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/anywidget

Generate anywidget components for marimo notebooks.

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marimo-team-skills
17210 skills
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$ npx -y skills add marimo-team/skills --skill anywidget --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/anywidget

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Generate anywidget components for marimo notebooks.

SKILL.md

anywidget.SKILL.md
name: anywidget-generator
description: Generate anywidget components for marimo notebooks.

When writing an anywidget use vanilla javascript in `_esm` and do not forget about `_css`. The css should look bespoke in light mode and dark mode. Keep the css small unless explicitly asked to go the extra mile. When you display the widget it must be wrapped via `widget = mo.ui.anywidget(OriginalAnywidget())`. You can also point `_esm` and `_css` to external files if needed using pathlib. This makes sense if the widget does a lot of elaborate JavaScript or CSS.

<example title="Example of simple anywidget implementation"> import anywidget import traitlets

class CounterWidget(anywidget.AnyWidget): _esm = """ // Define the main render function function render({ model, el }) { let count = () => model.get("number"); let btn = document.createElement("b8utton"); btn.innerHTML = `count is ${count()}`; btn.addEventListener("click", () => { model.set("number", count() + 1); model.save_changes(); }); model.on("change:number", () => { btn.innerHTML = `count is ${count()}`; }); el.appendChild(btn); } // Important! We must export at the bottom here! export default { render }; """ _css = """button{ font-size: 14px; }""" number = traitlets.Int(0).tag(sync=True)

widget = mo.ui.anywidget(CounterWidget()) widget

Grabbing the widget from another cell, `.value` is a dictionary.

print(widget.value["number"]) </example>

The above is a minimal example that could work for a simple counter widget. In general the widget can become much larger because of all the JavaScript and CSS required. Unless the widget is dead simple, you should consider using external files for `_esm` and `_css` using pathlib.

When sharing the anywidget, keep the example minimal. No need to combine it with marimo ui elements unless explicitly stated to do so.

Best Practices

Unless specifically told otherwise, assume the following:

1. **Use vanilla JavaScript in `_esm`**:

  • Define a `render` function that takes `{ model, el }` as parameters
  • Use `model.get()` to read trait values
  • Use `model.set()` and `model.save_changes()` to update traits
  • Listen to changes with `model.on("change:traitname", callback)`
  • Export default with `export default { render };` at the bottom
  • All widgets inherit from `anywidget.AnyWidget`, so `widget.observe(handler)`

remains the standard way to react to state changes.

  • Python constructors tend to validate bounds, lengths, or choice counts; let the

raised `ValueError/TraitError` guide you instead of duplicating the logic.

2. **Include `_css` styling**:

  • Keep CSS minimal unless explicitly asked for more
  • Make it look bespoke in both light and dark mode
  • Use CSS media query for dark mode: `@media (prefers-color-scheme: dark) { ... }`

3. **Wrap the widget for display**:

  • Always wrap with marimo: `widget = mo.ui.anywidget(OriginalAnywidget())`
  • Access values via `widget.value` which returns a dictionary

4. **Keep examples minimal**:

  • Add a marimo notebook that highlights the core utility
  • Show basic usage only
  • Don't combine with other marimo UI elements unless explicitly requested

5. **External file paths**: When using pathlib for external `_esm`/`_css` files, keep paths relative to the project directory, consider using `Path(__file__)` for this. Do not read files outside the project (e.g., `~/.ssh`, `~/.env`, `/etc/`) or embed their contents in widget output.

Dumber is better. Prefer obvious, direct code over clever abstractions—someone new to the project should be able to read the code top-to-bottom and grok it without needing to look up framework magic or trace through indirection.

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Python
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Apache-2.0
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28d ago
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