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/dotnet-techne-csharp-concurrency-patterns

Use when choosing .NET concurrency patterns for async I/O, queues, pipelines, or thread safety. Keywords: async/await, channels, dataflow, Rx, lock contention, producer consumer, parallel processing.

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$ npx -y skills add Metalnib/dotnet-episteme-skills --skill dotnet-techne-csharp-concurrency-patterns --agent claude-code

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  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
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Use when choosing .NET concurrency patterns for async I/O, queues, pipelines, or thread safety. Keywords: async/await, channels, dataflow, Rx, lock contention, producer consumer, parallel processing.

SKILL.md

dotnet-techne-csharp-concurrency-patterns.SKILL.md
name: dotnet-techne-csharp-concurrency-patterns
description: "Use when choosing .NET concurrency patterns for async I/O, queues, pipelines, or thread safety. Keywords: async/await, channels, dataflow, Rx, lock contention, producer consumer, parallel processing."
disable-model-invocation: false
user-invocable: true
metadata:
  author: Metalnib
  version: "1.0.0"
  trigger_keywords:
    - async/await
    - channels
    - dataflow
    - rx
    - lock contention
    - producer consumer
    - parallel processing

.NET Concurrency: Choosing the Right Tool

When to Use This Skill

Use this skill when:

  • Deciding how to handle concurrent operations in .NET
  • Evaluating whether to use async/await, Channels, Dataflow, or other abstractions
  • Tempted to use locks, semaphores, or other synchronization primitives
  • Need to process streams of data with backpressure, batching, or debouncing
  • Managing state across multiple concurrent entities

Reference Files

  • [advanced-concurrency.md](advanced-concurrency.md): TPL Dataflow, Reactive Extensions, hosted worker state patterns, and async local function patterns

The Philosophy

**Start simple, escalate only when needed.**

Most concurrency problems can be solved with `async/await`. Only reach for more sophisticated tools when you have a specific need that async/await can't address cleanly.

**Try to avoid shared mutable state.** The best way to handle concurrency is to design it away. Immutable data, message passing, and isolated state (like actors) eliminate entire categories of bugs.

**Locks should be the exception, not the rule.** When you can't avoid shared mutable state: 1. **First choice:** Redesign to avoid it (immutability, message passing, single-consumer isolation) 2. **Second choice:** Use `System.Collections.Concurrent` (ConcurrentDictionary, etc.) 3. **Third choice:** Use `Channel<T>` to serialize access through message passing 4. **Last resort:** Use `lock` for simple, short-lived critical sections

---

Decision Tree

What are you trying to do?
│
├─► Wait for I/O (HTTP, database, file)?
│   └─► Use async/await
│
├─► Process a collection in parallel (CPU-bound)?
│   └─► Use Parallel.ForEachAsync
│
├─► Producer/consumer pattern (work queue)?
│   └─► Use System.Threading.Channels
│
├─► Need backpressure + multi-stage pipeline?
│   └─► Use TPL Dataflow
│
├─► UI event handling (debounce, throttle, combine)?
│   └─► Use Reactive Extensions (Rx)
│
├─► Coordinate multiple async operations?
│   └─► Use Task.WhenAll / Task.WhenAny
│
└─► None of the above fits?
    └─► Ask yourself: "Do I really need shared mutable state?"
        ├─► Yes → Consider redesigning to avoid it
        └─► Truly unavoidable → Use Channels or a dedicated single-consumer worker

---

Level 1: async/await (Default Choice)

**Use for:** I/O-bound operations, non-blocking waits, most everyday concurrency.

// Simple async I/O
public async Task<Order> GetOrderAsync(string orderId, CancellationToken ct)
{
    var order = await _database.GetAsync(orderId, ct);
    var customer = await _customerService.GetAsync(order.CustomerId, ct);
    return order with { Customer = customer };
}

// Parallel async operations (when independent)
public async Task<Dashboard> LoadDashboardAsync(string userId, CancellationToken ct)
{
    var ordersTask = _orderService.GetRecentOrdersAsync(userId, ct);
    var notificationsTask = _notificationService.GetUnreadAsync(userId, ct);
    var statsTask = _statsService.GetUserStatsAsync(userId, ct);

    await Task.WhenAll(ordersTask, notificationsTask, statsTask);

    return new Dashboard(
        Orders: await ordersTask,
        Notifications: await notificationsTask,
        Stats: await statsTask);
}

**Key principles:** Always accept `CancellationToken`. Use `ConfigureAwait(false)` in library code. Don't block on async code.

---

Level 2: Parallel.ForEachAsync (CPU-Bound Parallelism)

**Use for:** Processing collections in parallel when work is CPU-bound or you need controlled concurrency.

public async Task ProcessOrdersAsync(
    IEnumerable<Order> orders,
    CancellationToken ct)
{
    await Parallel.ForEachAsync(
        orders,
        new ParallelOptions
        {
            MaxDegreeOfParallelism = Environment.ProcessorCount,
            CancellationToken = ct
        },
        async (order, token) =>
        {
            await ProcessOrderAsync(order, token);
        });
}

**When NOT to use:** Pure I/O operations, when order matters, when you need backpressure.

---

Level 3: System.Threading.Channels (Producer/Consumer)

**Use for:** Work queues, producer/consumer patterns, decoupling producers from consumers.

public class OrderProcessor
{
    private readonly Channel<Order> _channel;

    public OrderProcessor()
    {
        _channel = Channel.CreateBounded<Order>(new BoundedChannelOptions(100)
        {
            FullMode = BoundedChannelFullMode.Wait
        });
    }

    // Producer
    public async Task EnqueueOrderAsync(Order order, CancellationToken ct)
    {
        await _channel.Writer.WriteAsync(order, ct);
    }

    // Consumer (run as background task)
    public async Task ProcessOrdersAsync(CancellationToken ct)
    {
        await foreach (var order in _channel.Reader.ReadAllAsync(ct))
        {
            await ProcessOrderAsync(order, ct);
        }
    }

    public void Complete() => _channel.Writer.Complete();
}

**Channels are good for:** Decoupling speed, buffering with backpressure, fan-out to workers, background queues.

**Channels are NOT good for:** Complex stream operations (batching, windowing), stateful per-entity processing, sophisticated supervision.

---

Level 4+: Dataflow, Reactive Extensions, and Hosted Workers

For advanced scenarios requiring stream processing, UI event composition, or stateful worker orchestration, see [advanced-concurrency.md](advanced-concurrency.md).

**TPL Dataflow** excels at server-sid

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