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Observe Before Editing

From plugin
continuous-claude-v3
3.9k156 skills32 agents

Claude Code

$ npx -y skills add parcadei/Continuous-Claude-v3 --skill observe-before-editing --agent claude-code

SKILL.md

observe-before-editing.SKILL.md
name: observe-before-editing
description: Observe Before Editing
user-invocable: false

Observe Before Editing

Before editing code to fix a bug, confirm what the system *actually produced*.

Pattern

Outputs don't lie. Code might. Check outputs first.

DO

1. Check if expected directories exist: `ls -la .claude/cache/` 2. Check if expected files were created: `ls -la .claude/cache/learnings/` 3. Check logs for errors: `tail .claude/cache/*.log` 4. Run the failing command manually to see actual error 5. Only then edit code

DON'T

  • Assume "hook didn't run" without checking outputs
  • Edit code based on what you *think* should happen
  • Confuse global vs project paths (check both: `.claude/` and `~/.claude/`)

Source Sessions

  • a541f08a: Token limit error was invisible until manual run revealed it
  • 6a9f2d7a: Looked in wrong cache path (`~/.claude/` vs `.claude/`), assumed hook failure
  • a8bd5cea: Confirmed hook worked by finding output files in project cache
  • 1c21e6c8: Verified Artifact Index indexing by checking DB file exists
@parcadei
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A persistent, learning, multi-agent development environment built on Claude Code Continuous Claude transforms Claude Code into a continuously learning system that maintains context across sessions, orchestrates specialized agents, and eliminates wasting

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Questions about observe-before-editing.

Which coding agents can use observe-before-editing?
observe-before-editing installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.