/frontend-dev
Full-stack frontend development combining premium UI design, cinematic animations, AI-generated media assets, persuasive copywriting, and visual art. Builds complete, visually striking web pages with real media, advanced motion, and compelling copy. Use when: building landing
$ npx -y skills add minimax-ai/skills --skill frontend-dev --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/frontend-dev
Context preview
The summary Claude sees to decide when to auto-load this skill.
Full-stack frontend development combining premium UI design, cinematic animations, AI-generated media assets, persuasive copywriting, and visual art. Builds complete, visually striking web pages with real media, advanced motion, and compelling copy. Use when: building landing
SKILL.md
frontend-dev.SKILL.mdname: frontend-dev
description: |
Full-stack frontend development combining premium UI design, cinematic animations,
AI-generated media assets, persuasive copywriting, and visual art. Builds complete,
visually striking web pages with real media, advanced motion, and compelling copy.
Use when: building landing pages, marketing sites, product pages, dashboards,
generating media assets (image/video/audio/music), writing conversion copy,
creating generative art, or implementing cinematic scroll animations.
license: MIT
metadata:
version: "1.0.0"
category: frontend
sources:
- taste-skill by Leonxlnx (https://github.com/Leonxlnx/taste-skill) — Design engineering framework
- canvas-design by Anthropic (https://github.com/anthropics/skills/tree/main/skills/canvas-design) — Static visual art workflow
- algorithmic-art by Anthropic (https://github.com/anthropics/skills/tree/main/skills/algorithmic-art) — Generative art workflow
- Framer Motion documentation
- GSAP / GreenSock documentation
- Three.js documentation
- Tailwind CSS documentation
- React / Next.js documentation
- AIDA Framework (Elmo Lewis)
- p5.js documentationFrontend Studio
Build complete, production-ready frontend pages by orchestrating 5 specialized capabilities: design engineering, motion systems, AI-generated assets, persuasive copy, and generative art.
Invocation
/frontend-dev <request>
The user provides their request as natural language (e.g. "build a landing page for a music streaming app").
Skill Structure
frontend-dev/
├── SKILL.md # Core skill (this file)
├── scripts/ # Asset generation scripts
│ ├── minimax_tts.py # Text-to-speech
│ ├── minimax_music.py # Music generation
│ ├── minimax_video.py # Video generation (async)
│ └── minimax_image.py # Image generation
├── references/ # Detailed guides (read as needed)
│ ├── minimax-cli-reference.md # CLI flags quick reference
│ ├── asset-prompt-guide.md # Asset prompt engineering rules
│ ├── minimax-tts-guide.md # TTS usage & voices
│ ├── minimax-music-guide.md # Music prompts & lyrics format
│ ├── minimax-video-guide.md # Camera commands & models
│ ├── minimax-image-guide.md # Ratios & batch generation
│ ├── minimax-voice-catalog.md # All voice IDs
│ ├── motion-recipes.md # Animation code snippets
│ ├── env-setup.md # Environment setup
│ └── troubleshooting.md # Common issues
├── templates/ # Visual art templates
│ ├── viewer.html # p5.js interactive art base
│ └── generator_template.js # p5.js code reference
└── canvas-fonts/ # Static art fonts (TTF + licenses)
Project Structure
Assets (Universal)
All frameworks use the same asset organization:
assets/
├── images/
│ ├── hero-landing-1710xxx.webp
│ ├── icon-feature-01.webp
│ └── bg-pattern.svg
├── videos/
│ ├── hero-bg-1710xxx.mp4
│ └── demo-preview.mp4
└── audio/
├── bgm-ambient-1710xxx.mp3
└── tts-intro-1710xxx.mp3**Asset naming:** `{type}-{descriptor}-{timestamp}.{ext}`
By Framework
| Framework | Asset Location | Component Location | |-----------|---------------|-------------------| | **Pure HTML** | `./assets/` | N/A (inline or `./js/`) | | **React/Next.js** | `public/assets/` | `src/components/` | | **Vue/Nuxt** | `public/assets/` | `src/components/` | | **Svelte/SvelteKit** | `static/assets/` | `src/lib/components/` | | **Astro** | `public/assets/` | `src/components/` |
Pure HTML
project/
├── index.html
├── assets/
│ ├── images/
│ ├── videos/
│ └── audio/
├── css/
│ └── styles.css
└── js/
└── main.js # Animations (GSAP/vanilla)React / Next.js
project/
├── public/assets/ # Static assets
├── src/
│ ├── components/
│ │ ├── ui/ # Button, Card, Input
│ │ ├── sections/ # Hero, Features, CTA
│ │ └── motion/ # RevealSection, StaggerGrid
│ ├── lib/
│ ├── styles/
│ └── app/ # Pages
└── package.json
Vue / Nuxt
project/
├── public/assets/
├── src/ # or root for Nuxt
│ ├── components/
│ │ ├── ui/
│ │ ├── sections/
│ │ └── motion/
│ ├── composables/ # Shared logic
│ ├── pages/
│ └── assets/ # Processed assets (optional)
└── package.json
Astro
project/
├── public/assets/
├── src/
│ ├── components/ # .astro, .tsx, .vue, .svelte
│ ├── layouts/
│ ├── pages/
│ └── styles/
└── package.json
**Component naming:** PascalCase (`HeroSection.tsx`, `HeroSection.vue`, `HeroSection.astro`)
---
Compliance
**All rules in this skill are mandatory. Violating any rule is a blocking error — fix before proceeding or delivering.**
---
Workflow
Phase 1: Design Architecture
1. Analyze the request — determine page type and context 2. Set design dials based on page type 3. Plan layout sections and identify asset needs
Phase 2: Motion Architecture
1. Select animation tools per section (see Tool Selection Matrix) 2. Plan motion sequences following performance guardrails
Phase 3: Asset Generation
Generate all image/video/audio assets using `scripts/`. NEVER use placeholder URLs (unsplash, picsum, placeholder.com, via.placeholder, placehold.co, etc.) or external URLs.
