync failed:', err);
failedItems.push(item);
}
}
this.syncQueue = failedItems;
if (failedItems.length === 0) {
await AsyncStorage.removeItem('syncQueue');
} else {
await AsyncStorage.setItem('syncQueue', JSON.stringify(failedItems));
}
}
}function resolveConflict(local, server) {
// Last-write-wins
if (local.updatedAt > server.updatedAt) return local;
return server;
// Or merge changes
// return { ...server, ...local };
}function OfflineIndicator() {
const [isOnline, setIsOnline] = useState(true);
useEffect(() => {
return NetInfo.addEventListener(state => {
setIsOnline(state.isConnected);
});
}, []);
if (isOnline) return null;
return (
<View style={styles.banner}>
<Text>You're offline. Changes will sync when connected.</Text>
</View>
);
}See [references/native-implementations.md](references/native-implementations.md) for:
145 production-ready skills for Claude Code CLI 🔌 Platform / Harness Support These plugins ship as Claude Code marketplace plugins (.claude-plugin/ manifests) and Codex CLI plugins (.codex-plugin/ manifests).
Repo: secondsky/claude-skills
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