Skip to content
Development
Skill

/common-mobile-animation

Apply motion design principles for mobile apps covering timing curves, transitions, gestures, and performance-conscious animations. Use when implementing screen transitions, gesture-driven interactions, shared-element animations, or optimizing animation frame rates on iOS,

From plugin
agent-skills-standard
583200 skills21 agents33 commands1 MCP

Claude Code

$ npx -y skills add hoangnguyen0403/agent-skills-standard --skill common-mobile-animation --agent claude-code

SKILL.md

common-mobile-animation.SKILL.md
name: common-mobile-animation
description: Apply motion design principles for mobile apps covering timing curves, transitions, gestures, and performance-conscious animations. Use when implementing screen transitions, gesture-driven interactions, shared-element animations, or optimizing animation frame rates on iOS, Android, or Flutter.
metadata:
  triggers:
    files:
    - '**/*_page.dart'
    - '**/*_screen.dart'
    - '**/*.swift'
    - '**/*Activity.kt'
    - '**/*Screen.tsx'
    keywords:
    - Animation
    - AnimationController
    - Animated
    - MotionLayout
    - transition
    - gesture

Mobile Animation

**Priority: P1 (HIGH)**

Timing Standards

| Duration | Range | Use Case | |----------|-------|----------| | Short | 100-150ms | Toggles, cell press | | Medium | 250-350ms | Navigation, modals | | Long | 400-600ms | Shared element, complex state |

**Hard limit**: Never exceed 600ms for any animation.

Workflow

1. **Choose duration** from timing table based on interaction type.

  • Use **250-350ms** for medium navigation/modals and **400-600ms** for long shared-element or complex-state transitions; state the selected range in quick-start examples.
  • A quick-start example must demonstrate the **Long** `400-600ms` shared-element or complex-state pattern; do not substitute the Medium range.

2. **Select easing curve** per platform — `Curves.fastOutSlowIn` (Material) or `easeInOut` (iOS). Never use `linear`. 3. **Animate GPU-friendly properties** (`transform`, `opacity`). Avoid `width`/`height` which trigger layout. 4. **Wire gestures** using `onPan` / `interactivePopGesture` for fluid, interruptible UX. 5. **Verify frame rate** in profiler — target 60fps with no jank frames.

See [implementation examples](references/implementation.md) for Flutter and iOS animation patterns.

References

  • [Animation Patterns](references/animation-patterns.md)

Anti-Patterns

  • **No linear easing**: Feels robotic; always use platform-standard curves.
  • **No layout thrashing**: Avoid animating properties that trigger layout (width, padding).
  • **No memory leaks**: Always `dispose()` AnimationControllers in Flutter; invalidate timers in iOS.
  • **No blocking UI**: Run heavy calculations outside animation frames.

Related Topics

  • [common-mobile-ux-core](../common-mobile-ux-core/SKILL.md)
  • [flutter-performance](../../flutter/flutter-performance/SKILL.md)
  • [common-performance-engineering](../common-performance-engineering/SKILL.md)

Canonical response anchors

When this skill applies, preserve the following domain terminology or equivalent concrete examples in the answer when relevant:

  • interactivePopGesture
Read more
@hoangnguyen0403
Ships withagent-skills-standard

The portable standards layer for AI coding agents. Sync once, then work in your own runtime.

583200 skills21 agents1 MCP
Get the whole plugin

Stars on GitHub

Momentum

stars in total
583
Star history of hoangnguyen0403/agent-skills-standard on GitHub, a chart by star-history.com

Other skills on agent-skills-standard.

More skills from other plugins.

brainstorming
Auto-invoked

brainstorming

You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or…

@obra@obraInstall Skill
ask-matt

ask-matt

Ask which skill or flow fits your situation. A router over the skills in this repo.

skills10d309k
@mattpocock@mattpocockInstall Skill
accessibility
Auto-invoked

accessibility

Design, implement, and audit accessible UI to WCAG 2.2 Level AA across Web, iOS, and Android — semantic ARIA roles and labels,…

ecc12d293k
@affaan-m@affaan-mInstall Skill
compiler-commit

compiler-commit

Use when you want to verify compiler changes and commit with the correct convention. Runs tests, lint, and format, then commits…

react1d252k
@facebook@facebookInstall Skill

Questions about common-mobile-animation.

Which coding agents can use common-mobile-animation?
common-mobile-animation installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.