1. Parse asset requirements (type, style, spec, usage) 2. Craft optimized prompts, show to user, confirm before generating 3. Execute via scripts, save to project — do NOT proceed to Phase 5 until all assets are saved locally
Phase 4: Copywriting & Content
Follow copywriting frameworks (AIDA, PAS, FAB) to craft all text content. Do NOT use "Lorem ipsum" — write real copy.
Phase 5: Build UI
Scaffold the project and build each section following Design and Motion rules. Integrate generated assets an
Read more
name: frontend-dev
description: |
Full-stack frontend development combining premium UI design, cinematic animations,
AI-generated media assets, persuasive copywriting, and visual art. Builds complete,
visually striking web pages with real media, advanced motion, and compelling copy.
Use when: building landing pages, marketing sites, product pages, dashboards,
generating media assets (image/video/audio/music), writing conversion copy,
creating generative art, or implementing cinematic scroll animations.
license: MIT
metadata:
version: "1.0.0"
category: frontend
sources:
- taste-skill by Leonxlnx (https://github.com/Leonxlnx/taste-skill) — Design engineering framework
- canvas-design by Anthropic (https://github.com/anthropics/skills/tree/main/skills/canvas-design) — Static visual art workflow
- algorithmic-art by Anthropic (https://github.com/anthropics/skills/tree/main/skills/algorithmic-art) — Generative art workflow
- Framer Motion documentation
- GSAP / GreenSock documentation
- Three.js documentation
- Tailwind CSS documentation
- React / Next.js documentation
- AIDA Framework (Elmo Lewis)
- p5.js documentationFrontend Studio
Build complete, production-ready frontend pages by orchestrating 5 specialized capabilities: design engineering, motion systems, AI-generated assets, persuasive copy, and generative art.
Invocation
/frontend-dev <request>
The user provides their request as natural language (e.g. "build a landing page for a music streaming app").
Skill Structure
frontend-dev/ ├── SKILL.md # Core skill (this file) ├── scripts/ # Asset generation scripts │ ├── minimax_tts.py # Text-to-speech │ ├── minimax_music.py # Music generation │ ├── minimax_video.py # Video generation (async) │ └── minimax_image.py # Image generation ├── references/ # Detailed guides (read as needed) │ ├── minimax-cli-reference.md # CLI flags quick reference │ ├── asset-prompt-guide.md # Asset prompt engineering rules │ ├── minimax-tts-guide.md # TTS usage & voices │ ├── minimax-music-guide.md # Music prompts & lyrics format │ ├── minimax-video-guide.md # Camera commands & models │ ├── minimax-image-guide.md # Ratios & batch generation │ ├── minimax-voice-catalog.md # All voice IDs │ ├── motion-recipes.md # Animation code snippets │ ├── env-setup.md # Environment setup │ └── troubleshooting.md # Common issues ├── templates/ # Visual art templates │ ├── viewer.html # p5.js interactive art base │ └── generator_template.js # p5.js code reference └── canvas-fonts/ # Static art fonts (TTF + licenses)
Project Structure
Assets (Universal)
All frameworks use the same asset organization:
assets/
├── images/
│ ├── hero-landing-1710xxx.webp
│ ├── icon-feature-01.webp
│ └── bg-pattern.svg
├── videos/
│ ├── hero-bg-1710xxx.mp4
│ └── demo-preview.mp4
└── audio/
├── bgm-ambient-1710xxx.mp3
└── tts-intro-1710xxx.mp3**Asset naming:** `{type}-{descriptor}-{timestamp}.{ext}`
By Framework
| Framework | Asset Location | Component Location | |-----------|---------------|-------------------| | **Pure HTML** | `./assets/` | N/A (inline or `./js/`) | | **React/Next.js** | `public/assets/` | `src/components/` | | **Vue/Nuxt** | `public/assets/` | `src/components/` | | **Svelte/SvelteKit** | `static/assets/` | `src/lib/components/` | | **Astro** | `public/assets/` | `src/components/` |
Pure HTML
project/
├── index.html
├── assets/
│ ├── images/
│ ├── videos/
│ └── audio/
├── css/
│ └── styles.css
