codex-slides-browser
Compatibility entry point for opening and operating Codex Slides in Codex's in-editor Browser, including scenario selection, Design Files, brand systems,…
Compatibility entry point for scenario-led creation, Design Files, brand systems, inspecting, revising, restyling, and exporting Codex Slides slide decks. Use when a user asks Codex to make a presentation, use project files, edit an existing deck, manage slide structure, apply
$ npx -y skills add nexu-io/codex-slides --skill codex-slides-deck --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/codex-slides-deckContext preview
The summary Claude sees to decide when to auto-load this skill.
Compatibility entry point for scenario-led creation, Design Files, brand systems, inspecting, revising, restyling, and exporting Codex Slides slide decks. Use when a user asks Codex to make a presentation, use project files, edit an existing deck, manage slide structure, apply
name: codex-slides-deck description: Compatibility entry point for scenario-led creation, Design Files, brand systems, inspecting, revising, restyling, and exporting Codex Slides slide decks. Use when a user asks Codex to make a presentation, use project files, edit an existing deck, manage slide structure, apply brand or template rules, or export PDF/PPTX.
The canonical `codex-slides` sibling skill owns the complete workflow. Use the `codex_slides` MCP tools when available; otherwise run its self-contained CLI at `../codex-slides/scripts/codex-slides.mjs`. Keep the live workspace available in the in-editor Browser whenever visual review helps.
submit the request there, then operate the created project through clarify, outline confirmation, style selection, rendering, and review. Keep the Browser visible throughout.
create the durable project shell, immediately open its returned URL, and continue in the UI.
report, document-to-deck, data insights, brand application, localization, or batch generation fits. Upload required slot files and pass `scenarioId`, `materialIds`, and `materialContexts` into creation.
result, call `create_deck` or CLI command `create`.
`revise_outline` and `rank_inspiration`, then `render_deck`; the CLI commands are `outline`, `revise-outline`, `inspiration`, and `render`.
smallest mutation tool.
reference file matters.
clean revised slide.
`generate_speaker_notes` (CLI `speaker-notes` with `get`, `set`, or `generate`) for presenter-only talk tracks. These notes persist per slide, appear in the speaker window, and are embedded in PPTX export.
`upload_design_file` for the project file workspace. Pass selected paths as `designFilePaths` when revising an outline or editing a deck.
project-wide brand/style rules. Redraw only when requested.
work; retain the returned `runId` and track or cancel it explicitly.
Open `open_codex_slides` / CLI `open` before a new creation and keep the live workspace visible. After a programmatic mutation, navigate or reload its resource link and inspect the changed slide or flow; do not make the user open the URL manually.
Follow the exact `browserHandoff.url`; it can focus the changed slide, speaker notes, export, versions, Design Files, brand system, Play menu, or durable run.
Use `export_deck` only after the requested visual result is ready. Browser-only controls such as Play from current/beginning, the synchronized audience and presenter windows, notes editing, slide navigation, and direct on-canvas marking remain available through the live workspace.
🎨 Open-source AI slide studio inside Codex: image-native decks, every slide a full visual canvas. ⚡ 10+ high-quality slides in ~4–5 minutes — Fast mode renders every page in parallel. 🔍 Watch the whole chain live: research → outline → style → render → edit → present → export PDF/PPTX. 🖥️ Browser-first · zero API keys · durable projects.
Repo: nexu-io/codex-slides
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