adding-warehouse-perso…
Sync columns from a synced data warehouse table onto PostHog person or group properties, so warehouse data becomes usable anywhere person and group properties…
Compose PostHog grid canvases — widget grids (including the user's home canvas) built from reusable component canvases. Use when a task asks to add, fill, move, resize, or remove a widget on a grid or home canvas, to compose a whole canvas of widgets from one ask, to build a
$ npx -y skills add PostHog/ai-plugin --skill composing-grid-canvases --agent claude-codeHow it fires
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Compose PostHog grid canvases — widget grids (including the user's home canvas) built from reusable component canvases. Use when a task asks to add, fill, move, resize, or remove a widget on a grid or home canvas, to compose a whole canvas of widgets from one ask, to build a
name: composing-grid-canvases description: > Compose PostHog grid canvases — widget grids (including the user's home canvas) built from reusable component canvases. Use when a task asks to add, fill, move, resize, or remove a widget on a grid or home canvas, to compose a whole canvas of widgets from one ask, to build a reusable widget/component, or when a placement id or grid canvas id is the target. Covers the component store search → configure → fork → build ladder, the component placement contract (size, configSchema), the placement lifecycle (pending/generating/live/failed), the guarded layout patch loop, and reading the canvas's comment threads.
A grid canvas is a composition, not an app: a grid of placements, each rendering a **component canvas** (a reusable widget with its own source, build, and placement contract). The user's home canvas is an ordinary grid canvas in their personal channel. Layout is data — publishing or patching one is live immediately, with no build.
Three canvas kinds share one lifecycle:
contract. Visibility rides its channel: personal channel = private, team channel = shared.
When a grid placement needs content ("a weather widget here", "a kanban of my tasks"), resolve in this order — placing an existing component beats authoring a duplicate:
1. **Search the store**: `canvas-list` with `kind=component` and `search=<what the widget shows>`. A component is placeable when both `component_meta` and `published_build_id` are set. If its `configSchema` can express the request ("weather for Lisbon" → existing weather component with `config: {"location": "Lisbon"}`), place and configure it — write no code. 2. **Fork** when a component is close but its config cannot express the ask: read its source (`canvas-source-retrieve`), create a new component (`canvas-create` with `kind=component`), adapt, publish. Name the difference in the new component's description. 3. **Build new** when nothing fits — see "Building a component" below.
New components land in the channel you create them in. Create them in the same channel as the grid they serve unless the user asks to share them more widely.
A component is authored exactly like a freeform canvas — load `building-react-quill-canvases` (or `building-html-canvases`) plus `querying-canvas-data` and `validating-and-publishing-canvases` — with three additions. A component that shows PostHog data follows the same verifiability rule as any canvas: an insight-backed figure links its saved insight, an ad-hoc query exposes the exact query that ran (see "Verifiability" in `querying-canvas-data`). Start from the complete, buildable project in [references/component-example.md](references/component-example.md); its envelope, placement contract, capability declarations, and defensive `ph.state` access are the parts that break when improvised.
widget shows and what its config controls. Future placements are found by this text.
{
"component": {
"size": { "defaultW": 2, "defaultH": 1, "minW": 1, "minH": 1, "maxW": 4 },
"configSchema": {
"type": "object",
"properties": { "location": { "type": "string", "description": "City to show weather for" } }
}
}
}Size is in grid units (widths 1–12, heights 1–40); `minW <= defaultW <= maxW`. The range is advisory: users may resize a placement to any size, so it informs defaults and warnings, never rejections. The config schema vocabulary is an allowlist — `type`, `title`, `description`, `default`, `properties`, `required`, `additionalProperties`, `items`, `enum`, `const`, `minimum`, `maximum`, `minLength`, `maxLength`, `minItems`, `maxItems`, `format`. No `$ref`, no `pattern` — validation rejects them.
viewport, and adapt the layout to any size the user drags: a 2×1 placement is a glanceable tile; a 6×4 is a full app surface. Do not use `h-full` on the root: a published component's artifact shell gives its `html`, `body`, and `#root` elements no explicit height, so `height: 100%` collapses to the content height. Render usefully at `minW`×`minH`, and treat `config` as the only per-placement input.
Publish and wait for the build like any canvas — a component with no ready build cannot go live on a grid.
A whole-canvas ask ("a home canvas that summarizes my work in progress") usually means several widgets, not one. Plan the full set first — one placement per concern — then resolve each with the ladder above. Lay them out together: no overlaps, sizes matched to what each widget shows, the grid filled deliberately rather than tiles scattered in a corner. Batch the layout writes (one publish for an initial layout, surgical patches after) instead of one write per widget, and finish with every placement live or failed — never generating.
Users leave feedback as comment threads on the canvas, anchored to its conversation task. List them with the task comment tools (`tasks-comments-list`, `tasks-comments-retrieve`) on your task before and after changing the canvas, and address the open ones — a comment naming a broken widget is your brief for fixing it.
The loop is read → patch, guarded exactly as `validating-and-publishing-canvases` describes for source publishes — with `canvas-layout-get` in
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Repo: PostHog/ai-plugin
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