/nw-user-story-mapping
User story mapping for backlog management and outcome-based prioritization. Load during Phase 2.5 (User Story Mapping) to produce story-map.md and prioritization.md.
Claude Code
$ npx -y skills add nWave-ai/nWave --skill nw-user-story-mapping --agent claude-code
Codex
$ npx skills add nWave-ai/nWave --skill nw-user-story-mapping -a codex -y
Cursor
$ npx skills add nWave-ai/nWave --skill nw-user-story-mapping -a cursor -y
Gemini CLI
$ npx skills add nWave-ai/nWave --skill nw-user-story-mapping -a gemini-cli -y
GitHub Copilot
$ npx skills add nWave-ai/nWave --skill nw-user-story-mapping -a github-copilot -y
OpenCode
$ npx skills add nWave-ai/nWave --skill nw-user-story-mapping -a opencode -y
Windsurf
$ npx skills add nWave-ai/nWave --skill nw-user-story-mapping -a windsurf -y
SKILL.md
nw-user-story-mapping.SKILL.mdname: nw-user-story-mapping
description: User story mapping knowledge for exploring journeys, release boundaries, activity gaps, and outcome-based prioritization.
user-invocable: false
disable-model-invocation: true
User Story Mapping
Create story maps that organize user stories spatially by activity and priority, then slice releases by outcome impact. Reference: Jeff Patton, "User Story Mapping" (2014). Integrates outcome-based prioritization from Gothelf/Seiden and riskiest-assumption-first from Maurya.
**Output scope**: supply journey steps and human-supplied emotion; mark emotion not supplied when unknown. Describe visible release increments and distinguish proposed, confirmed and open judgments. Name an owner for open questions. The templates below are conceptual reading aids, not a request to author a separate story-map file.
Story Map Anatomy
| Element | Position | Purpose | |---------|----------|---------| | **Backbone** | Top row, left-to-right | User activities in chronological order -- the spine of the journey | | **Ribs** | Columns under each activity | User tasks broken down vertically by detail and priority | | **Walking Skeleton** | Horizontal line across all activities | Thinnest possible end-to-end working flow. Not an MVP -- it is the minimum slice that connects ALL activities | | **Release Slices** | Horizontal bands below skeleton | Coherent groups of stories, each adding incremental value tied to a specific outcome |
Visual structure:
Activity A Activity B Activity C Activity D
----------- ----------- ----------- -----------
Task A.1 Task B.1 Task C.1 Task D.1 <- Walking Skeleton
........... ........... ........... ........... <- skeleton line
Task A.2 Task B.2 Task C.2 Task D.2 <- Release 1
Task A.3 Task B.3 <- Release 1
Task B.4 Task C.3 Task D.3 <- Release 2Building the Map
Step 1: Frame the journey
Identify the user persona and their end-to-end goal. One map per persona-goal pair.
Step 2: Map the backbone
Write the big activities left-to-right in chronological order. These are verb phrases: "Search products", "Compare options", "Complete purchase". Aim for 4-8 activities.
Step 3: Fill the ribs
Under each activity, list the tasks that support it. Write as short action phrases (user behaviors). Place more detail and less critical tasks lower.
Step 4: Prioritize vertically
Reorder tasks within each column: most critical at top, nice-to-have at bottom. Ask: "Which task is essential for this activity to work at all?"
Step 5: Draw the walking skeleton
Draw a horizontal line that captures exactly one task from each activity -- the thinnest slice that delivers end-to-end flow. Every activity must be represented. If an activity has no task above the line, the skeleton is incomplete.
Step 6: Slice into releases by outcome
Group remaining tasks into horizontal bands. Each band targets a specific outcome KPI. Name each release by the outcome it achieves, not the features it contains.
**Value-outcome naming (epic · feature · slice).** The naming rule extends to every level — epic-name, feature-name, slice-name. Each name MUST express the value-outcome (what the user GETS), never the mechanism. A good name conveys the value without reading the body; it is a compression of that item's Value statement / outcome KPI. Self-check before finalizing any name: *"Does this name say the VALUE/outcome, or the MECHANISM?"* — if mechanism, RENAME. Avoid as the primary descriptor: `refactor`, `migration`, `port`, `gate`, `schema`, `wiring`, `shared-surfaces`, `evolution`, `infrastructure`, `-aware`, `-handler` (these are HOW, not the value). Example: `atdd-pure-shared-surfaces` → `F-SUSTAINABLE-TEST-SUITE`; `F-RUNNER-RESOLUTION-TARGET-AWARE` → `F-TESTS-RUN-IN-THE-PROJECTS-OWN-RUNNER`.
