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One-click contribution flow for OpenDesign (nexu-io/open-design) — even for non-coders. Pick one of four cards (ship a Skill or Design System you made with OD;…
The product/design decision the team needs to make
$ npx -y skills add nexu-io/open-design --skill research-decision-room --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/research-decision-roomContext preview
The summary Claude sees to decide when to auto-load this skill.
The product/design decision the team needs to make
name: research-decision-room
description: |
Turn messy user research notes, interviews, support tickets, surveys, and product
context into an evidence-backed decision room: a single HTML artifact with an
evidence ledger, theme map, confidence heatmap, opportunity matrix, decision
memo, and experiment queue. Use when teams need to move from qualitative
signals to product or design decisions without fabricating certainty.
triggers:
- "research decision room"
- "user research synthesis"
- "research synthesis dashboard"
- "evidence-backed product decision"
- "interview synthesis"
- "opportunity solution tree"
- "usability findings dashboard"
- "qualitative research board"
od:
mode: prototype
platform: desktop
scenario: research
preview:
type: html
entry: index.html
reload: debounce-100
design_system:
requires: true
sections: [color, typography, layout, components]
craft:
requires: [typography, color, accessibility-baseline, anti-ai-slop]
inputs:
- name: research_material
type: string
required: true
description: "Interview notes, tickets, survey excerpts, analytics notes, or a product decision brief"
- name: decision_scope
type: string
required: false
description: "The product/design decision the team needs to make"
outputs:
primary: index.html
example_prompt: "Synthesize 8 interview notes, 24 support tickets, and recent activation metrics into a research decision room for whether a project-management app should add an onboarding checklist or contextual inline tips."
capabilities_required:
- file_writeCreate a single-page HTML decision artifact that helps a product or design team turn messy evidence into a clear next move. The output is not a decorative research deck. It is a working room for debate: evidence, themes, confidence, tradeoffs, and recommended experiments stay visible together.
research-decision-room/
├── SKILL.md
├── example.html
└── references/
├── checklist.md
└── evidence-model.mdRead `references/evidence-model.md` before synthesis and run `references/checklist.md` before emitting the artifact.
Use this skill when the user has any mix of:
app-store reviews, NPS comments, survey open text, analytics snippets, or product-decision context.
should we try?", "Why are users dropping off?", "What do customers actually mean by slow?"
report.
Do not use it for pure visual inspiration, campaign ideation, or brand moodboards.
Identify the decision scope from the user's prompt. If the user did not give a decision, derive one from the evidence and label it as inferred.
Write a short frame with:
If key context is missing and the task is not blocked, proceed with labelled assumptions instead of asking a broad question.
Normalize every useful signal into ledger rows using the model in `references/evidence-model.md`.
Each ledger row must include:
note, or stakeholder.
Never invent quotes, participant counts, dates, revenue impact, or metrics. If the user did not provide a number, use "not provided" and explain what evidence would increase confidence.
Cluster evidence into 4 to 6 themes. For each theme:
Prefer verbs over nouns: "Teams abandon setup when the first blank state asks for too much" is better than "Onboarding problem".
Create an opportunity matrix with 3 to 5 options. Score each option on a 1 to 5 scale:
Show the total score, but do not let the score replace judgment. Add one sentence on why the top recommendation wins.
Write a decision memo with:
1. Recommended move. 2. Why now. 3. What evidence supports it. 4. What could be wrong. 5. What to measure next. 6. Reversible next step.
Keep the memo short enough to read in under one minute.
Produce a self-contained `index.html`. Use the active `DESIGN.md` for typography, spacing, color roles, and component tone, but keep the information architecture stable:
1. Header with decision question, confidence, and last-updated label. 2. Executive readout with recommendation, risk, and next experiment. 3. Evidence ledger with filter chips. 4. Theme map with evidence ids and confidence. 5. Opportunity matrix. 6. Decision memo. 7. Experiment queue with owner, metric, and success threshold. 8. Assumptions and limitations.
The artifact should be interactive but durable. Simple vanilla JavaScript is allowed for filtering evidence, switching views, or highlighting related ids. No framework dependency is required.
Run the checklist. Then
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Repo: nexu-io/open-design
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