Skip to content
Development
Skill

/cmake

CMake build system skill for C/C++ projects. Use when writing or refactoring CMakeLists.txt, configuring out-of-source builds, selecting generators (Ninja, Make, VS), managing targets and dependencies with target_link_libraries, integrating external packages via find_package or

From plugin
low-level-dev-skills
159142 skills
Install
$ npx -y skills add mohitmishra786/low-level-dev-skills --skill cmake --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/cmake

Context preview

The summary Claude sees to decide when to auto-load this skill.

CMake build system skill for C/C++ projects. Use when writing or refactoring CMakeLists.txt, configuring out-of-source builds, selecting generators (Ninja, Make, VS), managing targets and dependencies with target_link_libraries, integrating external packages via find_package or

SKILL.md

cmake.SKILL.md
name: cmake
description: CMake build system skill for C/C++ projects. Use when writing or refactoring CMakeLists.txt, configuring out-of-source builds, selecting generators (Ninja, Make, VS), managing targets and dependencies with target_link_libraries, integrating external packages via find_package or FetchContent, enabling sanitizers, setting up toolchain files for cross-compilation, or exporting CMake packages. Activates on queries about CMakeLists.txt, cmake configure errors, target properties, install rules, CPack, or CMake presets.

CMake

Purpose

Guide agents through modern (target-first) CMake for C/C++ projects: out-of-source builds, dependency management, generator selection, and integration with CI and IDEs.

Triggers

  • "How do I write a CMakeLists.txt for my project?"
  • "How do I add an external library with CMake?"
  • "CMake can't find my package / library"
  • "How do I enable sanitizers in CMake?"
  • "How do I cross-compile with CMake?"
  • "How do I use CMake Presets?"

Workflow

1. Modern CMake principles

  • Define targets, not variables. Use `target_*` commands.
  • Use `PUBLIC`/`PRIVATE`/`INTERFACE` to control property propagation.
  • Never use `include_directories()` or `link_libraries()` (legacy).
  • Minimum CMake version: `cmake_minimum_required(VERSION 3.20)` for most features.

2. Minimal project

cmake_minimum_required(VERSION 3.20)
project(MyApp VERSION 1.0 LANGUAGES C CXX)

set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

add_executable(myapp
    src/main.c
    src/utils.c
)

target_include_directories(myapp PRIVATE include)
target_compile_options(myapp PRIVATE -Wall -Wextra)

3. Static / shared libraries

# Static library
add_library(mylib STATIC lib/foo.c lib/bar.c)
target_include_directories(mylib
    PUBLIC  include      # consumers get this include path
    PRIVATE src          # only mylib itself sees this
)

# Shared library
add_library(myshared SHARED lib/foo.c)
set_target_properties(myshared PROPERTIES
    VERSION   1.0.0
    SOVERSION 1
)

# Link executable against library
add_executable(myapp src/main.c)
target_link_libraries(myapp PRIVATE mylib)

4. Configure and build

# Out-of-source build (always do this)
cmake -S . -B build
cmake --build build

# With generator
cmake -S . -B build -G Ninja
cmake --build build -- -j$(nproc)

# Debug build
cmake -S . -B build-debug -DCMAKE_BUILD_TYPE=Debug
cmake --build build-debug

# Release
cmake -S . -B build-release -DCMAKE_BUILD_TYPE=Release
cmake --build build-release

# Install
cmake --install build --prefix /usr/local

Build types: `Debug`, `Release`, `RelWithDebInfo`, `MinSizeRel`.

