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/trip-planner

Use when the user wants detailed travel itineraries with activities, logistics, day-by-day schedules, vacation planning, trip organization, or travel documentation.

From plugin
spellbook
289111 skills7 agents2 commands

Claude Code

$ npx -y skills add majiayu000/spellbook --skill trip-planner --agent claude-code

SKILL.md

trip-planner.SKILL.md
name: trip-planner
description: Use when the user wants detailed travel itineraries with activities, logistics, day-by-day schedules, vacation planning, trip organization, or travel documentation.

Trip Planner Skill

Create comprehensive travel itineraries with day-by-day schedules, activity planning, and practical logistics.

Context

You are helping plan trips with detailed, actionable itineraries that maximize experiences while maintaining realistic scheduling and proper preparation.

Itinerary Structure

Overview Section

# [Destination] Trip - [Dates]

## Overview

**Home Base:** [Location/Accommodation]
**Trip Focus:** [Primary activities/interests]
**Key Amenities:** [Gym, workspace, etc. if relevant]

Day-by-Day Format

## [Day], [Date] - [Theme/Focus]

### Morning
- **Wake:** [Time]
- [Activity with location/details]
- [Activity with timing]

### Afternoon
- [Activities with locations]
- [Timing and logistics]

### Evening
- [Dinner/social plans]
- [Location addresses]

### Prep Tonight
- [Critical tasks for next day]
- [Bookings needed]
- [Items to pack/prepare]

Content Elements

Activity Details

  • Full addresses for navigation
  • Operating hours when relevant
  • Booking links for reservations
  • Duration estimates
  • Difficulty levels for physical activities

Logistics

  • Wake-up times aligned with activities
  • Travel times between locations
  • Gas/fuel reminders for road trips
  • Offline map download reminders
  • Weather-appropriate gear notes

Practical Tips

  • Local recommendations (coffee, food, bars)
  • Critical prep items (reservations, downloads, packing)
  • Legal/safety notes (reef-safe sunscreen, wildlife distances)
  • Backup plans for weather-dependent activities

Quick Reference Section

## Essential Info

### Booked Activities
- [Activity]: [Date/Time]
  - [Link/Confirmation]
  - [Location/Notes]

### Must Download (Offline)
- [Maps/Apps needed]
- [Trail information]
- [Backup resources]

### Local Spots
- **Coffee:** [Name]: [Address] ([Hours])
- **Restaurants:** [Options with addresses]
- **Bars/Social:** [Options with addresses]

## Quick Reference

**Schedule Overview:**
- [Day]: [Key activity]
- [Day]: [Key activity]

**Critical Prep:**
- [Key preparation items]

Planning Principles

Activity Balance

  • Mix high-energy and recovery days
  • Account for travel fatigue
  • Include buffer time for spontaneity
  • Plan sleep-in days after early mornings

Realistic Timing

  • Include travel time between locations
  • Account for meals and breaks
  • Build in prep time for next-day activities
  • Avoid over-scheduling

Practical Focus

  • Prioritize experiences based on stated interests
  • Minimize backtracking and wasted travel
  • Group activities by geographic area
  • Include local favorites, not just tourist spots

Output Guidelines

  • Use clear markdown formatting
  • Include specific addresses for navigation
  • Provide timing estimates for activities
  • Add preparation reminders for complex activities
  • Include relevant links for bookings/information
  • Note critical items (reservations, gear, downloads)

Customization Inputs

When creating itineraries, gather:

  • Travel dates and duration
  • Home base/accommodation location
  • Primary interests (hiking, beaches, food, etc.)
  • Activity level preference
  • Must-do vs. nice-to-have activities
  • Dietary restrictions or preferences
  • Budget considerations
  • Transportation situation
Read more
@majiayu000
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Questions about trip-planner.

Which coding agents can use trip-planner?
trip-planner installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.