/marketing-strategy
App Store marketing strategy advisor that analyzes your app and recommends the best promotional features. Orchestrates sub-skills for implementation. Use when planning app promotion, launch strategy, user acquisition, or re-engagement campaigns.
$ npx -y skills add rshankras/claude-code-apple-skills --skill marketing-strategy --agent claude-codeHow it fires
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- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
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/marketing-strategy
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The summary Claude sees to decide when to auto-load this skill.
App Store marketing strategy advisor that analyzes your app and recommends the best promotional features. Orchestrates sub-skills for implementation. Use when planning app promotion, launch strategy, user acquisition, or re-engagement campaigns.
SKILL.md
marketing-strategy.SKILL.mdname: marketing-strategy
description: App Store marketing strategy advisor that analyzes your app and recommends the best promotional features. Orchestrates sub-skills for implementation. Use when planning app promotion, launch strategy, user acquisition, or re-engagement campaigns.
allowed-tools: [Read, Write, Edit, Glob, Grep, AskUserQuestion, WebSearch]
last_verified: 2026-07-16
review_by: 2027-06-22
App Store Marketing Strategy
Analyzes your app's type, monetization model, audience, and lifecycle stage, then builds a tailored promotional strategy using Apple's App Store features. Calls relevant sub-skills to generate implementation code and metadata.
When This Skill Activates
Use this skill when the user:
- Asks "how should I market my app?" or "what App Store features should I use?"
- Wants a promotional strategy for launch, growth, or re-engagement
- Mentions "App Store promotion", "user acquisition", or "app marketing"
- Wants to increase downloads or reduce churn
- Asks about in-app events, custom product pages, or win-back offers
- Is preparing for a major update or seasonal campaign
- Wants to get featured on the App Store
Process
Phase 1: App Profile Collection
Gather information via AskUserQuestion:
**1. App Identity**
- App name and one-line description
- App Store category (primary + secondary)
- Platform(s): iOS, macOS, iPadOS, watchOS, visionOS
**2. Monetization Model**
- Free (ad-supported)
- Freemium (free + IAP/subscription)
- Paid upfront
- Subscription only
- Free (no monetization yet)
**3. Target Audience**
- Primary demographic (age, role, context)
- Secondary audience (if any)
- Geographic focus
**4. Lifecycle Stage**
- Pre-launch (building / TestFlight)
- Launch (first 30 days)
- Growth (active, adding users)
- Mature (stable user base, seeking retention)
- Re-engagement (declining, need to win back users)
**5. Current State**
- Monthly active users (approximate)
- Existing promotional features already configured
- Upcoming updates or milestones
- Marketing budget (none / small / moderate)
Phase 2: Strategy Analysis
Read **decision-matrix.md** to map the app profile to recommended features.
The decision matrix evaluates these dimensions:
- Monetization model → Which offer types apply
- Lifecycle stage → Which tactics are highest priority
- App category → Which featuring angles work
- Audience segments → Whether custom product pages help
- Content/events → Whether in-app events fit
- **Minimum eligibility thresholds** → Whether the app has sufficient scale for each feature
**CRITICAL — Check Eligibility Before Recommending:** Not every feature makes sense at every scale. The decision matrix (Dimension 6) defines minimum thresholds. Features that require traffic volume (PPO, CPPs) or user base size (win-back, promotional offers) should NOT be recommended for apps below those thresholds. Instead, recommend the alternatives specified in the matrix. Always be honest about what will and won't work at the app's current scale — recommending PPO to an app with 200 impressions/month wastes their time.
Phase 3: Strategy Generation
Based on the analysis, read the appropriate strategy template:
- `strategy-templates/subscription-app.md` — For subscription-based apps
- `strategy-templates/paid-app.md` — For paid upfront apps
- `strategy-templates/freemium-app.md` — For freemium with IAP
- `strategy-templates/game-app.md` — For games (any monetization)
Customize the template with the app's specific details.
