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/nw-sd-patterns

Core distributed systems patterns - load balancing, caching, sharding, consistent hashing, message queues, rate limiting, CDN, Bloom filters, ID generation, replication, conflict resolution, CAP theorem

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$ npx -y skills add nWave-ai/nWave --skill nw-sd-patterns --agent claude-code

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  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
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  • Slash command/nw-sd-patterns

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Core distributed systems patterns - load balancing, caching, sharding, consistent hashing, message queues, rate limiting, CDN, Bloom filters, ID generation, replication, conflict resolution, CAP theorem

SKILL.md

nw-sd-patterns.SKILL.md
name: nw-sd-patterns
description: Core distributed systems patterns - load balancing, caching, sharding, consistent hashing, message queues, rate limiting, CDN, Bloom filters, ID generation, replication, conflict resolution, CAP theorem
user-invocable: false
disable-model-invocation: true

Core Distributed Systems Patterns

Load Balancing

**Problem**: single server can't handle all traffic.

**Approaches**: Round Robin (simple, ignores load) | Weighted Round Robin (accounts for capacity) | Least Connections (fewest active) | IP Hash (session affinity) | Layer 4/transport (IP/port, fast) | Layer 7/application (HTTP-aware, smarter)

**Placement**: client-to-web | web-to-app | app-to-database

**Trade-offs**: LB itself is SPOF -- use active-passive pair | session affinity complicates horizontal scaling -- prefer stateless servers | health checks critical

Caching

**Problem**: repeated DB reads are slow.

**Strategies**: Cache-aside/lazy loading (app checks cache, fills on miss -- most common) | Write-through (write cache+DB simultaneously) | Write-behind (cache only, async to DB) | Read-through (cache fronts DB transparently)

**Cache-aside pattern**: Read: `cache.get(key) -> hit? return : db.read -> cache.set -> return` | Write: `db.write -> cache.delete(key)`

**Eviction**: LRU (most common) | LFU (skewed access) | TTL (time-based)

**Problems**: thundering herd (many misses simultaneously -- use locking/coalescing) | cache penetration (non-existent keys -- Bloom filter or cache null) | cache avalanche (mass expiration -- jittered TTLs) | size cache based on working set, not total data

Database Replication

**Master-Slave**: all writes to master, reads to replicas | replication lag = eventual consistency | master fails: promote replica

**Multi-Master**: writes to any node, conflict resolution required | better write availability, much more complex | suitable for multi-region

**Trade-offs**: sync replication = consistency but higher write latency | async = lower latency but data loss risk on failure

Database Sharding

**Problem**: single DB can't handle write volume or data size.

**Strategies**: Hash-based (hash(key) % N -- even but resharding painful) | Range-based (ranges, can have hotspots) | Directory-based (lookup table, flexible but SPOF)

**Partition key**: must distribute data AND queries evenly | must be in most queries | common: user_id, tenant_id, region

**Challenges**: resharding (consistent hashing helps) | celebrity/hotspot problem | cross-shard joins (expensive -- denormalize) | referential integrity (enforce in app) | schema changes across all shards

Consistent Hashing

**Problem**: traditional hash(key) % N remaps almost all keys when N changes.

**How**: hash output space as ring (0 to 2^32-1) | servers at positions on ring | keys walk clockwise to first server | adding/removing server affects only adjacent keys

**Virtual nodes**: each physical server gets 100-200 positions | ensures even distribution | handles heterogeneous capacities

**Used in**: DynamoDB, Cassandra, Discord, Akamai CDN

Message Queues

**Problem**: tight coupling; spikes overwhelm downstream.

**Properties**: decoupling | buffering (absorbs spikes) | async processing | guaranteed delivery

**Patterns**: Point-to-point (one consumer per message) | Pub/Sub (all subscribers get message) | Dead letter queue (failed messages for debugging)

**When**: email/notification sending | image/video processing | analytics ingestion | cross-service communication | any op where user doesn't need immediate result

**Technologies**: Kafka (high throughput, log-based, event streaming) | RabbitMQ (flexible routing, task queues) | SQS (managed, AWS) | Redis Streams (lightweight)

Rate Limiting

**Problem**: protect services from abuse and cascading overload.

| Algorithm | Mechanism | Pros | Cons | |-----------|-----------|------|------| | Token Bucket | tokens refill at fixed rate | allows bursts, simple | memory per user | | Leaking Bucket | queue with fixed processing rate | smooth output | no burst flexibility | | Fixed Window | count per time window | simple | burst at edges | | Sliding Window Log | track each request timestamp | precise | memory-intensive | | Sliding Window Counter | hybrid fixed + weighted | good balance | approximate |

Token Bucket is industry standard (AWS, Stripe, GitHub). Implementation: API gateway or per-service | Redis counters with TTL | return 429 with Retry-After and X-RateLimit headers

CDN

**Problem**: static content from origin adds latency for distant users.

**How**: assets cached at edge servers worldwide | DNS routes to nearest edge | cache miss fetches from origin

**Push vs Pull**: Push (upload to CDN, infrequent changes) | Pull (CDN fetches on first request, simpler)

**Invalidation**: URL versioning (preferred) | CDN API purge | TTL expiration

Bloom Filters

**Problem**: quickly check "is X in set?" without storing full set.

**How**: bit array + k hash functions | insert sets k bits | query checks k bits | false positives possible, false negatives impossible

**Used for**: cache penetration prevention | duplicate URL detection (crawlers) | spam filtering

**Config**: 10 bits per element ~ 1% false positive rate | cannot delete (use Counting Bloom Filter)

Unique ID Generation

| Approach | Sortable | Size | Coordination | Throughput | |----------|----------|------|-------------|------------| | UUID v4 | No | 128b | None | Unlimited | | DB auto-inc | Yes | 64b | High | Limited | | Ticket server | Yes | 64b | Medium | Limited | | Snowflake | Yes | 64b | Minimal | Very high |

**Snowflake**: `[1 unused | 41 timestamp | 5 datacenter | 5 machine | 12 sequence]` -- ~4M IDs/sec/DC | clock sync via NTP is Achilles heel

Fan-out Strategies

**Fan-out on write (push)**: post immediately written to all followers' feeds | read is instant | expensive for celebrities

**Fan-out on read (pull)**: feed computed at read time | write is fa

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