app-store
App Store optimization and marketing skills for descriptions, screenshots, keywords, review responses, and comprehensive…
Revenue beyond the single-app price tag — own-app bundles, Family Sharing as a conversion lever, cross-developer bundles & suites, and institutional licensing via Group Purchases / Apple School & Business Manager. Use when a developer has multiple apps, a subscription worth
Claude Code
$ npx -y skills add rshankras/claude-code-apple-skills --skill bundles-and-licensing --agent claude-code
Codex
$ npx skills add rshankras/claude-code-apple-skills --skill bundles-and-licensing -a codex -y
Cursor
$ npx skills add rshankras/claude-code-apple-skills --skill bundles-and-licensing -a cursor -y
Gemini CLI
$ npx skills add rshankras/claude-code-apple-skills --skill bundles-and-licensing -a gemini-cli -y
GitHub Copilot
$ npx skills add rshankras/claude-code-apple-skills --skill bundles-and-licensing -a github-copilot -y
OpenCode
$ npx skills add rshankras/claude-code-apple-skills --skill bundles-and-licensing -a opencode -y
Windsurf
$ npx skills add rshankras/claude-code-apple-skills --skill bundles-and-licensing -a windsurf -y
name: bundles-and-licensing description: Revenue beyond the single-app price tag — own-app bundles, Family Sharing as a conversion lever, cross-developer bundles & suites, and institutional licensing via Group Purchases / Apple School & Business Manager. Use when a developer has multiple apps, a subscription worth sharing, complementary indie partners, or school/clinic/business buyers. allowed-tools: [Read, Write, Edit, Glob, Grep] last_verified: 2026-07-16 review_by: 2027-06-22
Four ways one piece of software earns more than one price tag.
App bundles group up to 10 of your own paid apps — or apps sharing a subscription — at a bundle price, with **Complete My Bundle** crediting what a user already paid.
discovery surface, not just a discount (pairs with the checkbox-storefront and portfolio tactics in `app-store/marketing-strategy`).
and page presence, not margin per unit.
A checkbox per IAP/subscription in ASC, plus StoreKit handling for shared entitlements. One purchase covers up to 5 additional family members — 6 entitlements, "6 for the price of 1".
"the whole family for one price" beats a 6× cheaper feel at maybe 1.5× usage cost, and it's a paywall differentiator against non-sharing competitors.
the family member never saw your paywall or purchase flow.
purchaser gets a window to disable sharing first) — listen on `Transaction.updates`, and check entitlement before merchandising (a family member may already be covered).
the full transaction history; test the revoked-from-family path.
what volume licensing (below) is for.
irreversible — turning it off only affects new purchases.
Combined subscriptions spanning apps from *different* developers — the "indie suite" model (several complementary tools, one subscription).
cheaper than any paid channel.
manager + focus timer, not three writing tools). Draft revenue-share on *attribution of the acquiring app*, not equal splits.
recent capability and terms/tooling are still settling; the fallback is coordinated own-app pricing + mutual offer codes (`generators/offer-codes-setup`).
suite shares reputational blast radius (run `app-store/originality-check` thinking on partners).
Live for all auto-renewable subscriptions using StoreKit 2 (StoreKit 2 required). ON by default for most new and existing StoreKit 2 subscriptions — but Family Sharing-enabled subscriptions are opted OUT by default. Configure per subscription in ASC.
Two sale paths, same seat pool:
auto-assigned to seats.
institutional channel for schools, clinics, and businesses.
Mechanics:
price. The default is every seat at the current price — no discount exists until you configure bands (e.g., $19.99 → $13.99 at 21–40 seats → $10.99 at 41+; a 50-seat purchase then averages ~20% off).
you already run member management — then use the App Store Server API group endpoints instead.
magnitude — one district buys more seats than a year of paywall A/B tests adds.
the built-in flow covers the first sale.
Purchases brings multi-seat to the mainstream store — different tools, same buyer.
| You have | Reach for | |---|---| | 2+ paid apps, shar
A collection of Claude Code skills for iOS, macOS, watchOS, visionOS, and Apple platform development. These skills help you plan and build apps, maintain code quality, ensure HIG compliance, and guide you from idea to App Store.
App Store optimization and marketing skills for descriptions, screenshots, keywords, review responses, and comprehensive…
Privacy-preserving ad measurement with AdAttributionKit (SKAdNetwork's successor) — install and re-engagement attribution,…
Generate compelling App Store descriptions that convert browsers into users. Use when writing initial descriptions, improving…
Apple Search Ads campaign strategy for indie developers — paid acquisition, keyword bidding, budget planning, and ROAS…
Take a one-time in-app purchase from MISSING_METADATA to READY_TO_SUBMIT in App Store Connect — set its price schedule and…
Optimize app title, subtitle, and keywords for maximum App Store discoverability. Use when launching a new app, improving search…
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or…
Ask which skill or flow fits your situation. A router over the skills in this repo.