idea-analogist
想法群聊室 — 类比者角色。被 idea-team 主编排器调用,或用户单独说"类比一下"、"别的行业有没有"、"yes-and 扩展"、"X 让你想到什么"、"跨界启示"时触发。**专门做跨界类比 + yes-and…
Provides React patterns for hooks, effects, refs, and component design. Covers escape hatches, anti-patterns, and correct effect usage. Use when reading or writing React components with hooks or effects.
Claude Code
$ npx -y skills add majiayu000/spellbook --skill react-hooks-best-practices --agent claude-code
Codex
$ npx skills add majiayu000/spellbook --skill react-hooks-best-practices -a codex -y
Cursor
$ npx skills add majiayu000/spellbook --skill react-hooks-best-practices -a cursor -y
Gemini CLI
$ npx skills add majiayu000/spellbook --skill react-hooks-best-practices -a gemini-cli -y
GitHub Copilot
$ npx skills add majiayu000/spellbook --skill react-hooks-best-practices -a github-copilot -y
OpenCode
$ npx skills add majiayu000/spellbook --skill react-hooks-best-practices -a opencode -y
Windsurf
$ npx skills add majiayu000/spellbook --skill react-hooks-best-practices -a windsurf -y
name: react-hooks-best-practices description: Provides React patterns for hooks, effects, refs, and component design. Covers escape hatches, anti-patterns, and correct effect usage. Use when reading or writing React components with hooks or effects.
When working with React, always load both this skill and `typescript-best-practices` together. TypeScript patterns (type-first development, discriminated unions, Zod validation) apply to React code.
Effects let you "step outside" React to synchronize with external systems. **Most component logic should NOT use Effects.** Before writing an Effect, ask: "Is there a way to do this without an Effect?"
Effects are for synchronizing with **external systems**:
// BAD: Effect for derived state
const [firstName, setFirstName] = useState('Taylor');
const [lastName, setLastName] = useState('Swift');
const [fullName, setFullName] = useState('');
useEffect(() => {
setFullName(firstName + ' ' + lastName);
}, [firstName, lastName]);
// GOOD: Calculate during render
const [firstName, setFirstName] = useState('Taylor');
const [lastName, setLastName] = useState('Swift');
const fullName = firstName + ' ' + lastName;// BAD: Effect for caching
const [visibleTodos, setVisibleTodos] = useState([]);
useEffect(() => {
setVisibleTodos(getFilteredTodos(todos, filter));
}, [todos, filter]);
// GOOD: useMemo for expensive calculations
const visibleTodos = useMemo(
() => getFilteredTodos(todos, filter),
[todos, filter]
);// BAD: Effect to reset state
function ProfilePage({ userId }) {
const [comment, setComment] = useState('');
useEffect(() => {
setComment('');
}, [userId]);
// ...
}
// GOOD: Use key to reset component state
function ProfilePage({ userId }) {
return <Profile userId={userId} key={userId} />;
}
function Profile({ userId }) {
const [comment, setComment] = useState(''); // Resets automatically
// ...
}// BAD: Event-specific logic in Effect
function ProductPage({ product, addToCart }) {
useEffect(() => {
if (product.isInCart) {
showNotification(`Added ${product.name} to cart`);
}
}, [product]);
// ...
}
// GOOD: Logic in event handler
function ProductPage({ product, addToCart }) {
function buyProduct() {
addToCart(product);
showNotification(`Added ${product.name} to cart`);
}
// ...
}// BAD: Effect to notify parent
function Toggle({ onChange }) {
const [isOn, setIsOn] = useState(false);
useEffect(() => {
onChange(isOn);
}, [isOn, onChange]);
// ...
}
// GOOD: Update both in event handler
function Toggle({ onChange }) {
const [isOn, setIsOn] = useState(false);
function updateToggle(nextIsOn) {
setIsOn(nextIsOn);
onChange(nextIsOn);
}
// ...
}
// BEST: Fully controlled component
function Toggle({ isOn, onChange }) {
function handleClick() {
onChange(!isOn);
}
// ...
}// BAD: Effect chain
useEffect(() => {
if (card !== null && card.gold) {
setGoldCardCount(c => c + 1);
}
}, [card]);
useEffect(() => {
if (goldCardCount > 3) {
setRound(r => r + 1);
setGoldCardCount(0);
}
}, [goldCardCount]);
// GOOD: Calculate derived state, update in event handler
const isGameOver = round > 5;
function handlePlaceCard(nextCard) {
setCard(nextCard);
if (nextCard.gold) {
if (goldCardCount < 3) {
setGoldCardCount(goldCardCount + 1);
} else {
setGoldCardCount(0);
setRound(round + 1);
}
}
}// BAD: Suppressing linter hides bugs
useEffect(() => {
const id = setInterval(() => {
setCount(count + increment);
}, 1000);
return () => clearInterval(id);
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);
// GOOD: Fix the code, not the linter
useEffect(() => {
const id = setInterval(() => {
setCount(c => c + increment);
}, 1000);
return () => clearInterval(id);
}, [increment]);// BAD: messages in dependencies causes reconnection on every message
useEffect(() => {
connection.on('message', (msg) => {
setMessages([...messages, msg]);
});
// ...
}, [messages]); // Reconnects on every message!
// GOOD: Updater function removes dependency
useEffect(() => {
connection.on('message', (msg) => {
setMessages(msgs => [...msgs, msg]);
});
// ...
}, []); // No messages dependency needed// BAD: Object created each render triggers Effect
function ChatRoom({ roomId }) {
const options = { serverUrl, roomId }; // New object each render
useEffect(() => {
const connection = createConnection(options);
connection.connect();
return () => connection.disconnect();
}, [options]); // Reconnects every render!
}
// GOOD: Create object inside Effect
function ChatRoom({ roomId }) {
useEffect(() => {
const options = { serverUrl, roomId };
const connection = createConnection(options);
connection.connect();
return () => connection.disconnect();
}, [roomId, serverUrl]); // Only reconnects when values change
}// BAD: theme change re
想法群聊室 — 类比者角色。被 idea-team 主编排器调用,或用户单独说"类比一下"、"别的行业有没有"、"yes-and 扩展"、"X 让你想到什么"、"跨界启示"时触发。**专门做跨界类比 + yes-and…
想法群聊室 — 反方角色。被 idea-team 主编排器调用,或用户单独说"反方意见"、"挑这个想法的刺"、"为什么会失败"、"找漏洞 / 反例"、"devil's…
想法群聊室 — 调研员角色。被 idea-team 主编排器调用,或用户单独说"调研一下 X"、"X 的现状/竞品/数据"、"找 2026 数据"、"事实底"时触发。**用 WebSearch 拉真实 2026…
想法群聊室主持人 — 把一句话想法丢给多角色 AI 团队(调研员/反方/类比者)做查漏补缺。每个角色有自己的 voice,他们互相 @ 接话;你随时插话。**这是创意扩展工具,不打分、不否决、不堵路**。Use when…
端到端产品教练 — 把一句话想法走到 PRD + 可点击 HTML 原型。会顶嘴、强制砍功能、用 Nielsen + Norman 做友好性硬检。Use when user 说"我有一个想法"、"想做一个产品"、"做 MVP"、"写…
Mobile app UI design expert for iOS and Android. Use when designing app interfaces, creating design systems, ensuring…
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or…
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