Phase 4: Implementation Roadmap
For each recommended feature, provide: 1. **Priority** (High / Medium / Low) 2. **Effort** (Quick win / Moderate / Significant) 3. **Expected impact** on the primary goal (downloads, retention, revenue) 4. **Implementation skill** to call for code/metadata generation
Available Sub-Skills
| Feature | Generator Skill | What It Produces | |---------|----------------|------------------| | Introductory/promotional offers | `generators/subscription-offers` | StoreKit 2 offer code + eligibility | | Win-back campaigns | `generators/win-back-offers` | Win-back flow + Message API handling | | Promoted IAP on product page | `generators/promoted-iap` | StoreKit 2 promoted purchase setup | | In-App Events | `generators/in-app-events` | Event metadata + image specs | | Custom Product Pages | `generators/custom-product-pages` | Page metadata + screenshot strategy | | Product Page Optimization | `generators/product-page-optimization` | A/B test plan + optimization checklist | | App Store featuring | `generators/featuring-nomination` | Nomination form + pitch template | | Offer codes distribution | `generators/offer-codes-setup` | Distribution strategy + configuration | | Pre-launch / pre-orders | `generators/pre-orders` | Pre-order setup + launch timeline | | Promotional assets | `generators/app-store-assets` | Asset specs + guidelines |
Phase 5: Timeline & Calendar
Build a promotional calendar based on:
- App launch date or next update
- Seasonal opportunities (back to school, holidays, New Year)
- Apple events (WWDC, iPhone launch, etc.)
- Category-specific timing (tax season for finance, January for fitness)
Output Format
Present the strategy as:
# Marketing Strategy: [App Name]
## App Profile
| Attribute | Value |
|-----------|-------|
| Category | [Category] |
| Model | [Monetization model] |
| Stage | [Lifecycle stage] |
| Audience | [Primary audience] |
| Platform | [Platforms] |
## Strategic Goals
1. [Primary goal based on lifecycle stage]
2. [Secondary goal]
3. [Tertiary goal]
## Recommended Features (Eligible Now)
### 🔴 High Priority
#### [Feature Name]
- **Why**: [Rationale for this app]
- **Effort**: [Quick win / Moderate / Significant]
- **Impact**: [Expected outcome]
- **Skill**: `generators/[skill-name]`
- **Action**: [Specific next step]
### 🟠 Medium Priority
[Same format]
### 🟢 Nice to Have
[Same format]
## Not Yet Recommended (Scale Thresholds Not
Read more
name: marketing-strategy description: App Store marketing strategy advisor that analyzes your app and recommends the best promotional features. Orchestrates sub-skills for implementation. Use when planning app promotion, launch strategy, user acquisition, or re-engagement campaigns. allowed-tools: [Read, Write, Edit, Glob, Grep, AskUserQuestion, WebSearch] last_verified: 2026-07-16 review_by: 2027-06-22
App Store Marketing Strategy
Analyzes your app's type, monetization model, audience, and lifecycle stage, then builds a tailored promotional strategy using Apple's App Store features. Calls relevant sub-skills to generate implementation code and metadata.
When This Skill Activates
Use this skill when the user:
- Asks "how should I market my app?" or "what App Store features should I use?"
- Wants a promotional strategy for launch, growth, or re-engagement
- Mentions "App Store promotion", "user acquisition", or "app marketing"
- Wants to increase downloads or reduce churn
- Asks about in-app events, custom product pages, or win-back offers
- Is preparing for a major update or seasonal campaign
- Wants to get featured on the App Store
Process
Phase 1: App Profile Collection
Gather information via AskUserQuestion:
**1. App Identity**
- App name and one-line description
- App Store category (primary + secondary)
- Platform(s): iOS, macOS, iPadOS, watchOS, visionOS
**2. Monetization Model**
- Free (ad-supported)
- Freemium (free + IAP/subscription)
- Paid upfront
- Subscription only
- Free (no monetization yet)
**3. Target Audience**
- Primary demographic (age, role, context)
- Secondary audience (if any)
- Geographic focus
**4. Lifecycle Stage**
- Pre-launch (building / TestFlight)
- Launch (first 30 days)
- Growth (active, adding users)
- Mature (stable user base, seeking retention)
- Re-engagement (declining, need to win back users)
**5. Current State**
- Monthly active users (approximate)
- Existing promotional features already configured
- Upcoming updates or milestones
- Marketing budget (none / small / moderate)
Phase 2: Strategy Analysis
Read **decision-matrix.md** to map the app profile to recommended features.
