/image-loading
Generates an image loading pipeline with memory/disk caching, deduplication, and a CachedAsyncImage SwiftUI view. Use when user wants image caching, lazy image loading, or a replacement for AsyncImage.
$ npx -y skills add rshankras/claude-code-apple-skills --skill image-loading --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
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- Slash command
/image-loading
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The summary Claude sees to decide when to auto-load this skill.
Generates an image loading pipeline with memory/disk caching, deduplication, and a CachedAsyncImage SwiftUI view. Use when user wants image caching, lazy image loading, or a replacement for AsyncImage.
SKILL.md
image-loading.SKILL.mdname: image-loading
description: Generates an image loading pipeline with memory/disk caching, deduplication, and a CachedAsyncImage SwiftUI view. Use when user wants image caching, lazy image loading, or a replacement for AsyncImage.
allowed-tools: [Read, Write, Edit, Glob, Grep, Bash, AskUserQuestion]
last_verified: 2026-07-16
review_by: 2027-06-22
os_version: iOS 27 / macOS 27
Image Loading Generator
Generate a production image loading pipeline with NSCache memory cache, LRU disk cache, request deduplication, image processing, and a drop-in `CachedAsyncImage` SwiftUI view.
When This Skill Activates
Use this skill when the user:
- Asks to "add image caching" or "cache images"
- Wants to "replace AsyncImage" or fix "AsyncImage has no cache"
- Mentions "image loading pipeline" or "lazy image loading"
- Asks about "image download" or "image prefetching"
- Wants "thumbnail generation" or "image resizing"
Pre-Generation Checks
1. Project Context Detection
- [ ] Check Swift version (requires Swift 5.9+)
- [ ] Check deployment target (iOS 16+ / macOS 13+)
- [ ] Check for @Observable support (iOS 17+ / macOS 14+)
- [ ] Identify source file locations
2. Conflict Detection
Search for existing image loading:
Glob: **/*ImageCache*.swift, **/*ImageLoader*.swift, **/*ImagePipeline*.swift
Grep: "AsyncImage" or "UIImage" or "NSImage" or "ImageCache"
If third-party library found (Kingfisher, SDWebImage, Nuke):
- Ask if user wants to replace or keep it
- If keeping, don't generate — advise on best practices instead
3. Platform Detection
Determine if generating for iOS (UIImage) or macOS (NSImage) or both (cross-platform typealias).
Configuration Questions
Ask user via AskUserQuestion:
1. **Cache sizes?**
- Small (50 MB memory / 100 MB disk)
- Medium (100 MB memory / 250 MB disk) — recommended
- Large (200 MB memory / 500 MB disk)
2. **Image processing?**
- Resize to fit (downscale large images to save memory)
- Thumbnail generation (create small thumbnails for lists)
- None (cache original images only)
3. **Additional features?** (multi-select)
- Prefetching for collections (preload images for visible rows + buffer)
- Placeholder and error images
- Progress indicator during download
4. **Platform?**
- iOS only
- macOS only
- Cross-platform (iOS + macOS)
Generation Process
Step 1: Read Templates
Read `image-loading-patterns.md` for architecture guidance. Read `templates.md` for production Swift code.
