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Android native application development and UI design guide. Covers Material Design 3, Kotlin/Compose development, project configuration, accessibility, and build troubleshooting. Read this before Android native application development.
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Android native application development and UI design guide. Covers Material Design 3, Kotlin/Compose development, project configuration, accessibility, and build troubleshooting. Read this before Android native application development.
name: android-native-dev
description: Android native application development and UI design guide. Covers Material Design 3, Kotlin/Compose development, project configuration, accessibility, and build troubleshooting. Read this before Android native application development.
license: MIT
metadata:
version: "1.0.0"
category: mobile
sources:
- Material Design 3 Guidelines (material.io)
- Android Developer Documentation (developer.android.com)
- Google Play Quality Guidelines
- WCAG Accessibility GuidelinesBefore starting development, assess the current project state:
| Scenario | Characteristics | Approach | |----------|-----------------|----------| | **Empty Directory** | No files present | Full initialization required, including Gradle Wrapper | | **Has Gradle Wrapper** | `gradlew` and `gradle/wrapper/` exist | Use `./gradlew` directly for builds | | **Android Studio Project** | Complete project structure, may lack wrapper | Check wrapper, run `gradle wrapper` if needed | | **Incomplete Project** | Partial files present | Check missing files, complete configuration |
**Key Principles**:
MyApp/ ├── gradle.properties # Configure AndroidX and other settings ├── settings.gradle.kts ├── build.gradle.kts # Root level ├── gradle/wrapper/ │ └── gradle-wrapper.properties ├── app/ │ ├── build.gradle.kts # Module level │ └── src/main/ │ ├── AndroidManifest.xml │ ├── java/com/example/myapp/ │ │ └── MainActivity.kt │ └── res/ │ ├── values/ │ │ ├── strings.xml │ │ ├── colors.xml │ │ └── themes.xml │ └── mipmap-*/ # App icons
---
# Required configuration android.useAndroidX=true android.enableJetifier=true # Build optimization org.gradle.parallel=true kotlin.code.style=official # JVM memory settings (adjust based on project size) # Small projects: 2048m, Medium: 4096m, Large: 8192m+ # org.gradle.jvmargs=-Xmx4096m -Dfile.encoding=UTF-8
> **Note**: If you encounter `OutOfMemoryError` during build, increase `-Xmx` value. Large projects with many dependencies may require 8GB or more.
dependencies {
// Use BOM to manage Compose versions
implementation(platform("androidx.compose:compose-bom:2024.02.00"))
implementation("androidx.compose.ui:ui")
implementation("androidx.compose.material3:material3")
// Activity & ViewModel
implementation("androidx.activity:activity-compose:1.8.2")
implementation("androidx.lifecycle:lifecycle-viewmodel-compose:2.7.0")
}Product Flavors allow you to create different versions of your app (e.g., free/paid, dev/staging/prod).
**Configuration in app/build.gradle.kts**:
android {
// Define flavor dimensions
flavorDimensions += "environment"
productFlavors {
create("dev") {
dimension = "environment"
applicationIdSuffix = ".dev"
versionNameSuffix = "-dev"
// Different config values per flavor
buildConfigField("String", "API_BASE_URL", "\"https://dev-api.example.com\"")
buildConfigField("Boolean", "ENABLE_LOGGING", "true")
// Different resources
resValue("string", "app_name", "MyApp Dev")
}
create("staging") {
dimension = "environment"
applicationIdSuffix = ".staging"
versionNameSuffix = "-staging"
buildConfigField("String", "API_BASE_URL", "\"https://staging-api.example.com\"")
buildConfigField("Boolean", "ENABLE_LOGGING", "true")
resValue("string", "app_name", "MyApp Staging")
}
create("prod") {
dimension = "environment"
// No suffix for production
buildConfigField("String", "API_BASE_URL", "\"https://api.example.com\"")
buildConfigField("Boolean", "ENABLE_LOGGING", "false")
resValue("string", "app_name", "MyApp")
}
}
buildTypes {
debug {
isDebuggable = true
isMinifyEnabled = false
}
release {
isDebuggable = false
isMinifyEnabled = true
proguardFiles(getDefaultProguardFile("proguard-android-optimize.txt"), "proguard-rules.pro")
}
}
}**Build Variant Naming**: `{flavor}{BuildType}` → e.g., `devDebug`, `prodRelease`
**Gradle Build Commands**:
# List all available build variants ./gradlew tasks --group="build" # Build specific variant (flavor + buildType) ./gradlew assembleDevDebug # Dev flavor, Debug build ./gradlew assembleStagingDebug # Staging flavor, Debug build ./gradlew assembleProdRelease # Prod flavor, Release build # Build all variants of a specific flavor ./gradlew assembleDev # All Dev variants (debug + release) ./gradlew assembleProd # All Prod variants # Build all variants of a specific build type ./gradlew assembleDebug # All flavors, Debug build ./gradlew assembleRelease # All flavors, Release build # Install specific variant to device ./gradlew installDevDebug ./gradlew installProdRelease # Build and install in one command ./gradlew installDevDebug && adb shell am start -n com.example.myapp.dev/.MainActivity
**Access BuildConfig in Code**:
> **Note**: Starting from AGP 8.0, `BuildConfig` is no longer generated by default. You must explicitly enable it in your `build.gradle.kts`: > ```kotlin > android { > buildFeatures { > b
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Repo: minimax-ai/skills
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