/cmake
CMake build system skill for C/C++ projects. Use when writing or refactoring CMakeLists.txt, configuring out-of-source builds, selecting generators (Ninja, Make, VS), managing targets and dependencies with target_link_libraries, integrating external packages via find_package or
$ npx -y skills add mohitmishra786/low-level-dev-skills --skill cmake --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/cmake
Context preview
The summary Claude sees to decide when to auto-load this skill.
CMake build system skill for C/C++ projects. Use when writing or refactoring CMakeLists.txt, configuring out-of-source builds, selecting generators (Ninja, Make, VS), managing targets and dependencies with target_link_libraries, integrating external packages via find_package or
SKILL.md
cmake.SKILL.mdname: cmake
description: CMake build system skill for C/C++ projects. Use when writing or refactoring CMakeLists.txt, configuring out-of-source builds, selecting generators (Ninja, Make, VS), managing targets and dependencies with target_link_libraries, integrating external packages via find_package or FetchContent, enabling sanitizers, setting up toolchain files for cross-compilation, or exporting CMake packages. Activates on queries about CMakeLists.txt, cmake configure errors, target properties, install rules, CPack, or CMake presets.
CMake
Purpose
Guide agents through modern (target-first) CMake for C/C++ projects: out-of-source builds, dependency management, generator selection, and integration with CI and IDEs.
Triggers
- "How do I write a CMakeLists.txt for my project?"
- "How do I add an external library with CMake?"
- "CMake can't find my package / library"
- "How do I enable sanitizers in CMake?"
- "How do I cross-compile with CMake?"
- "How do I use CMake Presets?"
Workflow
1. Modern CMake principles
- Define targets, not variables. Use `target_*` commands.
- Use `PUBLIC`/`PRIVATE`/`INTERFACE` to control property propagation.
- Never use `include_directories()` or `link_libraries()` (legacy).
- Minimum CMake version: `cmake_minimum_required(VERSION 3.20)` for most features.
2. Minimal project
cmake_minimum_required(VERSION 3.20)
project(MyApp VERSION 1.0 LANGUAGES C CXX)
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
add_executable(myapp
src/main.c
src/utils.c
)
target_include_directories(myapp PRIVATE include)
target_compile_options(myapp PRIVATE -Wall -Wextra)3. Static / shared libraries
# Static library
add_library(mylib STATIC lib/foo.c lib/bar.c)
target_include_directories(mylib
PUBLIC include # consumers get this include path
PRIVATE src # only mylib itself sees this
)
# Shared library
add_library(myshared SHARED lib/foo.c)
set_target_properties(myshared PROPERTIES
VERSION 1.0.0
SOVERSION 1
)
# Link executable against library
add_executable(myapp src/main.c)
target_link_libraries(myapp PRIVATE mylib)4. Configure and build
# Out-of-source build (always do this)
cmake -S . -B build
cmake --build build
# With generator
cmake -S . -B build -G Ninja
cmake --build build -- -j$(nproc)
# Debug build
cmake -S . -B build-debug -DCMAKE_BUILD_TYPE=Debug
cmake --build build-debug
# Release
cmake -S . -B build-release -DCMAKE_BUILD_TYPE=Release
cmake --build build-release
# Install
cmake --install build --prefix /usr/local
Build types: `Debug`, `Release`, `RelWithDebInfo`, `MinSizeRel`.
5. External dependencies
find_package (system-installed libraries)
find_package(OpenSSL REQUIRED)
target_link_libraries(myapp PRIVATE OpenSSL::SSL OpenSSL::Crypto)
find_package(Threads REQUIRED)
target_link_libraries(myapp PRIVATE Threads::Threads)
find_package(ZLIB REQUIRED)
target_link_libraries(myapp PRIVATE ZLIB::ZLIB)
FetchContent (download and build dependency)
include(FetchContent)
FetchContent_Declare(
googletest
GIT_REPOSITORY https://github.com/google/googletest.git
GIT_TAG v1.14.0
)
FetchContent_MakeAvailable(googletest)
add_executable(mytest test/test_foo.cpp)
target_link_libraries(mytest PRIVATE GTest::gtest_main mylib)pkg-config fallback
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBFOO REQUIRED libfoo>=1.2)
target_link_libraries(myapp PRIVATE ${LIBFOO_LIBRARIES})
target_include_directories(myapp PRIVATE ${LIBFOO_INCLUDE_DIRS})6. Compiler options by configuration
target_compile_options(myapp PRIVATE
$<$<CONFIG:Debug>:-g -Og -fsanitize=address>
$<$<CONFIG:Release>:-O2 -DNDEBUG>
$<$<CXX_COMPILER_ID:GNU>:-fanalyzer>
$<$<CXX_COMPILER_ID:Clang>:-Weverything>
)
target_link_options(myapp PRIVATE
$<$<CONFIG:Debug>:-fsanitize=address>
)Generator expressions: `$<condition:value>` evaluated at build time.
