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/rust-no-std

Guide no_std Rust development for embedded and bare-metal targets. Use when writing #![no_std] crates, understanding core vs alloc vs std, implementing custom global allocators, selecting panic handlers for embedded, or testing no_std crates on the host without hardware.

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$ npx -y skills add mohitmishra786/low-level-dev-skills --skill rust-no-std --agent claude-code

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How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/rust-no-std

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Guide no_std Rust development for embedded and bare-metal targets. Use when writing #![no_std] crates, understanding core vs alloc vs std, implementing custom global allocators, selecting panic handlers for embedded, or testing no_std crates on the host without hardware.

SKILL.md

rust-no-std.SKILL.md
name: rust-no-std
description: "Guide no_std Rust development for embedded and bare-metal targets. Use when writing #![no_std] crates, understanding core vs alloc vs std, implementing custom global allocators, selecting panic handlers for embedded, or testing no_std crates on the host without hardware."
user-invocable: true
triggers:
  - write a no_std Rust crate
  - use Vec or String without std in Rust
  - implement a global allocator in Rust
  - handle panics in no_std embedded Rust
  - test a no_std crate on the host
  - set up no_std with the alloc feature
  - difference between core alloc and std in Rust

Rust no_std

Purpose

Guide agents through `#![no_std]` Rust development: what `core` and `alloc` provide vs `std`, implementing custom global allocators, panic handler selection for embedded targets, and strategies for testing `no_std` crates on the host machine.

When to Use

Use this skill when writing or debugging `#![no_std]` Rust code — library crates for embedded targets, or bare-metal firmware that cannot link against `std`. For the full embedded development workflow (probe-rs flashing, defmt logging, RTIC), use `skills/embedded/embedded-rust`. For cross-compilation target setup, use `skills/rust/rust-cross`. This skill focuses specifically on the `no_std` / `core` / `alloc` boundary and panic handler selection.

Examples

  • "I need a parser crate that works without std" → structure with `#![no_std]`, feature-gate alloc APIs, use borrowed slices for core API
  • "How do I use Vec in a no_std environment?" → add `alloc` feature, provide a global allocator (e.g., `linked-list-allocator`), use `alloc::vec::Vec`
  • "How do I test my no_std crate on my laptop?" → use `#![cfg_attr(not(test), no_std)]` to allow std in test mode, or `cargo test --target x86_64-unknown-linux-gnu`

Workflow

1. no_std crate structure

// src/lib.rs
#![no_std]

// core is always available (no OS needed)
use core::fmt;
use core::mem;
use core::slice;

// alloc: heap collections — requires a global allocator
#[cfg(feature = "alloc")]
extern crate alloc;
#[cfg(feature = "alloc")]
use alloc::{vec::Vec, string::String, boxed::Box, format};

pub fn add(a: u32, b: u32) -> u32 {
    a + b
}
# Cargo.toml
[features]
default = []
alloc = []       # opt-in to heap allocation

[dependencies]
# no_std-compatible dependencies only

2. core vs alloc vs std

| Crate | Requires OS | Requires heap | Provides | |-------|------------|--------------|---------| | `core` | No | No | Primitives, traits, iter, fmt, mem, ptr, slice, option, result | | `alloc` | No | Yes (allocator) | Vec, String, Box, Arc, Rc, HashMap (requires global allocator) | | `std` | Yes | Yes | All of core + alloc + OS APIs (threads, files, sockets, env) |

`std` re-exports everything in `core` and `alloc`, so `use std::fmt` and `use core::fmt` are equivalent when `std` is available.

What's available in `core` only (no heap, no OS):

// These work in no_std:
core::fmt::Write           // trait for write! macro
core::iter                 // iterators
core::ops                  // operators (+, -, *, Deref, etc.)
core::option::Option
core::result::Result
core::mem::{size_of, align_of, swap, replace}
core::ptr::{read, write, null, NonNull}
core::slice, core::str
core::sync::atomic         // atomic types
core::cell::{Cell, UnsafeCell, RefCell}
core::cmp, core::convert, core::clone, core::default
core::num                  // numeric conversions
core::panic::PanicInfo     // for panic handler

3. Custom global allocator

To use `alloc` crate in `no_std`, provide a global allocator:

// src/allocator.rs — embedded allocator using linked_list_allocator
use linked_list_allocator::LockedHeap;

#[global_allocator]
static ALLOCATOR: LockedHeap = LockedHeap::empty();

pub fn init_heap(heap_start: usize, heap_size: usize) {
    unsafe {
        ALLOCATOR.lock().init(heap_start as *mut u8, heap_size);
    }
}
[dependencies]
linked-list-allocator = { version = "0.10", default-features = false }
// src/main.rs (bare-metal)
#![no_std]
#![no_main]

extern crate alloc;
use alloc::vec::Vec;

mod allocator;

// In init code (after BSS/data init):
allocator::init_heap(0x20010000, 0x10000);  // 64KB heap at RAM+64KB

// Now alloc types work:
let mut v: Vec<u32> = Vec::new();
v.push(42);

Common embedded allocator crates:

  • `linked-list-allocator`: general purpose, `no_std`
  • `buddy-alloc`: power-of-two buddy system
  • `dlmalloc`: port of Doug Lea's malloc
  • `talc`: fast, suited for embedded

4. Panic handler

In `no_std`, you must provide a panic handler — Rust requires one:

// Option 1: halt on panic (simplest, production)
use core::panic::PanicInfo;

#[panic_handler]
fn panic(_info: &PanicInfo) -> ! {
    loop {}  // spin forever
}

// Option 2: print panic info via defmt (embedded with debug probe)
#[panic_handler]
fn panic(info: &PanicInfo) -> ! {
    defmt::error!("{}", defmt::Display2Format(info));
    cortex_m::asm::udf();  // undefined instruction → hard fault
}

// Option 3: use a panic crate (in Cargo.toml)
// panic-halt = "0.2"   — spin loop
// panic-reset = "0.1.1" — reset MCU
// panic-probe = "0.3"   — defmt + probe-rs

5. Writing portable no_std libraries

Design your library to work with and without `alloc`:

#![no_std]
#[cfg(feature = "alloc")]
extern crate alloc;

pub struct Parser<'a> {
    data: &'a [u8],         // borrowed slice: no allocation needed
    pos: usize,
}

impl<'a> Parser<'a> {
    pub fn new(data: &'a [u8]) -> Self {
        Parser { data, pos: 0 }
    }

    // Core API: return borrowed data, no allocation
    pub fn next_token(&mut self) -> Option<&'a [u8]> { /* ... */ None }

    // Alloc API: only when alloc feature is enabled
    #[cfg(feature = "alloc")]
    pub fn collect_all(&mut self) -> alloc::vec::Vec<&'a [u8]> {
        let mut tokens = alloc::vec::Vec::new();
        while let Some(tok) = self.n
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