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Skill

/int-project-context

Shared project context for all Copilot Studio sub-agents. Provides project structure, schema lookup usage, and skill invocation guidance.

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From plugin
copilot-studio
46931 skills4 agents1 hook
Install
$ npx -y skills add microsoft/skills-for-copilot-studio --skill int-project-context --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/int-project-context

Context preview

The summary Claude sees to decide when to auto-load this skill.

Shared project context for all Copilot Studio sub-agents. Provides project structure, schema lookup usage, and skill invocation guidance.

SKILL.md

int-project-context.SKILL.md
name: int-project-context
description: >
  Shared project context for all Copilot Studio sub-agents. Provides project
  structure, schema lookup usage, and skill invocation guidance.
user-invocable: false

Copilot Studio — Shared Project Context

You are working inside a Copilot Studio agent project. All YAML files have the `.mcs.yml` extension.

Project Structure

<agent-dir>/           # Auto-discover via Glob: **/agent.mcs.yml
├── agent.mcs.yml      # Agent metadata (display name, schema version)
├── settings.mcs.yml   # Agent settings (schemaName, GenerativeActionsEnabled, instructions)
├── topics/            # Conversation topics (AdaptiveDialog YAML files)
├── actions/           # Connector-based actions (TaskDialog YAML files)
├── knowledge/         # Knowledge sources (KnowledgeSourceConfiguration YAML files)
├── variables/         # Global variables (GlobalVariableComponent YAML files)
└── agents/            # Child agents (AgentDialog YAML files, each in its own subfolder)

Schema Lookup Script

When you write new YAML files, be sure to use the schema lookup script to understand the schema, including mandatory fields, definitions, and references. The script is located at `${CLAUDE_SKILL_DIR}/../../scripts/schema-lookup.bundle.js`, and you can use it in the terminal as follows:

node ${CLAUDE_SKILL_DIR}/../../scripts/schema-lookup.bundle.js search trigger             # Search by keyword
node ${CLAUDE_SKILL_DIR}/../../scripts/schema-lookup.bundle.js lookup SendActivity        # Look up a definition
node ${CLAUDE_SKILL_DIR}/../../scripts/schema-lookup.bundle.js resolve AdaptiveDialog     # Resolve with $refs
node ${CLAUDE_SKILL_DIR}/../../scripts/schema-lookup.bundle.js kinds                      # List all valid kind values
node ${CLAUDE_SKILL_DIR}/../../scripts/schema-lookup.bundle.js summary Question           # Compact overview
node ${CLAUDE_SKILL_DIR}/../../scripts/schema-lookup.bundle.js validate <file.yml>        # Validate a YAML file

If you already know the specific definition you want to look up, use `lookup`. If you want to explore the schema around a certain topic, use `search` or `summary`. Always check the schema before writing YAML to ensure you include all required fields and use valid values.

**NEVER load the full schema file** (`reference/bot.schema.yaml-authoring.json`) — it's too long. Always use the script above.

Connector Lookup Script

The connector lookup script is at `${CLAUDE_SKILL_DIR}/../../scripts/connector-lookup.bundle.js`. Use it for any questions about connectors, actions, their inputs, and outputs:

node ${CLAUDE_SKILL_DIR}/../../scripts/connector-lookup.bundle.js list                                 # List all connectors with operation counts
node ${CLAUDE_SKILL_DIR}/../../scripts/connector-lookup.bundle.js operations <connector>               # List operations for a connector
node ${CLAUDE_SKILL_DIR}/../../scripts/connector-lookup.bundle.js operation <connector> <operationId>  # Full details of one operation (inputs/outputs)
node ${CLAUDE_SKILL_DIR}/../../scripts/connector-lookup.bundle.js search <keyword>                     # Search operations across all connectors

`<connector>` matches by API name (`shared_office365`) or partial display name (`outlook`).

**When to use this**: When you need to understand available connectors, what inputs/outputs an action has, or what operations are available. The action YAML files in the agent only show *configured* inputs — connector-lookup shows the *full* connector definition with all available inputs and outputs.

Skill-First Rule (VERY IMPORTANT)

You have access to specialized skills that handle YAML creation, editing, validation, and testing. **ALWAYS invoke the matching skill instead of doing it manually.** Skills contain correct templates, schema validation, and patterns. Doing it manually risks hallucinated `kind:` values, missing required fields, and broken YAML. Example skills include `/copilot-studio:new-topic` for creating new topics, `/copilot-studio:add-action` for adding connector actions and tools, and `/copilot-studio:validate` for validating YAML files.

**If no skill matches**, only then work manually — but always validate with `/copilot-studio:validate` afterward.

Key Conventions

  • **Agent Discovery**: NEVER hardcode agent names. Always `Glob: **/agent.mcs.yml`.
  • **ID Generation**: Random alphanumeric, 6-8 chars after prefix (e.g., `sendMessage_g5Ls09`).
  • **Template `_REPLACE`**: Always replace `_REPLACE` placeholder IDs with unique random IDs.
  • **Power Fx**: Expressions start with `=`. String interpolation uses `{}`. Only use supported functions (check `int-reference` skill).
  • **Generative Orchestration**: When `GenerativeActionsEnabled: true`, use topic inputs/outputs instead of hardcoded questions/messages.
Read more
Ships withcopilot-studio

A plugin for Claude Code, GitHub Copilot CLI, and VS Code that enables authoring, testing, and troubleshooting Microsoft Copilot Studio STANDARD agents through YAML files — directly from your terminal or editor.

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