7. Enable sanitizers
option(ENABLE_ASAN "Enable AddressSanitizer" OFF)
if(ENABLE_ASAN)
target_compile_options(myapp PRIVATE -fsanitize=address -fno-omit-frame-pointer -g -O1)
target_link_options(myapp PRIVATE -fsanitize=address)
endif()Build: `cmake -DENABLE_ASAN=ON -S . -B build-asan && cmake --build build-asan`
8. Cross-compilation toolchain file
# toolchain-aarch64.cmake
set(CMAKE_SYSTEM_NAME Linux)
set(CMAKE_SYSTEM_PROCESSOR aarch64)
set(CMAKE_C_COMPILER aarch64-linux-gnu-gcc)
set(CMAKE_CXX_COMPILER aarch64-linux-gnu-g++)
set(CMAKE_SYSROOT /opt/aarch64-sysroot)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
cmake -S . -B build-arm -DCMAKE_TOOLCHAIN_FILE=toolchain-aarch64.cmake
9. CMake Presets (CMake 3.20+)
{
"version": 6,
"configurePresets": [
{
"name": "release",
"displayName": "Release",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build/release",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release",
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON"
}
},
{
"name": "debug",
"displayName": "Debug",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build/debug",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug",
"ENABLE_ASAN": "ON"
}
}
],
"buildPresets": [
{ "name": "release", "configurePreset": "release" },
{ "name": "debug", "configurePreset": "debug" }
]
}cmake --preset release
cmake --build --preset release
10. Common errors
| Error | Cause | Fix | |-------|-------|-----| | `Could not find package Foo` | Package not installed or wrong prefix | Install dev package; set `CMAKE_PREFIX_PATH` | | `No CMAKE_CXX_COMPILER` | No C++ compiler f
Read more
name: cmake description: CMake build system skill for C/C++ projects. Use when writing or refactoring CMakeLists.txt, configuring out-of-source builds, selecting generators (Ninja, Make, VS), managing targets and dependencies with target_link_libraries, integrating external packages via find_package or FetchContent, enabling sanitizers, setting up toolchain files for cross-compilation, or exporting CMake packages. Activates on queries about CMakeLists.txt, cmake configure errors, target properties, install rules, CPack, or CMake presets.
CMake
Purpose
Guide agents through modern (target-first) CMake for C/C++ projects: out-of-source builds, dependency management, generator selection, and integration with CI and IDEs.
Triggers
- "How do I write a CMakeLists.txt for my project?"
- "How do I add an external library with CMake?"
- "CMake can't find my package / library"
- "How do I enable sanitizers in CMake?"
- "How do I cross-compile with CMake?"
- "How do I use CMake Presets?"
Workflow
1. Modern CMake principles
- Define targets, not variables. Use `target_*` commands.
- Use `PUBLIC`/`PRIVATE`/`INTERFACE` to control property propagation.
- Never use `include_directories()` or `link_libraries()` (legacy).
- Minimum CMake version: `cmake_minimum_required(VERSION 3.20)` for most features.
2. Minimal project
cmake_minimum_required(VERSION 3.20)
project(MyApp VERSION 1.0 LANGUAGES C CXX)
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
add_executable(myapp
src/main.c
src/utils.c
)
target_include_directories(myapp PRIVATE include)
target_compile_options(myapp PRIVATE -Wall -Wextra)3. Static / shared libraries
# Static library
add_library(mylib STATIC lib/foo.c lib/bar.c)
target_include_directories(mylib
PUBLIC include # consumers get this include path
PRIVATE src # only mylib itself sees this
)
# Shared library
add_library(myshared SHARED lib/foo.c)
set_target_properties(myshared PROPERTIES
VERSION 1.0.0
SOVERSION 1
)
# Link executable against library
add_executable(myapp src/main.c)
target_link_libraries(myapp PRIVATE mylib)4. Configure and build
# Out-of-source build (always do this) cmake -S . -B build cmake --build build # With generator cmake -S . -B build -G Ninja cmake --build build -- -j$(nproc) # Debug build cmake -S . -B build-debug -DCMAKE_BUILD_TYPE=Debug cmake --build build-debug # Release cmake -S . -B build-release -DCMAKE_BUILD_TYPE=Release cmake --build build-release # Install cmake --install build --prefix /usr/local
Build types: `Debug`, `Release`, `RelWithDebInfo`, `MinSizeRel`.
