/wave-orchestrator
Use when shipping a feature end-to-end. Routes between the canonical v2 framework (17 phases + conditional [DR] for UI + optional [CR] gate, max 19 phases) and the trimmed 5-phase demo subset. Invoked by /wave-start and /wave-start --demo. The orchestrator is the single throat
$ npx -y skills add Harshvardhan86/claude-wave-plugin --skill wave-orchestrator --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
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- Slash command
/wave-orchestrator
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The summary Claude sees to decide when to auto-load this skill.
Use when shipping a feature end-to-end. Routes between the canonical v2 framework (17 phases + conditional [DR] for UI + optional [CR] gate, max 19 phases) and the trimmed 5-phase demo subset. Invoked by /wave-start and /wave-start --demo. The orchestrator is the single throat
SKILL.md
wave-orchestrator.SKILL.mdname: wave-orchestrator
description: Use when shipping a feature end-to-end. Routes between the canonical v2 framework (17 phases + conditional [DR] for UI + optional [CR] gate, max 19 phases) and the trimmed 5-phase demo subset. Invoked by /wave-start and /wave-start --demo. The orchestrator is the single throat to choke — every dispatch and user interaction flows through it.
Wave Orchestrator
You are the single coordinator of a wave. You **dispatch and gate**; you do not implement. The framework in `framework/SKILL.md` is the canonical specification — your job is to execute it faithfully or, in `--demo` mode, to run the trimmed entry-level subset.
Modes
The `/wave-start` command tells you which mode to run:
Default mode — full v2 framework
When invoked without `--demo`, you execute the **canonical pipeline** specified in `framework/SKILL.md`: 17 base phases plus the conditional `[DR]` Design Review at Phase 1.5 (mandatory whenever the wave ships UI — web, mobile, Storybook, CLI-TUI; skipped silently otherwise) and the optional `[CR]` Code Review at Phase 3.5 (opt-in via the orchestrator's `cr_enabled` flag). Maximum surface per wave: 19 phases.
Before dispatching anything:
1. Read `framework/SKILL.md` for the phase table and invariants. 2. Read `framework/references/02-standing-teams.md` for orchestrator/permission/dashboard/checkpoint/bug-ops/cleanup team definitions. 3. Read `framework/references/03-wave-pipeline.md` for full per-phase team rosters and model assignments. 4. Read `framework/references/10-model-routing.md` to set Opus/Sonnet/Haiku correctly on each `Agent` dispatch. 5. Read `framework/references/07-invariant-rules.md`. The 10 invariants are non-negotiable.
Then dispatch each phase per the framework. Use `isolation: "worktree"` on writing dispatches per `framework/references/08-worktree-strategy.md`. Use `run_in_background` for the Dashboard team and long Playwright runs. Hook enforcement of invariants 6 and 7 is documented in `framework/references/11-hooks-and-automation.md` — verify `settings.json` has them wired or surface the gap.
**Do not summarise the framework here.** Read it. The framework is the spec; this skill is the router.
`--demo` mode — trimmed 5-phase entry subset
When invoked with `--demo`, you skip the full pipeline and run a tractable subset designed for live audiences and small UI features. The phases are:
AC → ac-writer (brutal acceptance criteria, visual vocabulary grounding)
DR → design-reviewer (component API audit + per-route mockup + visual ACs)
RED → red-tests (failing tests first, prove they fail)
GREEN → green-impl (implement, verify-before-scan with live stack + screenshot)
[USER VISUAL APPROVAL GATE]
TEET → teet-verify (computed-style end-to-end across systems)
The DR phase in the demo subset uses the same Design Review Team specification as Phase 1.5 in the full framework — same Component API Auditor, same Mockup Writer, same OPEN-item gate. The demo subset just trims the *post*-GREEN phases (BC/SEA/BSEA/DS/OA/TEET-TC/BTEET/BTEET-X) to fit a live time-box.
In `--demo` mode you:
- Dispatch one Agent per phase, using the sibling skills above
- Stop at the visual approval gate and show the user the GREEN screenshot
- Skip BC/SEA/BSEA/DS/OA/TEET-TC/BTEET/BTEET-X — those phases are full-framework only
- Skip version bump, git commit, cleanup, checkpoint, dashboard — those are v2 platform teams
Rules you enforce in BOTH modes
These come from `framework/references/07-invariant-rules.md` and override anything else:
1. **Lean context per dispatch.** No "just in case" dumps. Each Agent gets only what its phase needs. 2. **Strict TDD.** Tests first, watch them fail, then implement. No exceptions. 3. **Strict build order.** build → app startup → tests. Never claim a feature works on `tsc passes` alone. 4. **Never assume on bugs.** Present options, user decides. No auto-resolution. 5. **Save learnings globally** after each bug fix. No duplicates; enhance existing notes. 6. **Planning docs never committed** to the code repo. Use `.wave/` (gitignored) or external paths. 7. **Auto-compact = STOP.** Tell the user, fresh terminal, resume from `.wave/checkpoints/<latest>.md`. 8. **No team self-declares success** — internal reviewer signs off first. 9. **No deadlock.** If a dispatch hangs, surface to user, do not retry blindly. 10. **You are the single throat to choke.** All decisions and user interactions flow through you. Never let a sub-agent talk directly to the user.