The decision matrix evaluates these dimensions:
- Monetization model → Which offer types apply
- Lifecycle stage → Which tactics are highest priority
- App category → Which featuring angles work
- Audience segments → Whether custom product pages help
- Content/events → Whether in-app events fit
- **Minimum eligibility thresholds** → Whether the app has sufficient scale for each feature
**CRITICAL — Check Eligibility Before Recommending:** Not every feature makes sense at every scale. The decision matrix (Dimension 6) defines minimum thresholds. Features that require traffic volume (PPO, CPPs) or user base size (win-back, promotional offers) should NOT be recommended for apps below those thresholds. Instead, recommend the alternatives specified in the matrix. Always be honest about what will and won't work at the app's current scale — recommending PPO to an app with 200 impressions/month wastes their time.
Phase 3: Strategy Generation
Based on the analysis, read the appropriate strategy template:
- `strategy-templates/subscription-app.md` — For subscription-based apps
- `strategy-templates/paid-app.md` — For paid upfront apps
- `strategy-templates/freemium-app.md` — For freemium with IAP
- `strategy-templates/game-app.md` — For games (any monetization)
Customize the template with the app's specific details.
Phase 4: Implementation Roadmap
For each recommended feature, provide: 1. **Priority** (High / Medium / Low) 2. **Effort** (Quick win / Moderate / Significant) 3. **Expected impact** on the primary goal (downloads, retention, revenue) 4. **Implementation skill** to call for code/metadata generation
Available Sub-Skills
| Feature | Generator Skill | What It Produces | |---------|----------------|------------------| | Introductory/promotional offers | `generators/subscription-offers` | StoreKit 2 offer code + eligibility | | Win-back campaigns | `generators/win-back-offers` | Win-back flow + Message API handling | | Promoted IAP on product page | `generators/promoted-iap` | StoreKit 2 promoted purchase setup | | In-App Events | `generators/in-app-events` | Event metadata + image specs | | Custom Product Pages | `generators/custom-product-pages` | Page metadata + screenshot strategy | | Product Page Optimization | `generators/product-page-optimization` | A/B test plan + optimization checklist | | App Store featuring | `generators/featuring-nomination` | Nomination form + pitch template | | Offer codes distribution | `generators/offer-codes-setup` | Distribution strategy + configuration | | Pre-launch / pre-orders | `generators/pre-orders` | Pre-order setup + launch timeline | | Promotional assets | `generators/app-store-assets` | Asset specs + guidelines |
Phase 5: Timeline & Calendar
Build a promotional calendar based on:
- App launch date or next update
- Seasonal opportunities (back to school, holidays, New Year)
- Apple events (WWDC, iPhone launch, etc.)
- Category-specific timing (tax season for finance, January for fitness)
Output Format
Present the strategy as:
# Marketing Strategy: [App Name] ## App Profile | Attribute | Value | |-----------|-------| | Category | [Category] | | Model | [Monetization model] | | Stage | [Lifecycle stage] | | Audience | [Primary audience] | | Platform | [Platforms] | ## Strategic Goals 1. [Primary goal based on lifecycle stage] 2. [Secondary goal] 3. [Tertiary goal] ## Recommended Features (Eligible Now) ### 🔴 High Priority #### [Feature Name] - **Why**: [Rationale for this app] - **Effort**: [Quick win / Moderate / Significant] - **Impact**: [Expected outcome] - **Skill**: `generators/[skill-name]` - **Action**: [Specific next step] ### 🟠 Medium Priority [Same format] ### 🟢 Nice to Have [Same format] ## Not Yet Recommended (Scale Thresholds Not
A collection of Claude Code skills for iOS, macOS, watchOS, visionOS, and Apple platform development. These skills help you plan and build apps, maintain code quality, ensure HIG compliance, and guide you from idea to App Store.
Repo: rshankras/claude-code-apple-skills
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