5. External dependencies
find_package (system-installed libraries)
find_package(OpenSSL REQUIRED) target_link_libraries(myapp PRIVATE OpenSSL::SSL OpenSSL::Crypto) find_package(Threads REQUIRED) target_link_libraries(myapp PRIVATE Threads::Threads) find_package(ZLIB REQUIRED) target_link_libraries(myapp PRIVATE ZLIB::ZLIB)
FetchContent (download and build dependency)
include(FetchContent)
FetchContent_Declare(
googletest
GIT_REPOSITORY https://github.com/google/googletest.git
GIT_TAG v1.14.0
)
FetchContent_MakeAvailable(googletest)
add_executable(mytest test/test_foo.cpp)
target_link_libraries(mytest PRIVATE GTest::gtest_main mylib)pkg-config fallback
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBFOO REQUIRED libfoo>=1.2)
target_link_libraries(myapp PRIVATE ${LIBFOO_LIBRARIES})
target_include_directories(myapp PRIVATE ${LIBFOO_INCLUDE_DIRS})6. Compiler options by configuration
target_compile_options(myapp PRIVATE
$<$<CONFIG:Debug>:-g -Og -fsanitize=address>
$<$<CONFIG:Release>:-O2 -DNDEBUG>
$<$<CXX_COMPILER_ID:GNU>:-fanalyzer>
$<$<CXX_COMPILER_ID:Clang>:-Weverything>
)
target_link_options(myapp PRIVATE
$<$<CONFIG:Debug>:-fsanitize=address>
)Generator expressions: `$<condition:value>` evaluated at build time.
7. Enable sanitizers
option(ENABLE_ASAN "Enable AddressSanitizer" OFF)
if(ENABLE_ASAN)
target_compile_options(myapp PRIVATE -fsanitize=address -fno-omit-frame-pointer -g -O1)
target_link_options(myapp PRIVATE -fsanitize=address)
endif()Build: `cmake -DENABLE_ASAN=ON -S . -B build-asan && cmake --build build-asan`
8. Cross-compilation toolchain file
# toolchain-aarch64.cmake set(CMAKE_SYSTEM_NAME Linux) set(CMAKE_SYSTEM_PROCESSOR aarch64) set(CMAKE_C_COMPILER aarch64-linux-gnu-gcc) set(CMAKE_CXX_COMPILER aarch64-linux-gnu-g++) set(CMAKE_SYSROOT /opt/aarch64-sysroot) set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
cmake -S . -B build-arm -DCMAKE_TOOLCHAIN_FILE=toolchain-aarch64.cmake
9. CMake Presets (CMake 3.20+)
{
"version": 6,
"configurePresets": [
{
"name": "release",
"displayName": "Release",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build/release",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release",
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON"
}
},
{
"name": "debug",
"displayName": "Debug",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build/debug",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug",
"ENABLE_ASAN": "ON"
}
}
],
"buildPresets": [
{ "name": "release", "configurePreset": "release" },
{ "name": "debug", "configurePreset": "debug" }
]
}cmake --preset release cmake --build --preset release
10. Common errors
| Error | Cause | Fix | |-------|-------|-----| | `Could not find package Foo` | Package not installed or wrong prefix | Install dev package; set `CMAKE_PREFIX_PATH` | | `No CMAKE_CXX_COMPILER` | No C++ compiler f
A curated suite of AI agent skills for systems and low-level programming — C/C++, Rust, Zig, GPU, bare-metal firmware, Linux kernel/driver development, computer architecture, compiler internals, HPC, and more.
Repo: mohitmishra786/low-level-dev-skills
Other skills on low-level-dev-skills.
- /custom-allocators
Custom allocator skill for memory allocation strategies. Use when implementing pool/slab/arena allocators, tuning jemalloc/mimalloc, writing Rust GlobalAlloc, or benchmarking allocator performance. Activates on queries about jemalloc, mimalloc, tcmalloc, arena allocator,
Open skill - /numa-programming
NUMA programming skill for multi-socket memory locality. Use when detecting NUMA topology, binding processes with numactl, using libnuma API, building NUMA-aware data structures, or measuring remote access penalties. Activates on queries about numactl, libnuma, NUMA topology,
Open skill - /af-xdp
AF_XDP skill for high-performance XDP sockets. Use when creating AF_XDP sockets, configuring UMEM and XSK rings, XDP_REDIRECT programs, copy vs zero-copy mode, or comparing with DPDK. Activates on queries about AF_XDP, xsk_umem, XDP_REDIRECT, libbpf xsk, or zero-copy XDP.
Open skill - /dpdk
DPDK skill for userspace packet I/O. Use when initializing EAL, configuring PMD drivers, using mbuf pools and rte_ring, setting up huge pages, RSS, or testpmd validation. Activates on queries about DPDK, EAL, rte_eth_rx_burst, hugepages, PMD, or testpmd.
Open skill - /io-uring
io_uring skill for Linux async I/O. Use when building high-performance servers with liburing, multi-shot operations, provided buffers, fixed files, zero-copy send, or tokio-uring. Activates on queries about io_uring, SQE/CQE, liburing, IORING_OP_PROVIDE_BUFFERS, or io_uring vs
Open skill - /adc-dac-baremetal
Bare-metal ADC and DAC skill. Use when configuring analog sampling, DMA-driven ADC, calibration, or DAC output on MCUs. Activates on queries about ADC bare-metal, sampling time, DMA ADC, or DAC channel setup.
Open skill