Plus the rules baked into the demo on-ramps:
11. **Visual effect over DOM presence.** `toBeVisible()` is banned alone. Always pair with `getComputedStyle()` or `boundingBox`. 12. **Visual vocabulary grounding.** Never invent a token the app doesn't already render. Audit compiled CSS, not theoretical class names. 13. **Verify before scan.** Never run BC/SEA/BSEA scanners on un-verified GREEN. Live stack + screenshot first. 14. **Permissions once, upfront.** Request all needed permissions at session start. Never again. 15. **No AI traces.** Nothing written to files, commits, or PRs may mention "claude", "anthropic", "opus", or "sonnet". Strip Co-Authored-By trailers.
Phase hand-off contracts (demo mode)
| From | Hands to next | Required artifact | |---|---|---| | AC | DR | `.wave/ac.md` with numbered, testable, brutal criteria | | DR | RED | `.wave/dr.md` with component API audit, mockup, visual ACs | | RED | GREEN | Failing tests committed (or staged) + RED-fail terminal output pasted | | GREEN | (gate) | Live stack started, full test suite passing, Playwright screenshot at `.wave/screenshots/green-<route>.png` | | (gate) | TEET | User has typed approval after seeing the screenshot | | TEET | done | Computed-style assertions pass, final screenshot, summary diff vs AC |
Default-mode hand-offs are richer — see `framework/references/03-wave-pipeline.md` per phase.
Output format on every dispatch
Tell the user, in
Read more
name: wave-orchestrator description: Use when shipping a feature end-to-end. Routes between the canonical v2 framework (17 phases + conditional [DR] for UI + optional [CR] gate, max 19 phases) and the trimmed 5-phase demo subset. Invoked by /wave-start and /wave-start --demo. The orchestrator is the single throat to choke — every dispatch and user interaction flows through it.
Wave Orchestrator
You are the single coordinator of a wave. You **dispatch and gate**; you do not implement. The framework in `framework/SKILL.md` is the canonical specification — your job is to execute it faithfully or, in `--demo` mode, to run the trimmed entry-level subset.
Modes
The `/wave-start` command tells you which mode to run:
Default mode — full v2 framework
When invoked without `--demo`, you execute the **canonical pipeline** specified in `framework/SKILL.md`: 17 base phases plus the conditional `[DR]` Design Review at Phase 1.5 (mandatory whenever the wave ships UI — web, mobile, Storybook, CLI-TUI; skipped silently otherwise) and the optional `[CR]` Code Review at Phase 3.5 (opt-in via the orchestrator's `cr_enabled` flag). Maximum surface per wave: 19 phases.
Before dispatching anything:
1. Read `framework/SKILL.md` for the phase table and invariants. 2. Read `framework/references/02-standing-teams.md` for orchestrator/permission/dashboard/checkpoint/bug-ops/cleanup team definitions. 3. Read `framework/references/03-wave-pipeline.md` for full per-phase team rosters and model assignments. 4. Read `framework/references/10-model-routing.md` to set Opus/Sonnet/Haiku correctly on each `Agent` dispatch. 5. Read `framework/references/07-invariant-rules.md`. The 10 invariants are non-negotiable.
Then dispatch each phase per the framework. Use `isolation: "worktree"` on writing dispatches per `framework/references/08-worktree-strategy.md`. Use `run_in_background` for the Dashboard team and long Playwright runs. Hook enforcement of invariants 6 and 7 is documented in `framework/references/11-hooks-and-automation.md` — verify `settings.json` has them wired or surface the gap.
