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Populate person or group properties from a data warehouse table or materialized view, so warehouse columns become properties usable in feature flags, cohorts, and insights. Use when the user wants to "sync my Postgres columns to person properties", "map a warehouse table to

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$ npx -y skills add PostHog/ai-plugin --skill setting-up-warehouse-properties --agent claude-code

SKILL.md

setting-up-warehouse-properties.SKILL.md
name: setting-up-warehouse-properties
description: >
  Populate person or group properties from a data warehouse table or materialized view, so warehouse columns
  become properties usable in feature flags, cohorts, and insights. Use when the user wants to "sync my Postgres
  columns to person properties", "map a warehouse table to people", "replace our daily identify cron", "update
  person properties from the warehouse", or asks for reverse ETL into PostHog. Covers picking the table and the
  identifier column, proposing a whole-table column mapping in one call, excluding identity and reserved
  properties, checking collisions with properties that already exist, and running the first backfill.

Setting up warehouse properties

Warehouse properties write columns from a warehouse table or materialized view onto matching people or groups, on the schedule that table already syncs on. They replace a cron that sends `$set` identify events.

The mapping is the whole job. Most tables worth mapping are wide, so the work is deciding which columns become properties and what they are called — not making many API calls. **One source carries the entire mapping**: `custom-property-sources-create` takes the complete `column_property_map` in a single request, so never loop per column.

When to use this skill

  • "Sync my `postgres.customer_attributes` columns to person properties"
  • "We send a daily identify job from our warehouse, can PostHog pull it instead?"
  • "Map this table to people" / "reverse ETL into PostHog"
  • The user is looking at Data → Warehouse properties and wants a whole table mapped

Use `setting-up-a-data-warehouse-source` instead when the table is not in the warehouse yet. This skill starts once the data is syncing.

Tools

| Tool | Purpose | | ------------------------------------ | ---------------------------------------------------------------------------------------------------- | | `external-data-schemas-list` | Find a synced table and its schema id (the `external_data_schema` binding); columns are omitted here | | `external-data-schemas-retrieve` | Read one synced table's columns and types by schema id | | `view-list` | Find a materialized view and its column schema (the `saved_query` binding) | | `view-get` | Read one materialized view's columns and types by id | | `custom-property-definitions-list` | See what warehouse properties already exist for the team | | `custom-property-definitions-create` | Create the definition the source attaches to (`target_type: person` or `group`) | | `custom-property-sources-create` | Bind the definition to the table, carrying the whole `column_property_map` | | `custom-property-sources-backfill` | Populate historical rows after creating the mapping | | `custom-property-sources-runs-list` | Check the run funnel after a sync or backfill | | `custom-property-sources-sync` | Run the underlying table now |

Person and group targets need the `warehouse-person-properties` feature. A group target additionally needs the `group:write` scope; without it, `custom-property-sources-create` refuses the group definition.

The flow

1. Find the table and its columns

For a synced table, `external-data-schemas-list` gives you the schema id (the `external_data_schema` binding), and `external-data-schemas-retrieve` returns that schema's columns and types.

For a materialized view, `view-list` finds the view and its column schema, and `view-get` returns one view's columns by id; a view binds by `saved_query` instead, and must already be materialized, since an unmaterialized view has no data to read and the create call rejects it.

2. Pick the identifier column, and say why it matters

Ask which column holds the PostHog **distinct ID** (person targets) or the **group key** (group targets). This is the single most common reason a mapping silently does nothing, so do not guess it from a name like `id` or `user_id` without confirming.

Two properties of the sync are worth stating plainly before the user commits:

  • It **only updates people or groups that already exist** in PostHog. Rows that match nobody are skipped, and

the run reports them as `skipped_missing_person`. It does not create people.

  • **Null values are skipped, not written.** A column that is null for a row leaves that property as it was. If

the user expects a null to clear a property, warehouse properties will not do it.

3. Propose the mapping before creating anything

Build the full `column_property_map` — `{warehouse_column: property_name}` — and show it to the user for approval. Default to **the same name on both sides**; a rename is the user's call, not a guess worth making.

Exclude from the proposal, and say what you excluded:

  • **The identifier column.** Its values identify the person, they do not describe them.
  • **Anything `$`-prefixed, and `email`, `name`, `username`.** These are identity properties the SDKs set, and

writing them from the warehouse can overwrite what PostHog already knows.

  • **Columns that would be sensitive as a person property.** Password hashes, tokens, internal audit columns, and

anything the user would not want visible in the person profile UI. Flag them rather than dropping them silently, since only the user knows their schema.

Then check collisions: read the existing person properties and call out any mapped name that already exists, because the sync

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Questions about setting-up-warehouse-properties.

Which coding agents can use setting-up-warehouse-properties?
setting-up-warehouse-properties installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.