5. External dependencies

find_package (system-installed libraries)

find_package(OpenSSL REQUIRED)
target_link_libraries(myapp PRIVATE OpenSSL::SSL OpenSSL::Crypto)

find_package(Threads REQUIRED)
target_link_libraries(myapp PRIVATE Threads::Threads)

find_package(ZLIB REQUIRED)
target_link_libraries(myapp PRIVATE ZLIB::ZLIB)

FetchContent (download and build dependency)

include(FetchContent)

FetchContent_Declare(
    googletest
    GIT_REPOSITORY https://github.com/google/googletest.git
    GIT_TAG        v1.14.0
)
FetchContent_MakeAvailable(googletest)

add_executable(mytest test/test_foo.cpp)
target_link_libraries(mytest PRIVATE GTest::gtest_main mylib)

pkg-config fallback

find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBFOO REQUIRED libfoo>=1.2)
target_link_libraries(myapp PRIVATE ${LIBFOO_LIBRARIES})
target_include_directories(myapp PRIVATE ${LIBFOO_INCLUDE_DIRS})

6. Compiler options by configuration

target_compile_options(myapp PRIVATE
    $<$<CONFIG:Debug>:-g -Og -fsanitize=address>
    $<$<CONFIG:Release>:-O2 -DNDEBUG>
    $<$<CXX_COMPILER_ID:GNU>:-fanalyzer>
    $<$<CXX_COMPILER_ID:Clang>:-Weverything>
)

target_link_options(myapp PRIVATE
    $<$<CONFIG:Debug>:-fsanitize=address>
)

Generator expressions: `$<condition:value>` evaluated at build time.

7. Enable sanitizers

option(ENABLE_ASAN "Enable AddressSanitizer" OFF)

if(ENABLE_ASAN)
    target_compile_options(myapp PRIVATE -fsanitize=address -fno-omit-frame-pointer -g -O1)
    target_link_options(myapp PRIVATE -fsanitize=address)
endif()

Build: `cmake -DENABLE_ASAN=ON -S . -B build-asan && cmake --build build-asan`

8. Cross-compilation toolchain file

# toolchain-aarch64.cmake
set(CMAKE_SYSTEM_NAME Linux)
set(CMAKE_SYSTEM_PROCESSOR aarch64)
set(CMAKE_C_COMPILER   aarch64-linux-gnu-gcc)
set(CMAKE_CXX_COMPILER aarch64-linux-gnu-g++)
set(CMAKE_SYSROOT /opt/aarch64-sysroot)
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
cmake -S . -B build-arm -DCMAKE_TOOLCHAIN_FILE=toolchain-aarch64.cmake

9. CMake Presets (CMake 3.20+)

{
  "version": 6,
  "configurePresets": [
    {
      "name": "release",
      "displayName": "Release",
      "generator": "Ninja",
      "binaryDir": "${sourceDir}/build/release",
      "cacheVariables": {
        "CMAKE_BUILD_TYPE": "Release",
        "CMAKE_EXPORT_COMPILE_COMMANDS": "ON"
      }
    },
    {
      "name": "debug",
      "displayName": "Debug",
      "generator": "Ninja",
      "binaryDir": "${sourceDir}/build/debug",
      "cacheVariables": {
        "CMAKE_BUILD_TYPE": "Debug",
        "ENABLE_ASAN": "ON"
      }
    }
  ],
  "buildPresets": [
    { "name": "release", "configurePreset": "release" },
    { "name": "debug",   "configurePreset": "debug" }
  ]
}
cmake --preset release
cmake --build --preset release

10. Common errors

| Error | Cause | Fix | |-------|-------|-----| | `Could not find package Foo` | Package not installed or wrong prefix | Install dev package; set `CMAKE_PREFIX_PATH` | | `No CMAKE_CXX_COMPILER` | No C++ compiler f

Read more
Ships withlow-level-dev-skills

A curated suite of AI agent skills for systems and low-level programming — C/C++, Rust, Zig, GPU, bare-metal firmware, Linux kernel/driver development, computer architecture, compiler internals, HPC, and more.

Get the whole plugin
Stats
172
Stars
24
Forks
Maintained
Maintenance
JavaScript
Language
MIT
License
1mo ago
Last commit
5mo ago
Created

Repo: mohitmishra786/low-level-dev-skills

Other skills on low-level-dev-skills.