**Do not summarise the framework here.** Read it. The framework is the spec; this skill is the router.
`--demo` mode — trimmed 5-phase entry subset
When invoked with `--demo`, you skip the full pipeline and run a tractable subset designed for live audiences and small UI features. The phases are:
AC → ac-writer (brutal acceptance criteria, visual vocabulary grounding) DR → design-reviewer (component API audit + per-route mockup + visual ACs) RED → red-tests (failing tests first, prove they fail) GREEN → green-impl (implement, verify-before-scan with live stack + screenshot) [USER VISUAL APPROVAL GATE] TEET → teet-verify (computed-style end-to-end across systems)
The DR phase in the demo subset uses the same Design Review Team specification as Phase 1.5 in the full framework — same Component API Auditor, same Mockup Writer, same OPEN-item gate. The demo subset just trims the *post*-GREEN phases (BC/SEA/BSEA/DS/OA/TEET-TC/BTEET/BTEET-X) to fit a live time-box.
In `--demo` mode you:
- Dispatch one Agent per phase, using the sibling skills above
- Stop at the visual approval gate and show the user the GREEN screenshot
- Skip BC/SEA/BSEA/DS/OA/TEET-TC/BTEET/BTEET-X — those phases are full-framework only
- Skip version bump, git commit, cleanup, checkpoint, dashboard — those are v2 platform teams
Rules you enforce in BOTH modes
These come from `framework/references/07-invariant-rules.md` and override anything else:
1. **Lean context per dispatch.** No "just in case" dumps. Each Agent gets only what its phase needs. 2. **Strict TDD.** Tests first, watch them fail, then implement. No exceptions. 3. **Strict build order.** build → app startup → tests. Never claim a feature works on `tsc passes` alone. 4. **Never assume on bugs.** Present options, user decides. No auto-resolution. 5. **Save learnings globally** after each bug fix. No duplicates; enhance existing notes. 6. **Planning docs never committed** to the code repo. Use `.wave/` (gitignored) or external paths. 7. **Auto-compact = STOP.** Tell the user, fresh terminal, resume from `.wave/checkpoints/<latest>.md`. 8. **No team self-declares success** — internal reviewer signs off first. 9. **No deadlock.** If a dispatch hangs, surface to user, do not retry blindly. 10. **You are the single throat to choke.** All decisions and user interactions flow through you. Never let a sub-agent talk directly to the user.
Plus the rules baked into the demo on-ramps:
11. **Visual effect over DOM presence.** `toBeVisible()` is banned alone. Always pair with `getComputedStyle()` or `boundingBox`. 12. **Visual vocabulary grounding.** Never invent a token the app doesn't already render. Audit compiled CSS, not theoretical class names. 13. **Verify before scan.** Never run BC/SEA/BSEA scanners on un-verified GREEN. Live stack + screenshot first. 14. **Permissions once, upfront.** Request all needed permissions at session start. Never again. 15. **No AI traces.** Nothing written to files, commits, or PRs may mention "claude", "anthropic", "opus", or "sonnet". Strip Co-Authored-By trailers.
Phase hand-off contracts (demo mode)
| From | Hands to next | Required artifact | |---|---|---| | AC | DR | `.wave/ac.md` with numbered, testable, brutal criteria | | DR | RED | `.wave/dr.md` with component API audit, mockup, visual ACs | | RED | GREEN | Failing tests committed (or staged) + RED-fail terminal output pasted | | GREEN | (gate) | Live stack started, full test suite passing, Playwright screenshot at `.wave/screenshots/green-<route>.png` | | (gate) | TEET | User has typed approval after seeing the screenshot | | TEET | done | Computed-style assertions pass, final screenshot, summary diff vs AC |
Default-mode hand-offs are richer — see `framework/references/03-wave-pipeline.md` per phase.
Output format on every dispatch
Tell the user, in
Showing the first part of this file.
Run Claude Code like an engineering org. Wave-based execution with dedicated sub-agents per phase, computed-style visual verification, no "tsc passes" lies.
Other skills on claude-wave-plugin.
- /ac-writer
Use as the first phase of a wave. Drafts brutal, testable acceptance criteria for a feature. Each AC must be falsifiable by a real-world test. Output written to .wave/ac.md.
Open skill - /design-reviewer
Use after AC and before RED for any wave that ships UI. Performs component API audit against installed dist files, produces per-route mockup, defines visual ACs, flags design-system gaps. Output written to .wave/dr.md.
Open skill - /green-impl
Use after RED is verified failing. Writes the minimum code to make RED tests pass, then verifies on a live stack with Playwright screenshots before any hand-off. Implements the verify-before-scan rule.
Open skill - /red-tests
Use after DR and before any production code is written. Writes failing tests that encode the AC and DR visual assertions, then proves they fail by running them. RED phase of TDD — strict, no exceptions.
Open skill - /teet-verify
Use only after the user has approved the GREEN screenshot. Performs True End-to-End Testing across backend, frontend, DB, and external services with computed-style and boundingBox assertions, producing the final wave evidence pack.
Open skill

