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マルチエージェントシステムのアーキテクチャ設計ツールキット。 「エージェントを設計して」「マルチエージェント構成」「エージェントのアーキテクチャ」「オーケストレーション設計」等のリクエストで発動。

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ai-agent-camp
345193 skills8 agents200 commands
Install
$ npx -y skills add minicoohei/ai-agent-camp --skill agent-designer --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/agent-designer

Context preview

The summary Claude sees to decide when to auto-load this skill.

マルチエージェントシステムのアーキテクチャ設計ツールキット。 「エージェントを設計して」「マルチエージェント構成」「エージェントのアーキテクチャ」「オーケストレーション設計」等のリクエストで発動。

SKILL.md

agent-designer.SKILL.md
name: agent-designer
description: "マルチエージェントシステムのアーキテクチャ設計ツールキット。 「エージェントを設計して」「マルチエージェント構成」「エージェントのアーキテクチャ」「オーケストレーション設計」等のリクエストで発動。"
source: github.com/alirezarezvani/claude-skills@main
triggers:
  - agent-designer
  - エージェント設計
  - マルチエージェント
  - エージェントのアーキテクチャ
  - オーケストレーション設計
  - multi-agent
  - agent architecture

Agent Designer - Multi-Agent System Architecture

**Tier:** POWERFUL **Category:** Engineering **Tags:** AI agents, architecture, system design, orchestration, multi-agent systems

Overview

Agent Designer is a comprehensive toolkit for designing, architecting, and evaluating multi-agent systems. It provides structured approaches to agent architecture patterns, tool design principles, communication strategies, and performance evaluation frameworks for building robust, scalable AI agent systems.

Core Capabilities

1. Agent Architecture Patterns

Single Agent Pattern

  • **Use Case:** Simple, focused tasks with clear boundaries
  • **Pros:** Minimal complexity, easy debugging, predictable behavior
  • **Cons:** Limited scalability, single point of failure
  • **Implementation:** Direct user-agent interaction with comprehensive tool access

Supervisor Pattern

  • **Use Case:** Hierarchical task decomposition with centralized control
  • **Architecture:** One supervisor agent coordinating multiple specialist agents
  • **Pros:** Clear command structure, centralized decision making
  • **Cons:** Supervisor bottleneck, complex coordination logic
  • **Implementation:** Supervisor receives tasks, delegates to specialists, aggregates results

Swarm Pattern

  • **Use Case:** Distributed problem solving with peer-to-peer collaboration
  • **Architecture:** Multiple autonomous agents with shared objectives
  • **Pros:** High parallelism, fault tolerance, emergent intelligence
  • **Cons:** Complex coordination, potential conflicts, harder to predict
  • **Implementation:** Agent discovery, consensus mechanisms, distributed task allocation

Hierarchical Pattern

  • **Use Case:** Complex systems with multiple organizational layers
  • **Architecture:** Tree structure with managers and workers at different levels
  • **Pros:** Natural organizational mapping, clear responsibilities
  • **Cons:** Communication overhead, potential bottlenecks at each level
  • **Implementation:** Multi-level delegation with feedback loops

Pipeline Pattern

  • **Use Case:** Sequential processing with specialized stages
  • **Architecture:** Agents arranged in processing pipeline
  • **Pros:** Clear data flow, specialized optimization per stage
  • **Cons:** Sequential bottlenecks, rigid processing order
  • **Implementation:** Message queues between stages, state handoffs

2. Agent Role Definition

Role Specification Framework

  • **Identity:** Name, purpose statement, core competencies
  • **Responsibilities:** Primary tasks, decision boundaries, success criteria
  • **Capabilities:** Required tools, knowledge domains, processing limits
  • **Interfaces:** Input/output formats, communication protocols
  • **Constraints:** Security boundaries, resource limits, operational guidelines

Common Agent Archetypes

**Coordinator Agent**

  • Orchestrates multi-agent workflows
  • Makes high-level decisions and resource allocation
  • Monitors system health and performance
  • Handles escalations and conflict resolution

**Specialist Agent**

  • Deep expertise in specific domain (code, data, research)
  • Optimized tools and knowledge for specialized tasks
  • High-quality output within narrow scope
  • Clear handoff protocols for out-of-scope requests

**Interface Agent**

  • Handles external interactions (users, APIs, systems)
  • Protocol translation and format conversion
  • Authentication and authorization management
  • User experience optimization

**Monitor Agent**

  • System health monitoring and alerting
  • Performance metrics collection and analysis
  • Anomaly detection and reporting
  • Compliance and audit trail maintenance

3. Tool Design Principles

Schema Design

  • **Input Validation:** Strong typing, required vs optional parameters
  • **Output Consistency:** Standardized response formats, error handling
  • **Documentation:** Clear descriptions, usage examples, edge cases
  • **Versioning:** Backward compatibility, migration paths

Error Handling Patterns

  • **Graceful Degradation:** Partial functionality when dependencies fail
  • **Retry Logic:** Exponential backoff, circuit breakers, max attempts
  • **Error Propagation:** Structured error responses, error classification
  • **Recovery Strategies:** Fallback methods, alternative approaches

Idempotency Requirements

  • **Safe Operations:** Read operations with no side effects
  • **Idempotent Writes:** Same operation can be safely repeated
  • **State Management:** Version tracking, conflict resolution
  • **Atomicity:** All-or-nothing operation completion

4. Communication Patterns

Message Passing

  • **Asynchronous Messaging:** Decoupled agents, message queues
  • **Message Format:** Structured payloads with metadata
  • **Delivery Guarantees:** At-least-once, exactly-once semantics
  • **Routing:** Direct messaging, publish-subscribe, broadcast

Shared State

  • **State Stores:** Centralized data repositories
  • **Consistency Models:** Strong, eventual, weak consistency
  • **Access Patterns:** Read-heavy, write-heavy, mixed workloads
  • **Conflict Resolution:** Last-writer-wins, merge strategies

Event-Driven Architecture

  • **Event Sourcing:** Immutable event logs, state reconstruction
  • **Event Types:** Domain events, system events, integration events
  • **Event Processing:** Real-time, batch, stream processing
  • **Event Schema:** Versioned event formats, backward compatibility

5. Guardrails and Safety

Input Validation

  • **Schema Enforcement:** Required fields, type checking, format validation
  • **Content Filtering:** Harmful content detection, PII scrubbing
  • **Rate Limiting:** Request throttling, resource quotas
  • **Authentication:** Identity verific
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