motiscope-analyze
Analyze a screen recording of an animation to characterize its motion — timing, easing, transforms, and sequencing — so it can be recreated as web code. Use…
Recreate an analyzed animation as working web code — GSAP (JavaScript), CSS/Web Animations, Framer Motion (React), or Lottie/SVG. Use after `motiscope-analyze`, or when the user asks to "build/recreate this animation in <framework>". Reads the motiscope animation spec and emits
$ npx -y skills add KumarSashank/motiscope --skill motiscope-recreate --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/motiscope-recreateContext preview
The summary Claude sees to decide when to auto-load this skill.
Recreate an analyzed animation as working web code — GSAP (JavaScript), CSS/Web Animations, Framer Motion (React), or Lottie/SVG. Use after `motiscope-analyze`, or when the user asks to "build/recreate this animation in <framework>". Reads the motiscope animation spec and emits
name: motiscope-recreate description: 'Recreate an analyzed animation as working web code — GSAP (JavaScript), CSS/Web Animations, Framer Motion (React), or Lottie/SVG. Use after `motiscope-analyze`, or when the user asks to "build/recreate this animation in <framework>". Reads the motiscope animation spec and emits a runnable component.'
> Recreate an analyzed animation as working web code — GSAP (JavaScript), CSS/Web Animations, Framer Motion (React), or Lottie/SVG. Use after `motiscope-analyze`, or when the user asks to "build/recreate this animation in <framework>". Reads the motiscope animation spec and emits a runnable component.
**Arguments** (`[gsap|css|framer|lottie] [output-dir]`): take them from the user's message. If they're missing, infer them or ask.
`motiscope` is a shell command. If it isn't found it isn't on your PATH — see https://github.com/KumarSashank/motiscope#install. The reference guides live under `$(motiscope home)/references/`.
**Invoking the sibling skills.** In Codex, mention a skill with `$motiscope-recreate`. In Cursor, use `/motiscope-recreate`. Elsewhere, just follow that skill's `SKILL.md`.
**Seeing the frames — do not skip this.** The curated keyframes are PNG files on disk, and you must actually look at them. Codex: use the `view_image` tool (if it's unavailable, enable `tools.view_image = true` in `~/.codex/config.toml`, or have the user relaunch with `codex -i frame1.png,frame2.png`). Cursor: the file-reading tool accepts `.png` and puts the image in context. If you genuinely cannot open images, **say so** — you can still report the measured timing, but you cannot know *what* is animating, and you must not guess it from the filenames.
Translate a motiscope **animation spec** into real, runnable animation code for one target framework. Timing and easing come from the measured spec; you render it faithfully.
ls -t .motiscope/*/manifest.json 2>/dev/null | head -1
Read that `manifest.json` (and its sibling `motion.json` for the raw energy curve / segments). If there is none, run ``motiscope-analyze`` first.
motiscope config # prints config incl. default_target
Ask the user to confirm the target (offer all four; default from config).
Then Read the target guide and the easing map:
**Split of responsibility (mirror the spec):**
Map each timeline entry to the target (per-element `from`/`to`, the measured `dur_ms`/`start_ms`/`bezier`, stagger), then implement the described effect.
For **GSAP**, write idiomatic GSAP yourself: build the sequence with a `gsap.timeline()` and the position parameter, register a `CustomEase` for each measured `cubic-bezier`, use `stagger` for the measured `each_ms`, and reach for `ScrollTrigger` **only if** the spec has `"scroll_driven": true`. The rendering template in `$(motiscope home)/references/targets/gsap.md` has the patterns.
For **css**, **framer**, **lottie**, follow the corresponding `references/targets/<target>.md` template.
Always include a `prefers-reduced-motion: reduce` guard that drops the element(s) into their final state.
**If the spec is `scroll_driven`:** bind the motion to scroll position, not to a timer. A layer with parallax factor `f` translates by `scroll x (1 - f)`; at `f = 0` it is pinned, at `f = 1` it rides the page. A time-driven object inside a scroll-driven scene (a train, a marquee) can be bound to scroll too — derive its constant from the recorded *ratio*, and say in your summary that the binding is a design decision rather than something the source did.
**A backdrop must not have an edge.** Anything that reads as *behind everything* — a sky, a page gradient, a vignette — belongs to the container, not to a moving layer. A gradient drawn as a `<rect>` inside a parallax layer has a top edge, and any travel large enough slides that edge into frame. If you are clamping travel to keep a background from being uncovered, you are bounding the symptom; remove the edge instead. And beware composition you never chose: tracing a frame recovers ridge *shapes* and layer *speeds*, never where the horizon should sit. That part is yours — say so.
**Verify in the substrate, not in your own render.** Re-measuring pixels of your own output is a second chance to be wrong the same way. Ask the runtime what it actually resolved — `getBoundingClientRect`, `getComputedStyle`, `getBBox`, `DOMMatrix` — and check the numbers against the spec. A layer's on-screen speed relative to the page *is* its parallax f
Recreate any web animation from a screen recording. A motion-design plugin: analyzes motion (timing, easing, stagger, loops) and rebuilds it as GSAP / CSS / Framer Motion / Lottie code.
Repo: KumarSashank/motiscope
Analyze a screen recording of an animation to characterize its motion — timing, easing, transforms, and sequencing — so it can be recreated as web code. Use…
Check and configure motiscope — verify ffmpeg/ffprobe are installed and scaffold the API-key config used for optional (stubbed) asset generation. Use for…
Rebuild a whole landing page / multi-section website from a screen recording that scrolls or walks through it. Use when the user has a recording of an ENTIRE…
Analyze a screen recording of an animation to characterize its motion — timing, easing, transforms, and sequencing — so it can be recreated as web code. Use…
Check and configure motiscope — verify ffmpeg/ffprobe are installed and scaffold the API-key config used for optional (stubbed) asset generation. Use for…
Rebuild a whole landing page / multi-section website from a screen recording that scrolls or walks through it. Use when the user has a recording of an ENTIRE…