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/mobile-offline-support

Offline-first mobile apps with local storage, sync queues, conflict resolution. Use for offline functionality, data sync, connectivity handling, or encountering sync conflicts, queue management, storage limits, network transition errors.

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secondsky-claude-skills
219183 skills42 agents62 commands2 MCP
Install
$ npx -y skills add secondsky/claude-skills --skill mobile-offline-support --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/mobile-offline-support

Context preview

The summary Claude sees to decide when to auto-load this skill.

Offline-first mobile apps with local storage, sync queues, conflict resolution. Use for offline functionality, data sync, connectivity handling, or encountering sync conflicts, queue management, storage limits, network transition errors.

SKILL.md

mobile-offline-support.SKILL.md
name: mobile-offline-support
description: Offline-first mobile apps with local storage, sync queues, conflict resolution. Use for offline functionality, data sync, connectivity handling, or encountering sync conflicts, queue management, storage limits, network transition errors.
license: MIT

Mobile Offline Support

Build offline-first mobile applications with local storage and synchronization.

React Native Implementation

import AsyncStorage from '@react-native-async-storage/async-storage';
import NetInfo from '@react-native-community/netinfo';

class OfflineManager {
  constructor() {
    this.syncQueue = [];
    this.isOnline = true;
    // Maximum items in sync queue before discarding oldest
    this.MAX_SYNC_QUEUE_LENGTH = 1000;

    NetInfo.addEventListener(state => {
      this.isOnline = state.isConnected;
      if (this.isOnline) this.processQueue();
    });
  }

  /**
   * Fetch data from server.
   * TODO: Replace with actual API endpoint implementation.
   */
  async fetchFromServer(key) {
    try {
      // Example implementation - replace with your API
      const response = await fetch(`${API_BASE_URL}/data/${key}`);
      if (!response.ok) {
        throw new Error(`Server returned ${response.status}`);
      }
      return await response.json();
    } catch (error) {
      console.error('fetchFromServer failed:', error);
      throw new Error(`Failed to fetch ${key}: ${error.message}`);
    }
  }

  /**
   * Sync data to server.
   * TODO: Replace with actual API endpoint implementation.
   */
  async syncToServer(key, data) {
    try {
      // Example implementation - replace with your API
      const response = await fetch(`${API_BASE_URL}/data/${key}`, {
        method: 'POST',
        headers: { 'Content-Type': 'application/json' },
        body: JSON.stringify(data)
      });
      if (!response.ok) {
        throw new Error(`Server returned ${response.status}`);
      }
      return await response.json();
    } catch (error) {
      console.error('syncToServer failed:', error);
      throw new Error(`Failed to sync ${key}: ${error.message}`);
    }
  }

  async getData(key) {
    const cached = await AsyncStorage.getItem(key);
    if (cached) return JSON.parse(cached);

    if (this.isOnline) {
      const data = await this.fetchFromServer(key);
      await AsyncStorage.setItem(key, JSON.stringify(data));
      return data;
    }

    return null;
  }

  async saveData(key, data) {
    await AsyncStorage.setItem(key, JSON.stringify(data));

    if (this.isOnline) {
      await this.syncToServer(key, data);
    } else {
      // Add to queue
      this.syncQueue.push({ key, data, timestamp: Date.now() });

      // Enforce queue bounds - discard oldest if exceeded
      while (this.syncQueue.length > this.MAX_SYNC_QUEUE_LENGTH) {
        const discarded = this.syncQueue.shift();
        console.warn(`Sync queue full - discarded oldest item: ${discarded.key}`);
      }

      // Persist trimmed queue
      await AsyncStorage.setItem('syncQueue', JSON.stringify(this.syncQueue));
    }
  }

  async processQueue() {
    const failedItems = [];
    for (const item of this.syncQueue) {
      try {
        await this.syncToServer(item.key, item.data);
      } catch (err) {
        console.error('Sync failed:', err);
        failedItems.push(item);
      }
    }
    this.syncQueue = failedItems;
    if (failedItems.length === 0) {
      await AsyncStorage.removeItem('syncQueue');
    } else {
      await AsyncStorage.setItem('syncQueue', JSON.stringify(failedItems));
    }
  }
}

Conflict Resolution

function resolveConflict(local, server) {
  // Last-write-wins
  if (local.updatedAt > server.updatedAt) return local;
  return server;

  // Or merge changes
  // return { ...server, ...local };
}

UI Indicators

function OfflineIndicator() {
  const [isOnline, setIsOnline] = useState(true);

  useEffect(() => {
    return NetInfo.addEventListener(state => {
      setIsOnline(state.isConnected);
    });
  }, []);

  if (isOnline) return null;

  return (
    <View style={styles.banner}>
      <Text>You're offline. Changes will sync when connected.</Text>
    </View>
  );
}

Best Practices

  • Cache frequently accessed data locally
  • Queue actions for later sync
  • Show clear offline indicators
  • Handle sync conflicts gracefully
  • Compress stored data
  • Test offline scenarios thoroughly

Native Implementations

See [references/native-implementations.md](references/native-implementations.md) for:

  • iOS Core Data with sync manager
  • Android Room database with WorkManager sync

Avoid

  • Assuming connectivity
  • Losing data on sync failures
  • Unbounded queue growth
  • Syncing sensitive data insecurely
Read more
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