qdrant-clients-sdk
Qdrant provides client SDKs for various programming languages, allowing easy integration with Qdrant deployments.
Diagnoses and guides Qdrant horizontal scaling decisions. Use when someone asks 'vertical or horizontal?', 'how many nodes?', 'how many shards?', 'how to add nodes', 'resharding', 'data doesn't fit', or 'need more capacity'. Also use when data growth outpaces current deployment.
$ npx -y skills add qdrant/skills --skill horizontal-scaling --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/horizontal-scalingContext preview
The summary Claude sees to decide when to auto-load this skill.
Diagnoses and guides Qdrant horizontal scaling decisions. Use when someone asks 'vertical or horizontal?', 'how many nodes?', 'how many shards?', 'how to add nodes', 'resharding', 'data doesn't fit', or 'need more capacity'. Also use when data growth outpaces current deployment.
name: qdrant-horizontal-scaling description: "Diagnoses and guides Qdrant horizontal scaling decisions. Use when someone asks 'vertical or horizontal?', 'how many nodes?', 'how many shards?', 'how to add nodes', 'resharding', 'data doesn't fit', or 'need more capacity'. Also use when data growth outpaces current deployment."
Vertical first: simpler operations, no network overhead, good up to ~100M vectors per node depending on dimensions and quantization. Horizontal when: data exceeds single node capacity, need fault tolerance, need to isolate tenants, or IOPS-bound (more nodes = more independent IOPS).
Minimum of 3 nodes is important for consensus and fault tolerance. With 3 nodes, you can lose 1 node without downtime. With 2 nodes, losing 1 node causes downtime for collection operations. Replication factor of 2 means each shard has 1 replica, so you have 2 copies of data. This allows for zero-downtime scaling and maintenance. With `replication_factor: 1`, zero-downtime is not guaranteed even for point-level operations, and cluster maintenance requires downtime.
Shards are the unit of data distribution. More shards allows more nodes and better distribution, but adds overhead. Fewer shards reduces overhead but limits horizontal scaling.
For cluster of 3-6 nodes the recommended shard count is 6-12. This allows for 2-4 shards per node, which balances distribution and overhead.
Use when: shard count isn't evenly divisible by node count, causing uneven distribution, or need to rebalance.
Resharding is expensive and time-consuming, it should be used as a last resort if regular data distribution is not possible. Resharding is designed to be transparent for user operations, updates and searches should still work during resharding with some small performance impact.
But resharding operation itself is time-consuming and requires to move large amounts of data between nodes.
Better alternatives: over-provision shards initially, or spin up new cluster with correct config and migrate data.
Agent skills for building with Qdrant vector search Skills encode deep Qdrant knowledge so coding agents can make the engineering decisions that determine whether vector search works well: quantization, sharding, tenant isolation, hybrid search, model
Repo: qdrant/skills
Qdrant provides client SDKs for various programming languages, allowing easy integration with Qdrant deployments.
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