/nw-design-methodology
Apple LeanUX++ design workflow, journey schema, emotional arc patterns, and CLI UX patterns. Load when transitioning from discovery to visualization or when designing journey artifacts.
$ npx -y skills add nWave-ai/nWave --skill nw-design-methodology --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/nw-design-methodology
Context preview
The summary Claude sees to decide when to auto-load this skill.
Apple LeanUX++ design workflow, journey schema, emotional arc patterns, and CLI UX patterns. Load when transitioning from discovery to visualization or when designing journey artifacts.
SKILL.md
nw-design-methodology.SKILL.mdname: nw-design-methodology
description: Apple LeanUX++ design workflow, journey schema, emotional arc patterns, and CLI UX patterns. Load when transitioning from discovery to visualization or when designing journey artifacts.
user-invocable: false
disable-model-invocation: true
Design Methodology (Apple LeanUX++)
Design Workflow
PHASE 1 PHASE 2 PHASE 3 PHASE 4
Journey Mapping Emotional Design TUI Prototyping Integration Check
| | | |
v v v v
"What's the flow?" "How should it feel?" "What does it look?" "Does it connect?"Phase 1: Journey Mapping (1-2 days)
- Techniques: User journey mapping | goal-completion flow | step identification
- Question: "What complete journey is the user trying to accomplish?"
- Output: Journey map with steps, commands, and touchpoints
Phase 2: Emotional Design (1 day)
- Techniques: Emotional arc design | form follows feeling | transition analysis
- Question: "How should the user FEEL at each step?"
- Output: Emotional annotations on journey map
Phase 3: TUI Prototyping (1-3 days)
- Techniques: Progressive fidelity | ASCII mockups | TUI design patterns
- Question: "What does each step look like?"
- Output: TUI mockups for each journey step
Phase 4: Integration Check (1 day)
- Techniques: Shared artifact tracking | horizontal coherence | CLI vocabulary
- Question: "Do all pieces connect properly?"
- Output: Validated journey with integration checkpoints
Journey Schema
schema_version: 1
journey:
name: "{Goal Name}"
goal: "{What user is trying to accomplish}"
persona: "{User persona reference}"
emotional_arc:
start: "{Initial emotional state}"
middle: "{Journey emotional state}"
end: "{Final emotional state}"
steps:
- id: 1
name: "{Step Name}"
command: "{CLI command or action}"
tui_mockup: |
+-- Step N: {Name} -----------------------------------------+
| {ASCII representation of CLI output} |
| ${variable} <-- tracked artifact |
+------------------------------------------------------------+
shared_artifacts:
- name: "{artifact_name}"
source: "{single source of truth file}"
displayed_as: "${variable}"
consumers: ["{list of places this appears}"]
emotional_state:
entry: "{How user feels entering step}"
exit: "{How user feels after step}"
integration_checkpoint: |
{What must be validated before proceeding}
failure_modes:
- "{What can go wrong at this step — used by DISTILL for error scenario generation}"
- "{Another failure scenario}"
gherkin: |
Scenario: {Step description}
Given {precondition}
When {action}
Then {observable outcome}
And shared artifact "${variable}" matches source
integration_validation:
shared_artifact_consistency:
- artifact: "{name}"
must_match_across: [1, 2, 3]
failure_message: "{Integration error description}"
changelog:
- date: "{YYYY-MM-DD}"
feature: "{feature-id}"
change: "{What changed in this update}"Emotional Arc Patterns
Confidence Building
Start: Anxious/Uncertain | Middle: Focused/Engaged | End: Confident/Satisfied Use when: Complex multi-step operations
Discovery Joy
Start: Curious | Middle: Exploring | End: Delighted Use when: Learning new features
Problem Relief
Start: Frustrated | Middle: Hopeful | End: Relieved Use when: Fixing issues or debugging
Transition Rules
- Build confidence progressively through small wins
- Provide clear feedback at each step
- Error states guide to resolution rather than adding frustration
- Positive-to-negative transitions need explicit warning or buffer step
Apple Design Principles Applied
- **Form Follows Feeling**: Design for emotion first, function second
- **Concentrated Focus**: One thing done excellently beats many done adequately
- **Material Honesty**: Respect the medium -- CLI should feel like CLI
- **Hidden Quality**: Excellence in details users may never see
CLI UX Patterns (clig.dev)
Command Structure
- Pattern: `tool [noun] [verb]` or `tool [verb] [noun]`
- Pick one pattern consistently across entire journey
- Example: `crafter agent create` or `crafter create agent`
Feedback Principles
Responsive: print something in <100ms | Progress: show for long operations | Transparent: show what is happening | Recoverable: clear errors with suggested fixes
Progressive Disclosure
- Level 1 (default): Basic output for common use
- Level 2 (--verbose): Detailed output for power users
- Level 3 (--debug): Diagnostic output for troubleshooting
Help Design
Implement --help on every command | Make help discoverable | Provide contextual suggestions
Output Formats
Three artifact types produced:
1. **Visual Journey** (`journey-{name}-visual.md`): ASCII flow diagram with emotional annotations and TUI mockups per step 2. **Structured Schema** (`journey-{name}.yaml`): Machine-readable journey definition following schema above 3. **Gherkin Scenarios** (`journey-{name}.feature`): Testable acceptance scenarios from each journey step
All artifacts go to `docs/feature/{feature-id}/discuss/`.
