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/charts-3d

3D chart visualization with Swift Charts using Chart3D, SurfacePlot, interactive pose control, and surface styling — plus a 2D Swift Charts construction reference (marks, axes, selection, SectorMark, scrollable charts). Use when creating data visualizations with Swift Charts.

From plugin
rshankras-apple-skills
848181 skills

Claude Code

$ npx -y skills add rshankras/claude-code-apple-skills --skill charts-3d --agent claude-code

SKILL.md

charts-3d.SKILL.md
name: charts-3d
description: 3D chart visualization with Swift Charts using Chart3D, SurfacePlot, interactive pose control, and surface styling — plus a 2D Swift Charts construction reference (marks, axes, selection, SectorMark, scrollable charts). Use when creating data visualizations with Swift Charts.
allowed-tools: [Read, Glob, Grep]
last_verified: 2026-07-16
review_by: 2027-06-22
os_version: iOS 27 / macOS 27

3D Charts with Swift Charts

Create 3D data visualizations using `Chart3D` and `SurfacePlot`. Covers math-driven surfaces, data-driven surfaces, interactive camera pose control, surface styling, and camera projection modes.

When This Skill Activates

Use this skill when the user:

  • Wants to create a 3D chart or 3D data visualization
  • Asks about `Chart3D`, `SurfacePlot`, or 3D surface plots
  • Needs to visualize a mathematical function as a 3D surface
  • Wants interactive drag-to-rotate on a 3D chart
  • Asks about 3D chart camera angles, pose, or projection
  • Needs to style 3D surfaces with gradients or height-based coloring
  • Wants to render multiple surfaces in a single 3D chart
  • Asks about data-driven 3D plots from an array of points
  • Needs the 2D Swift Charts API layer: marks, axes, series styling, selection, SectorMark pies/donuts, or scrollable charts

Decision Tree

What 3D chart feature do you need?
|
+-- Visualize a math function f(x, y) -> z
|   +-- Use SurfacePlot(x:y:z:function:)
|
+-- Visualize data points as a surface
|   +-- Use Chart3D(data) { point in SurfacePlot(...) }
|
+-- Interactive drag-to-rotate
|   +-- Bind pose: .chart3DPose($pose) with @State var pose: Chart3DPose
|
+-- Fixed viewing angle (no interaction)
|   +-- Read-only pose: .chart3DPose(Chart3DPose.front) or custom
|
+-- Style the surface color
|   +-- Solid color -> .foregroundStyle(Color.blue)
|   +-- Gradient -> .foregroundStyle(LinearGradient(...))
|   +-- Height-based -> .foregroundStyle(.heightBased(gradient, yRange:))
|   +-- Normal-based -> .foregroundStyle(.normalBased)
|
+-- Camera projection
|   +-- Perspective (depth) -> .chart3DCameraProjection(.perspective)
|   +-- Orthographic (flat) -> .chart3DCameraProjection(.orthographic)
|   +-- System default -> .chart3DCameraProjection(.automatic)
|
+-- Multiple surfaces in one chart
    +-- Place multiple SurfacePlot calls inside a single Chart3D { }

API Availability

| API | Minimum Version | Import | Notes | |-----|----------------|--------|-------| | `Chart3D` | iOS 26 / macOS 26 | `Charts` | Main 3D chart container | | `SurfacePlot` | iOS 26 / macOS 26 | `Charts` | 3D surface mark | | `Chart3DPose` | iOS 26 / macOS 26 | `Charts` | Viewing angle control | | `Chart3DCameraProjection` | iOS 26 / macOS 26 | `Charts` | `.automatic`, `.perspective`, `.orthographic` | | `Chart3DSurfaceStyle` | iOS 26 / macOS 26 | `Charts` | `.heightBased`, `.normalBased` |

Quick Start

Math-Driven Surface

Render a surface from a function `f(x, y) -> z`:

import SwiftUI
import Charts

struct WaveSurfaceView: View {
    var body: some View {
        Chart3D {
            SurfacePlot(
                x: "X",
                y: "Height",
                z: "Z",
                function: { x, z in
                    sin(x) * cos(z)
                }
            )
            .foregroundStyle(.blue)
        }
    }
}

Data-Driven Surface

Render a surface from an array of data points:

import SwiftUI
import Charts

struct DataPoint: Identifiable {
    let id = UUID()
    let x: Double
    let y: Double
    let z: Double
}

struct DataSurfaceView: View {
    let points: [DataPoint]

    var body: some View {
        Chart3D(points) { point in
            SurfacePlot(
                x: .value("X", point.x),
                y: .value("Height", point.y),
                z: .value("Z", point.z)
            )
        }
    }
}

Interactive Rotation

Allow the user to drag to rotate the chart:

import SwiftUI
import Charts

struct InteractiveChartView: View {
    @State private var pose = Chart3DPose.default

    var body: some View {
        Chart3D {
            SurfacePlot(
                x: "X",
                y: "Height",
                z: "Z",
                function: { x, z in
                    sin(x) * cos(z)
                }
            )
            .foregroundStyle(.blue)
        }
        .chart3DPose($pose)
    }
}

Surface Styling Patterns

Solid Color

SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in x * z })
    .foregroundStyle(.blue)

Linear Gradient

SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in x * z })
    .foregroundStyle(
        LinearGradient(
            colors: [.blue, .green, .yellow],
            startPoint: .bottom,
            endPoint: .top
        )
    )

Height-Based Surface Style

Color the surface based on height values, mapping a gradient across the y-axis range:

SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in sin(x) * cos(z) })
    .foregroundStyle(
        Chart3DSurfaceStyle.heightBased(
            Gradient(colors: [.blue, .cyan, .green, .yellow, .red]),
            yRange: -1...1
        )
    )

Normal-Based Surface Style

Color based on surface normals, giving a lighting-aware appearance:

SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in sin(x) * cos(z) })
    .foregroundStyle(Chart3DSurfaceStyle.normalBased)

Surface Roughness

Control surface shininess (0 = reflective, 1 = matte):

SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in sin(x) * cos(z) })
    .foregroundStyle(.blue)
    .roughness(0.3)

Interactive Pose Control

Preset Poses

`Chart3DPose` provides built-in presets for common viewing angles:

.chart3DPose(.default)   // Standard 3/4 angle
.chart3DPose(.front)     // Viewing from front
.chart3DPose(.back)      // Viewing from back
.chart3DPose(.top)       // Top-down view
.chart3DPos
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A collection of Claude Code skills for iOS, macOS, watchOS, visionOS, and Apple platform development. These skills help you plan and build apps, maintain code quality, ensure HIG compliance, and guide you from idea to App Store.

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Questions about charts-3d.

Which coding agents can use charts-3d?
charts-3d installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.