/threejs
Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.
One skill from open-design.
shell
$ npx -y skills add nexu-io/open-design --skill threejs --agent claude-codeInstalls just this skill. Get the whole plugin for auto-invocation.
How it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfClaude auto-loads it when your prompt matches the work.
- You can call itInvoke it directly when you want it.
- Slash command
/threejs
Context preview
The summary Claude sees to decide when to auto-load this skill.
Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.
Stats
Stars80,924
Forks9,350
LanguageTypeScript
LicenseApache-2.0
Ships with open-design
SKILL.md
threejs.SKILL.md
--- name: threejs description: | Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing. triggers: - "threejs" - "three.js" - "3d web" - "webgl scene" - "3d interactive" od: mode: prototype category: 3d-shaders upstream: "https://github.com/CloudAI-X/threejs-skills" --- # threejs > Curated from CloudAI-X. ## What it does Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing. ## Source - Upstream: https://github.com/CloudAI-X/threejs-skills - Category: `3d-shaders` ## How to use This catalogue entry advertises the skill in Open Design so the agent discovers it during planning. To run the full upstream workflow with its original assets, scripts, and references, install the upstream bundle into your active agent's skills directory: ```bash # Inspect the upstream README for exact paths