Read more
name: nw-design-methodology description: Apple LeanUX++ design workflow, journey schema, emotional arc patterns, and CLI UX patterns. Load when transitioning from discovery to visualization or when designing journey artifacts. user-invocable: false disable-model-invocation: true
Design Methodology (Apple LeanUX++)
Design Workflow
PHASE 1 PHASE 2 PHASE 3 PHASE 4
Journey Mapping Emotional Design TUI Prototyping Integration Check
| | | |
v v v v
"What's the flow?" "How should it feel?" "What does it look?" "Does it connect?"Phase 1: Journey Mapping (1-2 days)
- Techniques: User journey mapping | goal-completion flow | step identification
- Question: "What complete journey is the user trying to accomplish?"
- Output: Journey map with steps, commands, and touchpoints
Phase 2: Emotional Design (1 day)
- Techniques: Emotional arc design | form follows feeling | transition analysis
- Question: "How should the user FEEL at each step?"
- Output: Emotional annotations on journey map
Phase 3: TUI Prototyping (1-3 days)
- Techniques: Progressive fidelity | ASCII mockups | TUI design patterns
- Question: "What does each step look like?"
- Output: TUI mockups for each journey step
Phase 4: Integration Check (1 day)
- Techniques: Shared artifact tracking | horizontal coherence | CLI vocabulary
- Question: "Do all pieces connect properly?"
- Output: Validated journey with integration checkpoints
Journey Schema
schema_version: 1
journey:
name: "{Goal Name}"
goal: "{What user is trying to accomplish}"
persona: "{User persona reference}"
emotional_arc:
start: "{Initial emotional state}"
middle: "{Journey emotional state}"
end: "{Final emotional state}"
steps:
- id: 1
name: "{Step Name}"
command: "{CLI command or action}"
tui_mockup: |
+-- Step N: {Name} -----------------------------------------+
| {ASCII representation of CLI output} |
| ${variable} <-- tracked artifact |
+------------------------------------------------------------+
shared_artifacts:
- name: "{artifact_name}"
source: "{single source of truth file}"
displayed_as: "${variable}"
consumers: ["{list of places this appears}"]
emotional_state:
entry: "{How user feels entering step}"
exit: "{How user feels after step}"
integration_checkpoint: |
{What must be validated before proceeding}
failure_modes:
- "{What can go wrong at this step — used by DISTILL for error scenario generation}"
- "{Another failure scenario}"
gherkin: |
Scenario: {Step description}
Given {precondition}
When {action}
Then {observable outcome}
And shared artifact "${variable}" matches source
integration_validation:
shared_artifact_consistency:
- artifact: "{name}"
must_match_across: [1, 2, 3]
failure_message: "{Integration error description}"
changelog:
- date: "{YYYY-MM-DD}"
feature: "{feature-id}"
change: "{What changed in this update}"Emotional Arc Patterns
Confidence Building
Start: Anxious/Uncertain | Middle: Focused/Engaged | End: Confident/Satisfied Use when: Complex multi-step operations
Discovery Joy
Start: Curious | Middle: Exploring | End: Delighted Use when: Learning new features
Problem Relief
Start: Frustrated | Middle: Hopeful | End: Relieved Use when: Fixing issues or debugging
Transition Rules
- Build confidence progressively through small wins
- Provide clear feedback at each step
- Error states guide to resolution rather than adding frustration
- Positive-to-negative transitions need explicit warning or buffer step
Apple Design Principles Applied
- **Form Follows Feeling**: Design for emotion first, function second
- **Concentrated Focus**: One thing done excellently beats many done adequately
- **Material Honesty**: Respect the medium -- CLI should feel like CLI
- **Hidden Quality**: Excellence in details users may never see
CLI UX Patterns (clig.dev)
Command Structure
- Pattern: `tool [noun] [verb]` or `tool [verb] [noun]`
- Pick one pattern consistently across entire journey
- Example: `crafter agent create` or `crafter create agent`
Feedback Principles
Responsive: print something in <100ms | Progress: show for long operations | Transparent: show what is happening | Recoverable: clear errors with suggested fixes
Progressive Disclosure
- Level 1 (default): Basic output for common use
- Level 2 (--verbose): Detailed output for power users
- Level 3 (--debug): Diagnostic output for troubleshooting
Help Design
Implement --help on every command | Make help discoverable | Provide contextual suggestions
Output Formats
Three artifact types produced:
1. **Visual Journey** (`journey-{name}-visual.md`): ASCII flow diagram with emotional annotations and TUI mockups per step 2. **Structured Schema** (`journey-{name}.yaml`): Machine-readable journey definition following schema above 3. **Gherkin Scenarios** (`journey-{name}.feature`): Testable acceptance scenarios from each journey step
All artifacts go to `docs/feature/{feature-id}/discuss/`.
AI agents that guide you from idea to working code, with human judgment at every gate. nWave runs inside Claude Code. It breaks feature delivery into seven waves (discover, diverge, discuss, design, devops, distill, deliver).
Repo: nWave-ai/nWave
Other skills on nwave.
- /nw-ab-critique-dimensions
Review dimensions for validating agent quality - template compliance, safety, testing, and priority validation
Open skill - /nw-abr-critique-dimensions
Review dimensions for validating agent quality - template compliance, safety, testing, and priority validation
Open skill - /nw-ad-critique-dimensions
Review dimensions for acceptance test quality - happy path bias, GWT compliance, business language purity, coverage completeness, walking skeleton user-centricity, priority validation, observable behavior assertions, traceability coverage, and walking skeleton boundary proof
Open skill - /nw-agent-creation-workflow
Detailed 5-phase workflow for creating agents - from requirements analysis through validation and iterative refinement
Open skill - /nw-agent-testing
5-layer testing approach for agent validation including adversarial testing, security validation, and prompt injection resistance
Open skill - /nw-architectural-styles-tradeoffs
Architectural style selection decision matrices, trade-off analysis, structural enforcement rules, and combination patterns. Load when choosing or evaluating architecture styles.
Open skill

