meshy-3d-printing
Generates and prepares models for physical 3D printing with the Meshy CLI: white and multicolor prints (3MF, STL, OBJ),…
Generates and edits digital 3D assets with the Meshy CLI: text-to-3D and image-to-3D models, texturing, remeshing and LODs, UV unwrapping, format conversion (GLB, FBX, OBJ, USDZ, STL, 3MF, Blender), rigging, animation, motion clips from text and reference images. Use when the
Claude Code
$ npx -y skills add meshy-dev/meshy-3d-agent --skill meshy-3d-generation --agent claude-code
Codex
$ npx skills add meshy-dev/meshy-3d-agent --skill meshy-3d-generation -a codex -y
Cursor
$ npx skills add meshy-dev/meshy-3d-agent --skill meshy-3d-generation -a cursor -y
Gemini CLI
$ npx skills add meshy-dev/meshy-3d-agent --skill meshy-3d-generation -a gemini-cli -y
GitHub Copilot
$ npx skills add meshy-dev/meshy-3d-agent --skill meshy-3d-generation -a github-copilot -y
OpenCode
$ npx skills add meshy-dev/meshy-3d-agent --skill meshy-3d-generation -a opencode -y
Windsurf
$ npx skills add meshy-dev/meshy-3d-agent --skill meshy-3d-generation -a windsurf -y
name: meshy-3d-generation description: "Generates and edits digital 3D assets with the Meshy CLI: text-to-3D and image-to-3D models, texturing, remeshing and LODs, UV unwrapping, format conversion (GLB, FBX, OBJ, USDZ, STL, 3MF, Blender), rigging, animation, motion clips from text and reference images. Use when the user asks to make, texture, rig, animate or convert a 3D model or game asset. For physical 3D printing use meshy-3d-printing." license: MIT compatibility: "Needs Node.js 22.12+ and the Meshy CLI 0.8.x, 0.8.5 or later (npm install -g meshy-cli@0.8); network access to the Meshy API."
Use Meshy CLI **0.8** (0.8.5 or later) to turn the user's request into a delivered asset. Completion means saving the requested files in the requested location, inspecting an available preview, and finishing any project integration the user requested. Login or task submission alone is not completion. Choose the shortest suitable pipeline and reuse existing assets for follow-ups.
| Need | Reference | |---|---| | CLI runner, credentials, or output location | [Setup](references/setup.md) | | Generation and the models to pair for a project, texturing, remeshing, conversion, scale, or 2D images | [Pipelines](references/pipelines.md) | | Rigging, animation, or generated motion | [Animation](references/animation.md) | | Cost, waiting, preview, delivery, or finding a previous model | [Delivery](references/delivery.md) | | Failed or uncertain operation | [Troubleshooting](references/troubleshooting.md) |
Read the relevant section when needed; recipes are examples to adapt to the requested result, not a requirement to execute every stage. An untextured model skips texture generation; an existing GLB needs no extra format conversion. Use command help when parameters are uncertain.
**DeepSeek Harness with the Meshy plugin** (`DSH_MESHY_CLI` is set; check with `test -n "$DSH_MESHY_CLI"`): the plugin ships the CLI and keeps the sign-in. Run every command as `"$DSH_MESHY_NODE" "$DSH_MESHY_CLI" …` in place of `meshy …` — never a `meshy` on PATH, which cannot see that sign-in — install nothing, and when a command reports that nobody is signed in, call the `meshy_sign_in` tool instead of `auth login` (Setup, section 1). Everywhere else:
Before the first command run `meshy --version`; no need to ask. When `meshy` is missing or older than 0.8.5, install the newest 0.8.x with `npm install -g meshy-cli@0.8` and say so in one line; Setup covers a refused install and a CLI of 0.9 or newer. Reuse a verified session. If login is needed, follow Setup and run `auth login --device` (adding `--region cn` for a user in mainland China: the same account and the same credits as the global site) in a persistent tool session. Show its verification URL and user code in **commentary/progress, not a final answer**. Await that same session in this turn until it exits, verify `auth status`, then continue the original request. A background process cannot resume a finished turn; do not require a "done" chat message, except in Setup's two-step sign-in for a user on a remote chat (a phone through a chat bot). Browser approval stays with the user; credentials never belong in chat.
Only the CLI touches its config directory (`~/.config/meshy` by default): never read, copy, edit or delete a file there (an old `credentials.json` included), and never look for credentials anywhere else. When a sandboxed shell blocks the network (`auth login` fails with `oauth_network` or `fetch failed`), run the same command again with network access or outside the sandbox, asking the user to allow it if the host requires. Do not probe with `curl` or switch to `--with-key` (Setup, section 3).
limit, and a local model must be GLB or glTF (rigging, UV unwrap and multicolor: GLB); use the supported URL input route for anything else.
auth included. Resolve `WORKSPACE` from the user's output path and pass it to writes.
render, a 3D print. If the user hasn't said, ask once; the answer picks the route and the models ([Pipelines](references/pipelines.md)). A game asset or a face-count budget means smart topology, not a standard model remeshed down.
task. Keep the agent turn active while awaiting a running command. Follow Troubleshooting on timeout or unknown submission; these do not authorize another paid create.
or reruns before spending; Delivery specifies estimates and balance checks.
Download only needed assets. Inspect and show a preview when available; a missing preview must not prevent delivery or be described as inspected. Delivery covers earlier-stage preview lookup, actual charges, and existing-project integration. Report the result and any concrete limitation; a rendered image does not establish topology quality or provide a 3D viewer.
Meshy skills for creating digital assets and preparing 3D prints. All three skills drive Meshy CLI 0.7 (0.7.3 or later, meshy) on Node.js 22.12+. They are instructions and references only — no bundled runtime scripts. Current release: 0.8.1.
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