└── js/
└── main.js # Animations (GSAP/vanilla)React / Next.js
project/ ├── public/assets/ # Static assets ├── src/ │ ├── components/ │ │ ├── ui/ # Button, Card, Input │ │ ├── sections/ # Hero, Features, CTA │ │ └── motion/ # RevealSection, StaggerGrid │ ├── lib/ │ ├── styles/ │ └── app/ # Pages └── package.json
Vue / Nuxt
project/ ├── public/assets/ ├── src/ # or root for Nuxt │ ├── components/ │ │ ├── ui/ │ │ ├── sections/ │ │ └── motion/ │ ├── composables/ # Shared logic │ ├── pages/ │ └── assets/ # Processed assets (optional) └── package.json
Astro
project/ ├── public/assets/ ├── src/ │ ├── components/ # .astro, .tsx, .vue, .svelte │ ├── layouts/ │ ├── pages/ │ └── styles/ └── package.json
**Component naming:** PascalCase (`HeroSection.tsx`, `HeroSection.vue`, `HeroSection.astro`)
---
Compliance
**All rules in this skill are mandatory. Violating any rule is a blocking error — fix before proceeding or delivering.**
---
Workflow
Phase 1: Design Architecture
1. Analyze the request — determine page type and context 2. Set design dials based on page type 3. Plan layout sections and identify asset needs
Phase 2: Motion Architecture
1. Select animation tools per section (see Tool Selection Matrix) 2. Plan motion sequences following performance guardrails
Phase 3: Asset Generation
Generate all image/video/audio assets using `scripts/`. NEVER use placeholder URLs (unsplash, picsum, placeholder.com, via.placeholder, placehold.co, etc.) or external URLs.
1. Parse asset requirements (type, style, spec, usage) 2. Craft optimized prompts, show to user, confirm before generating 3. Execute via scripts, save to project — do NOT proceed to Phase 5 until all assets are saved locally
Phase 4: Copywriting & Content
Follow copywriting frameworks (AIDA, PAS, FAB) to craft all text content. Do NOT use "Lorem ipsum" — write real copy.
Phase 5: Build UI
Scaffold the project and build each section following Design and Motion rules. Integrate generated assets an
Beta — This project is under active development. Skills, APIs, and configuration formats may change without notice. We welcome feedback and contributions. Development skills for AI coding agents.
Repo: minimax-ai/skills
Other skills on minimax-skills.
- /pr-review
Review pull requests for the MiniMax Skills repository. Use when reviewing PRs, validating new skill submissions, or checking existing skills for compliance. Run the validation script first for hard checks, then apply quality guidelines for content review. Triggers: PR review,
Open skill - /color-font-skill
Choose presentation-ready color palettes and font pairings for PPT/design tasks. Use when users ask for visual theme choices, brand-safe palettes, or font recommendations. Triggers include: 配色, 色板, 字体, color palette, font, PPT配色, 字体搭配.
Open skill - /design-style-skill
Select a consistent visual design system for PPT slides using radius/spacing style recipes. Use when users ask for overall style direction or component styling consistency. Includes Sharp/Soft/Rounded/Pill recipes, component mappings, typography/spacing rules, and mixing
Open skill - /ppt-editing-skill
Edit existing PowerPoint files or templates with XML-safe workflows. Use for template-based deck updates: analyze layouts, map content to slides, duplicate/reorder/delete slides safely, edit slide XML in parallel, clean orphaned assets, and repack validated PPTX output.
Open skill - /ppt-orchestra-skill
Plan and orchestrate multi-slide PowerPoint creation from scratch. Use before generating a full deck with subagents: classify each slide type, enforce visual variety, set typography/spacing rules, and run text-based QA to catch content issues.
Open skill - /slide-making-skill
Implement single-slide PowerPoint pages with PptxGenJS. Use when writing or fixing slide JS files: dimensions, positioning, text/image/chart APIs, styling rules, and export expectations for native .pptx output.
Open skill

