trace-claude-code
Automatically trace Claude Code conversations to Braintrust for observability. Captures sessions, conversation turns, and tool…
Hook Development Rules
Claude Code
$ npx -y skills add parcadei/Continuous-Claude-v3 --skill hooks --agent claude-code
Codex
$ npx skills add parcadei/Continuous-Claude-v3 --skill hooks -a codex -y
Cursor
$ npx skills add parcadei/Continuous-Claude-v3 --skill hooks -a cursor -y
Gemini CLI
$ npx skills add parcadei/Continuous-Claude-v3 --skill hooks -a gemini-cli -y
GitHub Copilot
$ npx skills add parcadei/Continuous-Claude-v3 --skill hooks -a github-copilot -y
OpenCode
$ npx skills add parcadei/Continuous-Claude-v3 --skill hooks -a opencode -y
Windsurf
$ npx skills add parcadei/Continuous-Claude-v3 --skill hooks -a windsurf -y
name: hooks description: Hook Development Rules user-invocable: false
When working with files in `.claude/hooks/`:
Shell wrapper (.sh) → TypeScript (.ts) via `npx tsx`
#!/bin/bash set -e cd "$CLAUDE_PROJECT_DIR/.claude/hooks" cat | npx tsx <handler>.ts
interface HookInput {
// Event-specific fields
}
async function main() {
const input: HookInput = JSON.parse(await readStdin());
// Process input
const output = {
result: 'continue', // or 'block'
message: 'Optional system reminder'
};
console.log(JSON.stringify(output));
}Test hooks manually:
echo '{"type": "resume"}' | .claude/hooks/session-start-continuity.shAdd hooks to `.claude/settings.json`:
{
"hooks": {
"EventName": [{
"matcher": ["pattern"], // Optional
"hooks": [{
"type": "command",
"command": "$CLAUDE_PROJECT_DIR/.claude/hooks/hook.sh"
}]
}]
}
}A persistent, learning, multi-agent development environment built on Claude Code Continuous Claude transforms Claude Code into a continuously learning system that maintains context across sessions, orchestrates specialized agents, and eliminates wasting
Automatically trace Claude Code conversations to Braintrust for observability. Captures sessions, conversation turns, and tool…
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You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or…
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