custom-allocators
Custom allocator skill for memory allocation strategies. Use when implementing…
Peripheral driver methodology skill from MCU reference manuals. Use when reading register maps, timing diagrams, and writing drivers from vendor documentation. Activates on queries about reference manual, register map, peripheral init sequence, or datasheet-driven driver design.
$ npx -y skills add mohitmishra786/low-level-dev-skills --skill peripherals-from-datasheet --agent claude-codeHow it fires
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/peripherals-from-datasheetContext preview
The summary Claude sees to decide when to auto-load this skill.
Peripheral driver methodology skill from MCU reference manuals. Use when reading register maps, timing diagrams, and writing drivers from vendor documentation. Activates on queries about reference manual, register map, peripheral init sequence, or datasheet-driven driver design.
name: peripherals-from-datasheet description: Peripheral driver methodology skill from MCU reference manuals. Use when reading register maps, timing diagrams, and writing drivers from vendor documentation. Activates on queries about reference manual, register map, peripheral init sequence, or datasheet-driven driver design.
Guide agents through a repeatable methodology for writing peripheral drivers from MCU reference manuals: locating register maps, interpreting bit definitions, following init sequences, respecting timing constraints, and producing maintainable register-level code. Pair with `skills/baremetal/datasheet-and-refmanual-reading` for doc-navigation methodology (kept as separate skills).
Typical RM structure ├── Memory map (peripheral base addresses) ├── Peripheral chapter (UART, SPI, GPIO, ...) │ ├── Functional description │ ├── Register map (table of offsets) │ ├── Register bit definitions │ └── Timing / electrical notes └── Electrical characteristics (clock limits, setup/hold)
Start with the **programming model** section before copying register writes.
/* From RM — USART base 0x40004400 */
typedef struct {
volatile uint32_t SR; /* 0x00 status */
volatile uint32_t DR; /* 0x04 data */
volatile uint32_t BRR; /* 0x08 baud */
volatile uint32_t CR1; /* 0x0C control */
/* ... */
} USART_TypeDef;
#define USART2 ((USART_TypeDef *)0x40004400UL)Verify offset column matches struct layout (padding for reserved words).
Peripheral bring-up order ├── 1. Enable bus clock (RCC/APB/AHB register) ├── 2. Reset peripheral (if RM requires) ├── 3. Configure pins (GPIO alternate function) ├── 4. Configure peripheral registers (mode, baud, etc.) ├── 5. Enable peripheral (UE, TE, RE bits) ├── 6. Enable NVIC IRQ (if interrupt-driven) └── 7. Verify status flags before first transaction
**Bad** — enable UART before clock:
USART2->CR1 |= USART_CR1_UE; /* USART clock still off — no effect */
/* From RM: CR1 M[1:0], PCE, PS, TE, RE, UE */ #define USART_CR1_UE (1U << 13) #define USART_CR1_TE (1U << 3) #define USART_CR1_RE (1U << 2)
Document RM section number in comment for audit trail.
/* RM: poll BUSY flag until reset complete */
while (RCC->CR & RCC_CR_PLLRDY == 0)
;Respect startup times (oscillator settle, PLL lock) from electrical characteristics chapter.
**Good** — layered, RM-referenced:
void usart2_init(uint32_t baud) {
rcc_enable_usart2();
gpio_config_usart2_pins();
usart2_set_baud(baud);
USART2->CR1 = USART_CR1_TE | USART_CR1_RE | USART_CR1_UE;
}**Bad** — magic numbers, no clock enable:
*(uint32_t*)0x4000440C = 0x2000; /* what peripheral? which bit? */
/peripherals-from-datasheet Walk me through USART init from STM32 RM /peripherals-from-datasheet What sections of the ref manual matter for SPI timing?
| Symptom | Cause | Fix | |---------|-------|-----| | Peripheral dead | Clock not enabled | RCC/APB enable bit first | | Wrong baud rate | PCLK assumption wrong | Recompute using actual clock tree | | GPIO AF wrong | MUX value from wrong table | Cross-check pinout + AF table | | IRQ stuck | Status flag clear sequence wrong | RM "clearing flags" subsection | | Silent data corruption | Endian or width mismatch | Match register access size |
A curated suite of AI agent skills for systems and low-level programming — C/C++, Rust, Zig, GPU, bare-metal firmware, Linux kernel/driver development, computer architecture, compiler internals, HPC, and more.
Repo: mohitmishra786/low-level-dev-skills
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