Outcome-Based Prioritization
Prioritize releases by outcome impact, not feature completeness. Each release slice targets a specific measurable behavior change.
Prioritization Formula
**Value** (outcome impact) x **Urgency** (time-sensitivity) / **Effort** (complexity) = **Priority Score**
Where (1-5 scale):
- **Value** (1-5) = outcome impact. 5 = moves north-star KPI significantly. 1 = marginal improvement. In Phase 2.5, estimate from discovery insights; refine once outcome KPI facts are confirmed.
- **Urgency** (1-5) = time-sensitivity. 5 = time-critical or derisks fatal assumption. 1 = evergreen, no deadline.
- **Effort** (1-5) = complexity. 5 = many tasks, cross-cutting, unknowns. 1 = single task, well-understood.
- **Tie-breaking**: Walking Skeleton > Riskiest Assumption > Highest Value.
Riskiest Assumption First
From Running Lean (Maurya): validate what could kill the product before optimizing what improves it.
| Priority | What to validate | Why | |----------|-----------------|-----| | 1st | Walking skeleton | Does the end-to-end flow work at all? | | 2nd | Release targeting riskiest assumption | Could this assumption kill the product? | | 3rd | Release targeting highest-value outcome | Which behavior change drives the most impact? | | 4th+ | Remaining releases by Value x Urgency / Effort | Incremental value delivery |
Connecting to Outcomes
Each release slice maps to the logic model chain (Gothelf/Seiden):
Release Slice -> Output (features built)
-> Outcome (behavior change: [Who] [Does what] [By how much])
-> Impact (business KPI moved)Story Map Template (story-map.md)
# Story Map: {feature-name}
## User: {persona}
## Goal: {what they're trying to accomplish}
## Backbone
| Activity 1 | Activity 2 | Activity 3 | Activity N |
|------------|------------|------------|------------|
| Task 1.1 | Task 2.1 | Task 3.1 | Task N.1 |
| Task 1.2 | Task 2.2 | Task 3.2 | |
| | Task 2.3 | | |Read more
name: nw-user-story-mapping description: User story mapping knowledge for exploring journeys, release boundaries, activity gaps, and outcome-based prioritization. user-invocable: false disable-model-invocation: true
User Story Mapping
Create story maps that organize user stories spatially by activity and priority, then slice releases by outcome impact. Reference: Jeff Patton, "User Story Mapping" (2014). Integrates outcome-based prioritization from Gothelf/Seiden and riskiest-assumption-first from Maurya.
**Output scope**: supply journey steps and human-supplied emotion; mark emotion not supplied when unknown. Describe visible release increments and distinguish proposed, confirmed and open judgments. Name an owner for open questions. The templates below are conceptual reading aids, not a request to author a separate story-map file.
Story Map Anatomy
| Element | Position | Purpose | |---------|----------|---------| | **Backbone** | Top row, left-to-right | User activities in chronological order -- the spine of the journey | | **Ribs** | Columns under each activity | User tasks broken down vertically by detail and priority | | **Walking Skeleton** | Horizontal line across all activities | Thinnest possible end-to-end working flow. Not an MVP -- it is the minimum slice that connects ALL activities | | **Release Slices** | Horizontal bands below skeleton | Coherent groups of stories, each adding incremental value tied to a specific outcome |
Visual structure:
Activity A Activity B Activity C Activity D
----------- ----------- ----------- -----------
Task A.1 Task B.1 Task C.1 Task D.1 <- Walking Skeleton
........... ........... ........... ........... <- skeleton line
Task A.2 Task B.2 Task C.2 Task D.2 <- Release 1
Task A.3 Task B.3 <- Release 1
Task B.4 Task C.3 Task D.3 <- Release 2Building the Map
Step 1: Frame the journey
Identify the user persona and their end-to-end goal. One map per persona-goal pair.
