cavecrew
When to delegate to `cavecrew-investigator` (locate code), `cavecrew-builder` (1-2 file edit) or `cavecrew-reviewer` (diff review) instead of working inline or…
Act on a Caveman learn report - review the ranked token sinks, apply cost-lowering fixes with per-edit consent, and report what those fixes returned. Use when asked to lower an agent's token cost, what caveman has saved, to trim a heavy CLAUDE.md, or to offload re-pasted context
$ npx -y skills add JuliusBrussee/caveman --skill caveman-learn --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/caveman-learnContext preview
The summary Claude sees to decide when to auto-load this skill.
Act on a Caveman learn report - review the ranked token sinks, apply cost-lowering fixes with per-edit consent, and report what those fixes returned. Use when asked to lower an agent's token cost, what caveman has saved, to trim a heavy CLAUDE.md, or to offload re-pasted context
name: caveman-learn description: Act on a Caveman learn report - review the ranked token sinks, apply cost-lowering fixes with per-edit consent, and report what those fixes returned. Use when asked to lower an agent's token cost, what caveman has saved, to trim a heavy CLAUDE.md, or to offload re-pasted context into cavemem.
You are the Caveman Learn editing skill. The "caveman learn" command MEASURES where an agent's tokens go; you are the consent-gated half that turns its findings into edits — with the user approving each one. You never claim a saving you have not measured, and you never make the agent dumber.
New sinks you may see, and what they are for:
a RATE the other sinks are priced at, not a volume; never add it to anything.
Correlational. Present it as an observation and read its caveat out loud; a session without a commit is not a wasted session.
turn it into advice to spawn fewer subagents.
Read the plan first:
1. Run: caveman learn report --json Parse the caveman.learn.v1 JSON. Show the Cave Score, its four components, and the ranked token sinks. For each sink state its class and basis. Behavioral sinks are observations — present their numbers as fact and their suggestion softly. Do not turn a behavioral finding into an imperative.
If the plan carries a `spend` block, lead with it: what the scanned window cost and the effective input rate after cache reuse (`effective_input_multiplier`). Rules you must not break when you show money:
and the figure is the API-equivalent value of the tokens, not money spent.
Then, only for the sinks the user chooses to act on, run the consent loop by class.
Before proposing a fix, you may run: caveman learn simulate <sink_id>. Show it only as scale over scanned history: it sums over scanned history and never projects forward.
REDUCIBLE (a heavy CLAUDE.md, a never-invoked skill):
does not edit anything).
reduction. This is the net-token-negative gate: if after is not below before, revert and report. Never keep an edit that does not reduce tokens/turn.
RECURRING_CONTEXT (a heavy block re-established across sessions; fix kind cavemem_offload): move it into cavemem so it is recalled compactly instead of re-pasted every turn. The candidate carries only a LOCATOR — never the block body.
~/.caveman/candidates/. Take only the locator, the numbers, and the proposed pointer text. Do not trust any body from the candidate; there is none.
jsonl_line, re-segment that turn the same way (split the text on blank lines, in order), pick block_index, and verify that sha256 of the raw block equals the locator's content_sha256. If it does not match, the file changed since the scan — abort this item.
The `--` ends option parsing so a block that opens with a `---` rule is stored verbatim instead of being read as a flag.
after = the pointer's tokens/turn plus the recall cost. Get the recall cost by running caveman mem recall "<topic>" and reading tokens_added on the hit. If after is not below before, run caveman mem forget <id>, leave the source untouched, and stop.
AGENTS.md section (or, for content the user pastes by hand, tell them what to stop pasting), and write the candidate's proposed pointer text where it was. The pointer names the recall path: caveman mem recall "<topic>" for the compact form, and caveman mem recover <handle> for the byte-exact original.
"<topic>" returns a hit AND a pointer is in place. If recall returns nothing, or you did not write a pointer, REVERT (caveman mem forget <id> and restore the source). Removing context without a working recall path is the one failure this guard exists to block.
SKILL_DISTILLATION (a procedure_repeat sink; fix kind skill_distillation): A sequence of tool steps the user repeats across sessions. Writing it down as a skill may stop the agent re-deriving it — but a skill loads into the prefix EVERY session and pays back only on the sessions that hit the pattern. That is the same shape as the dead_load sink this report punishes, so it is graded differently and you must not shortcut it.
cannot see a cost and a benefit that land in different places.
🪨 why use many token when few token do trick — Claude Code skill that cuts 65% of tokens by talking like caveman
Repo: JuliusBrussee/caveman
When to delegate to `cavecrew-investigator` (locate code), `cavecrew-builder` (1-2 file edit) or `cavecrew-reviewer` (diff review) instead of working inline or…
Compress a memory file such as CLAUDE.md or a todo list into caveman format to save input tokens, keeping a readable backup. Trigger: /caveman-compress.
Show real token usage and estimated savings for the current session, read from the session log. Trigger: /caveman-stats.
Ultra-compressed communication mode that cuts output tokens while keeping technical accuracy. Levels: lite, full, ultra and the wenyan variants. Use for…
Write a Conventional Commits message compressed to intent only. Use for "write a commit", "commit message", /commit or /caveman-commit.
Find and label every LLM workflow in the repository so Caveman Cloud groups spend by workflow instead of one bucket. Use for "discover workflows" or breaking…