Skip to content
Development
Skill

/harmonyos-app

HarmonyOS application development expert. Use when building HarmonyOS apps with ArkTS, ArkUI, Stage model, and distributed capabilities. Covers HarmonyOS NEXT (API 12+) best practices.

From plugin
spellbook
25893 skills10 agents
Install
$ npx -y skills add majiayu000/spellbook --skill harmonyos-app --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/harmonyos-app

Context preview

The summary Claude sees to decide when to auto-load this skill.

HarmonyOS application development expert. Use when building HarmonyOS apps with ArkTS, ArkUI, Stage model, and distributed capabilities. Covers HarmonyOS NEXT (API 12+) best practices.

SKILL.md

harmonyos-app.SKILL.md
name: harmonyos-app
description: HarmonyOS application development expert. Use when building HarmonyOS apps with ArkTS, ArkUI, Stage model, and distributed capabilities. Covers HarmonyOS NEXT (API 12+) best practices.

HarmonyOS Application Development

Core Principles

  • **ArkTS First** — Use ArkTS with strict type safety, no `any` or dynamic types
  • **Declarative UI** — Build UI with ArkUI's declarative components and state management
  • **Stage Model** — Use modern Stage model (UIAbility), not legacy FA model
  • **Distributed by Design** — Leverage cross-device capabilities from the start
  • **Atomic Services** — Consider atomic services and cards for lightweight experiences
  • **One-time Development** — Design for multi-device adaptation (phone, tablet, watch, TV)

---

Hard Rules (Must Follow)

> These rules are mandatory. Violating them means the skill is not working correctly.

No Dynamic Types

**ArkTS prohibits dynamic typing. Never use `any`, type assertions, or dynamic property access.**

// ❌ FORBIDDEN: Dynamic types
let data: any = fetchData();
let obj: object = {};
obj['dynamicKey'] = value;  // Dynamic property access
(someVar as SomeType).method();  // Type assertion

// ✅ REQUIRED: Strict typing
interface UserData {
  id: string;
  name: string;
}
let data: UserData = fetchData();

// Use Record for dynamic keys
let obj: Record<string, string> = {};
obj['key'] = value;  // OK with Record type

No Direct State Mutation

**Never mutate @State/@Prop variables directly in nested objects. Use immutable updates.**

// ❌ FORBIDDEN: Direct mutation
@State user: User = { name: 'John', age: 25 };

updateAge() {
  this.user.age = 26;  // UI won't update!
}

// ✅ REQUIRED: Immutable update
updateAge() {
  this.user = { ...this.user, age: 26 };  // Creates new object, triggers UI update
}

// For arrays
@State items: string[] = ['a', 'b'];

// ❌ FORBIDDEN
this.items.push('c');  // UI won't update

// ✅ REQUIRED
this.items = [...this.items, 'c'];

Stage Model Only

**Always use Stage model (UIAbility). Never use deprecated FA model (PageAbility).**

// ❌ FORBIDDEN: FA Model (deprecated)
// config.json with "pages" array
export default {
  onCreate() { ... }  // PageAbility lifecycle
}

// ✅ REQUIRED: Stage Model
// module.json5 with abilities configuration
import { UIAbility } from '@kit.AbilityKit';

export default class EntryAbility extends UIAbility {
  onCreate(want: Want, launchParam: AbilityConstant.LaunchParam): void {
    // Modern Stage model lifecycle
  }

  onWindowStageCreate(windowStage: window.WindowStage): void {
    windowStage.loadContent('pages/Index');
  }
}

Component Reusability

**Extract reusable UI into @Component. No inline complex UI in build() methods.**

// ❌ FORBIDDEN: Monolithic build method
@Entry
@Component
struct MainPage {
  build() {
    Column() {
      // 200+ lines of inline UI...
      Row() {
        Image($r('app.media.avatar'))
        Column() {
          Text(this.user.name)
          Text(this.user.email)
        }
      }
      // More inline UI...
    }
  }
}

// ✅ REQUIRED: Extract components
@Component
struct UserCard {
  @Prop user: User;

  build() {
    Row() {
      Image($r('app.media.avatar'))
      Column() {
        Text(this.user.name)
        Text(this.user.email)
      }
    }
  }
}

@Entry
@Component
struct MainPage {
  @State user: User = { name: 'John', email: 'john@example.com' };

  build() {
    Column() {
      UserCard({ user: this.user })
    }
  }
}

---

Quick Reference

When to Use What

| Scenario | Pattern | Example | |----------|---------|---------| | Component-local state | @State | Counter, form inputs | | Parent-to-child data | @Prop | Read-only child data | | Two-way binding | @Link | Shared mutable state | | Cross-component state | @Provide/@Consume | Theme, user context | | Persistent state | PersistentStorage | User preferences | | App-wide state | AppStorage | Global state | | Complex state logic | @Observed/@ObjectLink | Nested object updates |

State Decorator Selection

@State        → Component owns the state, triggers re-render on change
@Prop         → Parent passes value, child gets copy (one-way)
@Link         → Parent passes reference, child can modify (two-way)
@Provide      → Ancestor provides value to all descendants
@Consume      → Descendant consumes value from ancestor
@StorageLink  → Syncs with AppStorage, two-way binding
@StorageProp  → Syncs with AppStorage, one-way binding
@Observed     → Class decorator for observable objects
@ObjectLink   → Links to @Observed object in parent

---

Project Structure

Recommended Architecture

MyApp/
├── entry/                          # Main entry module
│   ├── src/main/
│   │   ├── ets/
│   │   │   ├── entryability/       # UIAbility definitions
│   │   │   │   └── EntryAbility.ets
│   │   │   ├── pages/              # Page components
│   │   │   │   ├── Index.ets
│   │   │   │   └── Detail.ets
│   │   │   ├── components/         # Reusable UI components
│   │   │   │   ├── common/         # Common components
│   │   │   │   └── business/       # Business-specific components
│   │   │   ├── viewmodel/          # ViewModels (MVVM)
│   │   │   ├── model/              # Data models
│   │   │   ├── service/            # Business logic services
│   │   │   ├── repository/         # Data access layer
│   │   │   ├── utils/              # Utility functions
│   │   │   └── constants/          # Constants and configs
│   │   ├── resources/              # Resources (strings, images)
│   │   └── module.json5            # Module configuration
│   └── build-profile.json5
├── common/                         # Shared library module
│   └── src/main/ets/
├── features/                       # Feature modules
│   ├── feature_home/
│   └── feature_profile/
└── build-profile.json5             # Project configuration

Layer Separatio

Read more
Ships withspellbook

Cross-runtime skills for Claude Code, Codex, and multi-agent workflows.

Get the whole plugin

Other skills on spellbook.