Step 2: Create Core Files
Generate these files: 1. `ImageCache.swift` — Protocol for cache interface 2. `MemoryImageCache.swift` — NSCache-based with configurable size 3. `DiskImageCache.swift` — FileManager LRU with expiration 4. `ImageDownloader.swift` — Actor-based with deduplication + cancellation 5. `ImagePipeline.swift` — Orchestrator (cache → download → process → store)
Step 3: Create UI Files
6. `CachedAsyncImage.swift` — Drop-in SwiftUI view replacement
Step 4: Create Optional Files
Based on configuration:
- `ImageProcessor.swift` — If resize or thumbnail selected
- `ImagePrefetcher.swift` — If prefetching selected
Step 5: Determine File Location
Check project structure:
- If `Sources/` exists → `Sources/ImageLoading/`
- If `App/` exists → `App/ImageLoading/`
- Otherwise → `ImageLoading/`
Output Format
After generation, provide:
Files Created
ImageLoading/
├── ImageCache.swift # Protocol for cache interface
├── MemoryImageCache.swift # NSCache-based memory cache
├── DiskImageCache.swift # LRU disk cache with expiration
├── ImageDownloader.swift # Actor-based downloader
├── ImagePipeline.swift # Orchestrator
├── ImageProcessor.swift # Resize, thumbnails (optional)
├── CachedAsyncImage.swift # SwiftUI view
└── ImagePrefetcher.swift # Collection prefetching (optional)
Integration Steps
**Drop-in replacement for AsyncImage:**
// Before (no caching)
AsyncImage(url: user.avatarURL) { image in
image.resizable().aspectRatio(contentMode: .fill)
} placeholder: {
ProgressView()
}
// After (with caching)
CachedAsyncImage(url: user.avatarURL) { image in
image.resizable().aspectRatio(contentMode: .fill)
} placeholder: {
ProgressView()
}**In a List:**
List(users) { user in
HStack {
CachedAsyncImage(url: user.avatarURL) { image in
image.resizable().frame(width: 44, height: 44).clipShape(Circle())
} placeholder: {
Circle().fill(Color.secondary.opacity(0.2)).frame(width: 44, height: 44)
}
Text(user.name)
}
}**With prefetching:**
struct UsersListView: View {
let users: [User]
@State private var prefetcher = ImagePrefetcher()
var body: some View {
List(users) { user in
UserRow(user: user)
.onAppear { prefetcher.startPrefetching(urls: nearbyURLs(for: user)) }
.onDisappear { prefetcher.stopPrefetching(urls: [user.avatarURL]) }
}
}
}**With image processing:**
CachedAsyncImage(
url: photo.url,
processing: .resize(targetSize: CGSize(width: 300, height: 300))
) { image in
image.resizable()
} placeholder: {
Color.secondary.opacity(0.2)
}Testing
@Test
func cachedImageReturnedWithoutDownload() async throws {
let cache = InMemoryImageCache()
let downloader = MockImageDownloader()
let pipeline = ImagePipeline(cache: cache, downloader: downloader)
let testImage = PlatformImage.testImage
await cache.store(testImage, for: testURL)
let result = try await pipeline.image(for: testURL)
#expect(result != nil)
#expect(downloader.downloadCount == 0) // Cache hit
}
@Test
func deduplicatesConcurrentRequests() async throws {
let downloader = MockImageDownloader(delay: .milliseconds(100))
let pipeline = ImagePipeline(downloader: downloader)
async let image1 = pipeline.image(Read more
name: image-loading description: Generates an image loading pipeline with memory/disk caching, deduplication, and a CachedAsyncImage SwiftUI view. Use when user wants image caching, lazy image loading, or a replacement for AsyncImage. allowed-tools: [Read, Write, Edit, Glob, Grep, Bash, AskUserQuestion] last_verified: 2026-07-16 review_by: 2027-06-22 os_version: iOS 27 / macOS 27
Image Loading Generator
Generate a production image loading pipeline with NSCache memory cache, LRU disk cache, request deduplication, image processing, and a drop-in `CachedAsyncImage` SwiftUI view.
When This Skill Activates
Use this skill when the user:
- Asks to "add image caching" or "cache images"
- Wants to "replace AsyncImage" or fix "AsyncImage has no cache"
- Mentions "image loading pipeline" or "lazy image loading"
- Asks about "image download" or "image prefetching"
- Wants "thumbnail generation" or "image resizing"
Pre-Generation Checks
1. Project Context Detection
- [ ] Check Swift version (requires Swift 5.9+)
- [ ] Check deployment target (iOS 16+ / macOS 13+)
- [ ] Check for @Observable support (iOS 17+ / macOS 14+)
- [ ] Identify source file locations
2. Conflict Detection
Search for existing image loading:
Glob: **/*ImageCache*.swift, **/*ImageLoader*.swift, **/*ImagePipeline*.swift Grep: "AsyncImage" or "UIImage" or "NSImage" or "ImageCache"
If third-party library found (Kingfisher, SDWebImage, Nuke):
- Ask if user wants to replace or keep it
- If keeping, don't generate — advise on best practices instead
3. Platform Detection
Determine if generating for iOS (UIImage) or macOS (NSImage) or both (cross-platform typealias).
