Skip to content
Development
Skill

/android-native-dev

Android native application development and UI design guide. Covers Material Design 3, Kotlin/Compose development, project configuration, accessibility, and build troubleshooting. Read this before Android native application development.

From plugin
minimax-skills
14k23 skills5 agents

Claude Code

$ npx -y skills add minimax-ai/skills --skill android-native-dev --agent claude-code

SKILL.md

android-native-dev.SKILL.md
name: android-native-dev
description: Android native application development and UI design guide. Covers Material Design 3, Kotlin/Compose development, project configuration, accessibility, and build troubleshooting. Read this before Android native application development.
license: MIT
metadata:
  version: "1.0.0"
  category: mobile
  sources:
    - Material Design 3 Guidelines (material.io)
    - Android Developer Documentation (developer.android.com)
    - Google Play Quality Guidelines
    - WCAG Accessibility Guidelines

1. Project Scenario Assessment

Before starting development, assess the current project state:

| Scenario | Characteristics | Approach | |----------|-----------------|----------| | **Empty Directory** | No files present | Full initialization required, including Gradle Wrapper | | **Has Gradle Wrapper** | `gradlew` and `gradle/wrapper/` exist | Use `./gradlew` directly for builds | | **Android Studio Project** | Complete project structure, may lack wrapper | Check wrapper, run `gradle wrapper` if needed | | **Incomplete Project** | Partial files present | Check missing files, complete configuration |

**Key Principles**:

  • Before writing business logic, ensure `./gradlew assembleDebug` succeeds
  • If `gradle.properties` is missing, create it first and configure AndroidX

1.1 Required Files Checklist

MyApp/
├── gradle.properties          # Configure AndroidX and other settings
├── settings.gradle.kts
├── build.gradle.kts           # Root level
├── gradle/wrapper/
│   └── gradle-wrapper.properties
├── app/
│   ├── build.gradle.kts       # Module level
│   └── src/main/
│       ├── AndroidManifest.xml
│       ├── java/com/example/myapp/
│       │   └── MainActivity.kt
│       └── res/
│           ├── values/
│           │   ├── strings.xml
│           │   ├── colors.xml
│           │   └── themes.xml
│           └── mipmap-*/       # App icons

---

2. Project Configuration

2.1 gradle.properties

# Required configuration
android.useAndroidX=true
android.enableJetifier=true

# Build optimization
org.gradle.parallel=true
kotlin.code.style=official

# JVM memory settings (adjust based on project size)
# Small projects: 2048m, Medium: 4096m, Large: 8192m+
# org.gradle.jvmargs=-Xmx4096m -Dfile.encoding=UTF-8

> **Note**: If you encounter `OutOfMemoryError` during build, increase `-Xmx` value. Large projects with many dependencies may require 8GB or more.

2.2 Dependency Declaration Standards

dependencies {
    // Use BOM to manage Compose versions
    implementation(platform("androidx.compose:compose-bom:2024.02.00"))
    implementation("androidx.compose.ui:ui")
    implementation("androidx.compose.material3:material3")
    
    // Activity & ViewModel
    implementation("androidx.activity:activity-compose:1.8.2")
    implementation("androidx.lifecycle:lifecycle-viewmodel-compose:2.7.0")
}

2.3 Build Variants & Product Flavors

Product Flavors allow you to create different versions of your app (e.g., free/paid, dev/staging/prod).

**Configuration in app/build.gradle.kts**:

android {
    // Define flavor dimensions
    flavorDimensions += "environment"
    
    productFlavors {
        create("dev") {
            dimension = "environment"
            applicationIdSuffix = ".dev"
            versionNameSuffix = "-dev"
            
            // Different config values per flavor
            buildConfigField("String", "API_BASE_URL", "\"https://dev-api.example.com\"")
            buildConfigField("Boolean", "ENABLE_LOGGING", "true")
            
            // Different resources
            resValue("string", "app_name", "MyApp Dev")
        }
        
        create("staging") {
            dimension = "environment"
            applicationIdSuffix = ".staging"
            versionNameSuffix = "-staging"
            
            buildConfigField("String", "API_BASE_URL", "\"https://staging-api.example.com\"")
            buildConfigField("Boolean", "ENABLE_LOGGING", "true")
            resValue("string", "app_name", "MyApp Staging")
        }
        
        create("prod") {
            dimension = "environment"
            // No suffix for production
            
            buildConfigField("String", "API_BASE_URL", "\"https://api.example.com\"")
            buildConfigField("Boolean", "ENABLE_LOGGING", "false")
            resValue("string", "app_name", "MyApp")
        }
    }
    
    buildTypes {
        debug {
            isDebuggable = true
            isMinifyEnabled = false
        }
        release {
            isDebuggable = false
            isMinifyEnabled = true
            proguardFiles(getDefaultProguardFile("proguard-android-optimize.txt"), "proguard-rules.pro")
        }
    }
}

**Build Variant Naming**: `{flavor}{BuildType}` → e.g., `devDebug`, `prodRelease`

**Gradle Build Commands**:

# List all available build variants
./gradlew tasks --group="build"

# Build specific variant (flavor + buildType)
./gradlew assembleDevDebug        # Dev flavor, Debug build
./gradlew assembleStagingDebug    # Staging flavor, Debug build
./gradlew assembleProdRelease     # Prod flavor, Release build

# Build all variants of a specific flavor
./gradlew assembleDev             # All Dev variants (debug + release)
./gradlew assembleProd            # All Prod variants

# Build all variants of a specific build type
./gradlew assembleDebug           # All flavors, Debug build
./gradlew assembleRelease         # All flavors, Release build

# Install specific variant to device
./gradlew installDevDebug
./gradlew installProdRelease

# Build and install in one command
./gradlew installDevDebug && adb shell am start -n com.example.myapp.dev/.MainActivity

**Access BuildConfig in Code**:

> **Note**: Starting from AGP 8.0, `BuildConfig` is no longer generated by default. You must explicitly enable it in your `build.gradle.kts`: > ```kotlin > android { > buildFeatures { > b

Read more
@minimax-ai
Ships withminimax-skills

Beta — This project is under active development. Skills, APIs, and configuration formats may change without notice. We welcome feedback and contributions. Development skills for AI coding agents.

14k23 skills5 agents
Get the whole plugin

Stars on GitHub

Momentum

stars in total
13.8k
Star history of minimax-ai/skills on GitHub, a chart by star-history.com

Other skills on minimax-skills.

pr-review

pr-review

Review pull requests for the MiniMax Skills repository. Use when reviewing PRs, validating new skill submissions, or checking…

More skills from other plugins.

brainstorming
Auto-invoked

brainstorming

You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or…

@obra@obraInstall Skill
ask-matt

ask-matt

Ask which skill or flow fits your situation. A router over the skills in this repo.

skills11d309k
@mattpocock@mattpocockInstall Skill
accessibility
Auto-invoked

accessibility

Design, implement, and audit accessible UI to WCAG 2.2 Level AA across Web, iOS, and Android — semantic ARIA roles and labels,…

ecc12d293k
@affaan-m@affaan-mInstall Skill
compiler-commit

compiler-commit

Use when you want to verify compiler changes and commit with the correct convention. Runs tests, lint, and format, then commits…

react1d252k
@facebook@facebookInstall Skill

Questions about android-native-dev.

Which coding agents can use android-native-dev?
android-native-dev installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.