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/visionos

visionOS skills — spatial design (layout ergonomics, eyes-and-hands input, motion comfort, immersion, environments) and widget patterns (mounting styles, glass/paper textures, proximity-aware layouts). Use when designing, building, or reviewing anything for visionOS.

From plugin
rshankras-apple-skills
603183 skills
Install
$ npx -y skills add rshankras/claude-code-apple-skills --skill visionos --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/visionos

Context preview

The summary Claude sees to decide when to auto-load this skill.

visionOS skills — spatial design (layout ergonomics, eyes-and-hands input, motion comfort, immersion, environments) and widget patterns (mounting styles, glass/paper textures, proximity-aware layouts). Use when designing, building, or reviewing anything for visionOS.

SKILL.md

visionos.SKILL.md
name: visionos
description: visionOS skills — spatial design (layout ergonomics, eyes-and-hands input, motion comfort, immersion, environments) and widget patterns (mounting styles, glass/paper textures, proximity-aware layouts). Use when designing, building, or reviewing anything for visionOS.
allowed-tools: [Read, Glob, Grep]
last_verified: 2026-07-16
review_by: 2027-06-22

visionOS Skills

Spatial-computing patterns for visionOS.

When This Skill Activates

Use this skill when the user:

  • Designs, builds, or reviews any **visionOS app, window, volume, or immersive space**
  • Asks about **spatial layout, eye/hand input, hover effects, motion comfort, or environments**
  • Builds or adapts **widgets for visionOS**
  • Asks about **mounting styles**, glass/paper **textures**, or spatial widget families
  • Needs **proximity-aware layouts**

Available Skills

Paths are relative to THIS file's directory — skills run with cwd set to the user's project, so resolve each path from this SKILL.md's own location.

| Skill | Read | Covers | |-------|------|--------| | spatial-design | `spatial-design/SKILL.md` | Layout ergonomics (60pt eye targets, dynamic scale), input, motion comfort, immersion strategy, spatial sound, video formats; `immersive-environments.md` for production budgets | | widgets | `widgets/SKILL.md` | Mounting styles, glass/paper textures, proximity-aware layouts, spatial families |

How to Route

1. Read `widgets/SKILL.md` (relative to this file) plus any reference files it lists. 2. Apply the guidance to the user's code.

Read more
Ships withrshankras-apple-skills

A collection of Claude Code skills for iOS, macOS, watchOS, visionOS, and Apple platform development. These skills help you plan and build apps, maintain code quality, ensure HIG compliance, and guide you from idea to App Store.

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Active
Maintenance
Swift
Language
MIT
License
16d ago
Last commit
9mo ago
Created

Repo: rshankras/claude-code-apple-skills

Other skills on rshankras-apple-skills.