Configuration Questions
Ask user via AskUserQuestion:
1. **Cache sizes?**
- Small (50 MB memory / 100 MB disk)
- Medium (100 MB memory / 250 MB disk) — recommended
- Large (200 MB memory / 500 MB disk)
2. **Image processing?**
- Resize to fit (downscale large images to save memory)
- Thumbnail generation (create small thumbnails for lists)
- None (cache original images only)
3. **Additional features?** (multi-select)
- Prefetching for collections (preload images for visible rows + buffer)
- Placeholder and error images
- Progress indicator during download
4. **Platform?**
- iOS only
- macOS only
- Cross-platform (iOS + macOS)
Generation Process
Step 1: Read Templates
Read `image-loading-patterns.md` for architecture guidance. Read `templates.md` for production Swift code.
Step 2: Create Core Files
Generate these files: 1. `ImageCache.swift` — Protocol for cache interface 2. `MemoryImageCache.swift` — NSCache-based with configurable size 3. `DiskImageCache.swift` — FileManager LRU with expiration 4. `ImageDownloader.swift` — Actor-based with deduplication + cancellation 5. `ImagePipeline.swift` — Orchestrator (cache → download → process → store)
Step 3: Create UI Files
6. `CachedAsyncImage.swift` — Drop-in SwiftUI view replacement
Step 4: Create Optional Files
Based on configuration:
- `ImageProcessor.swift` — If resize or thumbnail selected
- `ImagePrefetcher.swift` — If prefetching selected
Step 5: Determine File Location
Check project structure:
- If `Sources/` exists → `Sources/ImageLoading/`
- If `App/` exists → `App/ImageLoading/`
- Otherwise → `ImageLoading/`
Output Format
After generation, provide:
Files Created
ImageLoading/ ├── ImageCache.swift # Protocol for cache interface ├── MemoryImageCache.swift # NSCache-based memory cache ├── DiskImageCache.swift # LRU disk cache with expiration ├── ImageDownloader.swift # Actor-based downloader ├── ImagePipeline.swift # Orchestrator ├── ImageProcessor.swift # Resize, thumbnails (optional) ├── CachedAsyncImage.swift # SwiftUI view └── ImagePrefetcher.swift # Collection prefetching (optional)
Integration Steps
**Drop-in replacement for AsyncImage:**
// Before (no caching)
AsyncImage(url: user.avatarURL) { image in
image.resizable().aspectRatio(contentMode: .fill)
} placeholder: {
ProgressView()
}
// After (with caching)
CachedAsyncImage(url: user.avatarURL) { image in
image.resizable().aspectRatio(contentMode: .fill)
} placeholder: {
ProgressView()
}**In a List:**
List(users) { user in
HStack {
CachedAsyncImage(url: user.avatarURL) { image in
image.resizable().frame(width: 44, height: 44).clipShape(Circle())
} placeholder: {
Circle().fill(Color.secondary.opacity(0.2)).frame(width: 44, height: 44)
}
Text(user.name)
}
}**With prefetching:**
struct UsersListView: View {
let users: [User]
@State private var prefetcher = ImagePrefetcher()
var body: some View {
List(users) { user in
UserRow(user: user)
.onAppear { prefetcher.startPrefetching(urls: nearbyURLs(for: user)) }
.onDisappear { prefetcher.stopPrefetching(urls: [user.avatarURL]) }
}
}
}**With image processing:**
CachedAsyncImage(
url: photo.url,
processing: .resize(targetSize: CGSize(width: 300, height: 300))
) { image in
image.resizable()
} placeholder: {
Color.secondary.opacity(0.2)
}Testing
@Test
func cachedImageReturnedWithoutDownload() async throws {
let cache = InMemoryImageCache()
let downloader = MockImageDownloader()
let pipeline = ImagePipeline(cache: cache, downloader: downloader)
let testImage = PlatformImage.testImage
await cache.store(testImage, for: testURL)
let result = try await pipeline.image(for: testURL)
#expect(result != nil)
#expect(downloader.downloadCount == 0) // Cache hit
}
@Test
func deduplicatesConcurrentRequests() async throws {
let downloader = MockImageDownloader(delay: .milliseconds(100))
let pipeline = ImagePipeline(downloader: downloader)
async let image1 = pipeline.image(A collection of Claude Code skills for iOS, macOS, watchOS, visionOS, and Apple platform development. These skills help you plan and build apps, maintain code quality, ensure HIG compliance, and guide you from idea to App Store.
Repo: rshankras/claude-code-apple-skills
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