Step 2: Map the backbone
Write the big activities left-to-right in chronological order. These are verb phrases: "Search products", "Compare options", "Complete purchase". Aim for 4-8 activities.
Step 3: Fill the ribs
Under each activity, list the tasks that support it. Write as short action phrases (user behaviors). Place more detail and less critical tasks lower.
Step 4: Prioritize vertically
Reorder tasks within each column: most critical at top, nice-to-have at bottom. Ask: "Which task is essential for this activity to work at all?"
Step 5: Draw the walking skeleton
Draw a horizontal line that captures exactly one task from each activity -- the thinnest slice that delivers end-to-end flow. Every activity must be represented. If an activity has no task above the line, the skeleton is incomplete.
Step 6: Slice into releases by outcome
Group remaining tasks into horizontal bands. Each band targets a specific outcome KPI. Name each release by the outcome it achieves, not the features it contains.
**Value-outcome naming (epic · feature · slice).** The naming rule extends to every level — epic-name, feature-name, slice-name. Each name MUST express the value-outcome (what the user GETS), never the mechanism. A good name conveys the value without reading the body; it is a compression of that item's Value statement / outcome KPI. Self-check before finalizing any name: *"Does this name say the VALUE/outcome, or the MECHANISM?"* — if mechanism, RENAME. Avoid as the primary descriptor: `refactor`, `migration`, `port`, `gate`, `schema`, `wiring`, `shared-surfaces`, `evolution`, `infrastructure`, `-aware`, `-handler` (these are HOW, not the value). Example: `atdd-pure-shared-surfaces` → `F-SUSTAINABLE-TEST-SUITE`; `F-RUNNER-RESOLUTION-TARGET-AWARE` → `F-TESTS-RUN-IN-THE-PROJECTS-OWN-RUNNER`.
Outcome-Based Prioritization
Prioritize releases by outcome impact, not feature completeness. Each release slice targets a specific measurable behavior change.
Prioritization Formula
**Value** (outcome impact) x **Urgency** (time-sensitivity) / **Effort** (complexity) = **Priority Score**
Where (1-5 scale):
- **Value** (1-5) = outcome impact. 5 = moves north-star KPI significantly. 1 = marginal improvement. In Phase 2.5, estimate from discovery insights; refine once outcome KPI facts are confirmed.
- **Urgency** (1-5) = time-sensitivity. 5 = time-critical or derisks fatal assumption. 1 = evergreen, no deadline.
- **Effort** (1-5) = complexity. 5 = many tasks, cross-cutting, unknowns. 1 = single task, well-understood.
- **Tie-breaking**: Walking Skeleton > Riskiest Assumption > Highest Value.
Riskiest Assumption First
From Running Lean (Maurya): validate what could kill the product before optimizing what improves it.
| Priority | What to validate | Why | |----------|-----------------|-----| | 1st | Walking skeleton | Does the end-to-end flow work at all? | | 2nd | Release targeting riskiest assumption | Could this assumption kill the product? | | 3rd | Release targeting highest-value outcome | Which behavior change drives the most impact? | | 4th+ | Remaining releases by Value x Urgency / Effort | Incremental value delivery |
Connecting to Outcomes
Each release slice maps to the logic model chain (Gothelf/Seiden):
Release Slice -> Output (features built)
-> Outcome (behavior change: [Who] [Does what] [By how much])
-> Impact (business KPI moved)Story Map Template (story-map.md)
# Story Map: {feature-name}
## User: {persona}
## Goal: {what they're trying to accomplish}
## Backbone
| Activity 1 | Activity 2 | Activity 3 | Activity N |
|------------|------------|------------|------------|
| Task 1.1 | Task 2.1 | Task 3.1 | Task N.1 |
| Task 1.2 | Task 2.2 | Task 3.2 | |
| | Task 2.3 | | |AI agents that guide you from idea to working code, with human judgment at every gate. nWave runs inside Claude Code. It breaks feature delivery into seven waves (discover, diverge, discuss, design, devops, distill, deliver).
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Questions about nw-user-story-mapping.
- Which coding agents can use nw-user-story-mapping?
- nw-user-story-mapping installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.

