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Command

/fable-eval

Run the fable-mode eval suite (probes → pairwise judge → report). Costs tokens — runs headless claude many times. Optional arg: a probe id substring to filter.

From plugin
302 skills1 agents2 commands7 hooks
shell
$ npx -y skills add rennf93/opus-fable-playbook --agent claude-code

Ships with fable-mode. Installing the plugin gets this command.

How it fires

How this command gets triggered: by you, by Claude, or both.

  • Fires itselfClaude auto-loads it when your prompt matches the work.
  • You can call itInvoke it directly when you want it.
  • Slash command/fable-eval

Context preview

What this command does when you run it.

Run the fable-mode eval suite (probes → pairwise judge → report). Costs tokens — runs headless claude many times. Optional arg: a probe id substring to filter.
Ships withfable-mode

Make Claude Opus 4.8 in Claude Code behave as much like Claude Fable 5 as possible. The doctrine was transcribed by Fable 5 itself; hooks enforce it at the harness level; an eval loop measures convergence against golden Fable transcripts.

Get the whole plugin, auto-invoked
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MIT
License
1mo ago
Last commit
1mo ago
Created

Repo: rennf93/opus-fable-playbook