app-store
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Swift 6.2 InlineArray and Span types for zero-overhead memory access, fixed-size collections, and safe pointer alternatives. Use when optimizing performance-critical code paths.
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name: memory description: Swift 6.2 InlineArray and Span types for zero-overhead memory access, fixed-size collections, and safe pointer alternatives. Use when optimizing performance-critical code paths. allowed-tools: [Read, Glob, Grep] last_verified: 2026-07-16 review_by: 2027-06-22 os_version: iOS 27 / macOS 27
Guidance for Swift 6.2's low-level memory types: `InlineArray` for fixed-size inline storage without heap allocation, and `Span` for safe, zero-cost access to contiguous memory. These replace common uses of `UnsafeBufferPointer` and hand-tuned tuple storage with compiler-checked alternatives.
Use this skill when the user:
What memory optimization do you need?
│
├─ A fixed-size collection that never grows/shrinks
│ │
│ ├─ Size known at compile time, stored on stack
│ │ └─ InlineArray<N, Element>
│ │ ├─ No heap allocation
│ │ ├─ No reference counting
│ │ └─ No copy-on-write (eager copies)
│ │
│ └─ Size may vary at runtime
│ └─ Array<Element> (standard library)
│
├─ Safe read access to contiguous memory
│ │
│ ├─ Read-only access to typed elements
│ │ └─ Span<Element>
│ │
│ ├─ Mutable access to typed elements
│ │ └─ MutableSpan<Element>
│ │
│ ├─ Read-only access to raw bytes
│ │ └─ RawSpan
│ │
│ ├─ Mutable access to raw bytes
│ │ └─ MutableRawSpan
│ │
│ ├─ Unicode text processing
│ │ └─ UTF8Span
│ │
│ └─ Initializing a new collection's storage
│ └─ OutputSpan
│
├─ Unsafe pointer access (legacy or interop)
│ └─ UnsafeBufferPointer / UnsafeMutableBufferPointer
│ └─ Prefer Span instead for new code
│
└─ Standard dynamic collection
└─ Array<Element>
├─ Heap-allocated, copy-on-write
└─ Grows/shrinks dynamically| API | Minimum Version | Notes | |-----|----------------|-------| | `InlineArray<let count: Int, Element>` | Swift 6.2 | Uses value generics; `@frozen` struct | | `Span<Element>` | Swift 6.2 | Non-escapable, lifetime-dependent | | `MutableSpan<Element>` | Swift 6.2 | Mutable variant of Span | | `RawSpan` | Swift 6.2 | Untyped byte-level access | | `MutableRawSpan` | Swift 6.2 | Mutable untyped byte access | | `UTF8Span` | Swift 6.2 | Unicode-aware text processing | | `OutputSpan` | Swift 6.2 | For initializing collection storage | | `.span` property on `Array` / `ArraySlice` / `InlineArray` | Swift 6.2 | Returns `Span<Element>` | | `.bytes` property on `Data` | Swift 6.2 | Returns `RawSpan` (byte-level access) | | `[N of T]` sugar, `InlineArray(repeating:)`, closure init | Swift 6.4 | `[256 of Int]` as a type; `InlineArray { i in … }` (WWDC26 262) | | `UniqueArray` / `UniqueBox` / `Ref` / `MutableRef` | Swift 6.4 | Noncopyable containers + single-value spans — see `swift-performance.md` |
| # | Mistake | Fix | |---|---------|-----| | 1 | Trying to append/remove elements on `InlineArray` | `InlineArray` is fixed-size; use `Array` if you need dynamic sizing | | 2 | Returning a `Span` from a function | `Span` is non-escapable and cannot outlive its source; restructure to process data within the same scope | | 3 | Capturing a `Span` in a closure | `Span` cannot be captured; pass the span as a parameter or use `Array` for escaped contexts | | 4 | Using `InlineArray` for large or frequently copied collections | `InlineArray` copies eagerly (no COW); use `Array` for large data that is shared or copied often | | 5 | Accessing a `Span` after mutating the source container | Mutation invalidates the span; re-acquire the span after any modification |
@frozen struct InlineArray<let count: Int, Element> where Element: ~Copyable
// Explicit count let a: InlineArray<4, Int> = [1, 2, 4, 8] // Count inferred from literal let b: InlineArray<_, Int> = [1, 2, 4, 8] // count = 4 // Element type inferred from literal let c: InlineArray<4, _> = [1, 2, 4, 8] // Element = Int // Both inferred let d: InlineArray = [1, 2, 4, 8] // InlineArray<4, Int>
Elements are stored contiguously with no overhead. Size equals `count * MemoryLayout<Element>.stride`:
MemoryLayout<InlineArray<0, UInt16>>.size // 0 MemoryLayout<InlineArray<0, UInt16>>.stride // 1 MemoryLayout<InlineArray<3, UInt16>>.size // 6 (2 bytes x 3) MemoryLayout<InlineArray<3, UInt16>>.stride // 6 MemoryLayout<InlineArray<3, UInt16>>.alignment // 2 (same as UInt16)
var array: InlineArray<3, Int> = [1, 2, 3]
// Subscript access
array[0] = 4
// Iterate via indices
for i in array.indices {
print(array[i])
}
// Copies are eager (no copy-on-write)
var copy = array
copy[0] = 99
// array[0] is still 4| Characteristic | InlineArray | Array | |---------------|-------------|-------| | Storage | Inline (stack or enclosing type) | Heap-allocated buffer | | Size | Fixed at compile time | Dynamic | | Copy semantics | Eager (full copy) | Copy-on-write | | Reference counting | None | Yes (buffer reference) | | Exclusivity checks | None | Yes | | Append/remove | Not supported | Supported |
Provides safe
A collection of Claude Code skills for iOS, macOS, watchOS, visionOS, and Apple platform development. These skills help you plan and build apps, maintain code quality, ensure HIG compliance, and guide you from idea to App Store.
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